Initial commit
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
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# discord-lobby-mute
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Runs in the system tray as a console app. Press a configurable global hotkey to toggle server-mute for everyone in a Discord voice channel.
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## Setup
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1. Create a bot at https://discord.com/developers/applications
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- Enable **Server Members Intent** under Privileged Gateway Intents
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- Grant the **Mute Members** permission when inviting it to your server
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2. Place `config.json` next to the `.exe` and fill in your values (see below)
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3. Run `discord-lobby-mute.exe`
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## config.json
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```json
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{
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"token": "YOUR_BOT_TOKEN",
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"guild_id": "YOUR_SERVER_ID",
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"channel_id": "YOUR_VOICE_CHANNEL_ID",
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"keybind": "ctrl+shift+m"
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}
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```
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To get IDs: enable **Developer Mode** in Discord settings, then right-click a server or channel and choose **Copy ID**.
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## Keybind format
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`modifier+modifier+key` — modifiers come first, key last. Case-insensitive.
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Examples: `ctrl+shift+m`, `alt+f9`, `ctrl+alt+delete`
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### Modifiers
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| Value | Key |
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|---------|--------------|
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| `ctrl` | Control |
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| `shift` | Shift |
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| `alt` | Alt |
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| `win` | Windows key |
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| `super` | Windows key |
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### Keys
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| Value | Key |
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|-------------------|----------------------|
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| `a` – `z` | Letter keys |
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| `0` – `9` | Number row |
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| `f1` – `f20` | Function keys |
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| `space` | Space |
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| `enter` / `return`| Enter / Return |
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| `escape` / `esc` | Escape |
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| `tab` | Tab |
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| `delete` | Delete |
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| `left` | Left arrow |
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| `right` | Right arrow |
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| `up` | Up arrow |
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| `down` | Down arrow |
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## Build
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Cross-compile for Windows from Linux/macOS:
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```bash
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GOOS=windows GOARCH=amd64 go build -ldflags="-s -w" -o discord-lobby-mute.exe .
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```
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@@ -0,0 +1,6 @@
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{
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"token": "YOUR_BOT_TOKEN_HERE",
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"guild_id": "YOUR_SERVER_ID",
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"channel_id": "YOUR_VOICE_CHANNEL_ID",
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"keybind": "ctrl+shift+m"
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}
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Executable
BIN
Binary file not shown.
@@ -0,0 +1,15 @@
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module discord-lobby-mute
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go 1.22
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require (
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github.com/bwmarrin/discordgo v0.29.0
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golang.design/x/hotkey v0.4.1
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golang.design/x/mainthread v0.3.0
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)
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require (
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github.com/gorilla/websocket v1.4.2 // indirect
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golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b // indirect
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golang.org/x/sys v0.0.0-20201119102817-f84b799fce68 // indirect
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)
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@@ -0,0 +1,17 @@
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github.com/bwmarrin/discordgo v0.29.0 h1:FmWeXFaKUwrcL3Cx65c20bTRW+vOb6k8AnaP+EgjDno=
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github.com/bwmarrin/discordgo v0.29.0/go.mod h1:NJZpH+1AfhIcyQsPeuBKsUtYrRnjkyu0kIVMCHkZtRY=
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github.com/gorilla/websocket v1.4.2 h1:+/TMaTYc4QFitKJxsQ7Yye35DkWvkdLcvGKqM+x0Ufc=
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github.com/gorilla/websocket v1.4.2/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
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golang.design/x/hotkey v0.4.1 h1:zLP/2Pztl4WjyxURdW84GoZ5LUrr6hr69CzJFJ5U1go=
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golang.design/x/hotkey v0.4.1/go.mod h1:M8SGcwFYHnKRa83FpTFQoZvPO5vVT+kWPztFqTQKmXA=
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golang.design/x/mainthread v0.3.0 h1:UwFus0lcPodNpMOGoQMe87jSFwbSsEY//CA7yVmu4j8=
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golang.design/x/mainthread v0.3.0/go.mod h1:vYX7cF2b3pTJMGM/hc13NmN6kblKnf4/IyvHeu259L0=
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golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b h1:7mWr3k41Qtv8XlltBkDkl8LoP3mpSgBW8BUoxtEdbXg=
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golang.org/x/crypto v0.0.0-20210421170649-83a5a9bb288b/go.mod h1:T9bdIzuCu7OtxOm1hfPfRQxPLYneinmdGuTeoZ9dtd4=
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golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
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golang.org/x/sys v0.0.0-20201022201747-fb209a7c41cd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
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golang.org/x/sys v0.0.0-20201119102817-f84b799fce68 h1:nxC68pudNYkKU6jWhgrqdreuFiOQWj1Fs7T3VrH4Pjw=
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golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
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golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
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golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
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golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
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@@ -0,0 +1,172 @@
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package main
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import (
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"encoding/json"
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"fmt"
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"log"
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"os"
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"path/filepath"
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"strings"
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"github.com/bwmarrin/discordgo"
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"golang.design/x/hotkey"
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"golang.design/x/mainthread"
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)
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type Config struct {
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Token string `json:"token"`
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GuildID string `json:"guild_id"`
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ChannelID string `json:"channel_id"`
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Keybind string `json:"keybind"`
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}
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func loadConfig() (*Config, error) {
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exe, _ := os.Executable()
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for _, dir := range []string{filepath.Dir(exe), "."} {
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data, err := os.ReadFile(filepath.Join(dir, "config.json"))
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if err != nil {
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continue
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}
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var cfg Config
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if err := json.Unmarshal(data, &cfg); err != nil {
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return nil, fmt.Errorf("parsing config.json: %w", err)
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}
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return &cfg, nil
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}
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return nil, fmt.Errorf("config.json not found next to executable or in working directory")
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}
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var modMap = map[string]hotkey.Modifier{
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"ctrl": hotkey.ModCtrl,
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"shift": hotkey.ModShift,
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"alt": hotkey.ModAlt,
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"win": hotkey.ModWin,
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"super": hotkey.ModWin,
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}
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var keyMap = map[string]hotkey.Key{
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"a": hotkey.KeyA, "b": hotkey.KeyB, "c": hotkey.KeyC, "d": hotkey.KeyD,
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"e": hotkey.KeyE, "f": hotkey.KeyF, "g": hotkey.KeyG, "h": hotkey.KeyH,
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"i": hotkey.KeyI, "j": hotkey.KeyJ, "k": hotkey.KeyK, "l": hotkey.KeyL,
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"m": hotkey.KeyM, "n": hotkey.KeyN, "o": hotkey.KeyO, "p": hotkey.KeyP,
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"q": hotkey.KeyQ, "r": hotkey.KeyR, "s": hotkey.KeyS, "t": hotkey.KeyT,
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"u": hotkey.KeyU, "v": hotkey.KeyV, "w": hotkey.KeyW, "x": hotkey.KeyX,
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"y": hotkey.KeyY, "z": hotkey.KeyZ,
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"0": hotkey.Key0, "1": hotkey.Key1, "2": hotkey.Key2, "3": hotkey.Key3,
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"4": hotkey.Key4, "5": hotkey.Key5, "6": hotkey.Key6, "7": hotkey.Key7,
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"8": hotkey.Key8, "9": hotkey.Key9,
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"f1": hotkey.KeyF1, "f2": hotkey.KeyF2, "f3": hotkey.KeyF3,
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"f4": hotkey.KeyF4, "f5": hotkey.KeyF5, "f6": hotkey.KeyF6,
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"f7": hotkey.KeyF7, "f8": hotkey.KeyF8, "f9": hotkey.KeyF9,
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"f10": hotkey.KeyF10, "f11": hotkey.KeyF11, "f12": hotkey.KeyF12,
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"f13": hotkey.KeyF13, "f14": hotkey.KeyF14, "f15": hotkey.KeyF15,
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"f16": hotkey.KeyF16, "f17": hotkey.KeyF17, "f18": hotkey.KeyF18,
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"f19": hotkey.KeyF19, "f20": hotkey.KeyF20,
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"space": hotkey.KeySpace,
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"return": hotkey.KeyReturn,
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"enter": hotkey.KeyReturn,
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"escape": hotkey.KeyEscape,
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"esc": hotkey.KeyEscape,
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"tab": hotkey.KeyTab,
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"delete": hotkey.KeyDelete,
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"left": hotkey.KeyLeft,
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"right": hotkey.KeyRight,
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"up": hotkey.KeyUp,
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"down": hotkey.KeyDown,
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}
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func parseKeybind(s string) ([]hotkey.Modifier, hotkey.Key, error) {
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parts := strings.Split(strings.ToLower(strings.TrimSpace(s)), "+")
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if len(parts) == 0 {
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return nil, 0, fmt.Errorf("empty keybind")
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}
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var mods []hotkey.Modifier
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for _, p := range parts[:len(parts)-1] {
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p = strings.TrimSpace(p)
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m, ok := modMap[p]
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if !ok {
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return nil, 0, fmt.Errorf("unknown modifier %q — valid: ctrl, shift, alt, win", p)
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}
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mods = append(mods, m)
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}
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keyStr := strings.TrimSpace(parts[len(parts)-1])
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k, ok := keyMap[keyStr]
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if !ok {
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return nil, 0, fmt.Errorf("unknown key %q — valid: a-z, 0-9, f1-f20, space, enter, escape, tab, delete, left, right, up, down", keyStr)
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}
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return mods, k, nil
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}
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func toggleMute(dg *discordgo.Session, cfg *Config, muted bool) {
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guild, err := dg.State.Guild(cfg.GuildID)
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if err != nil {
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log.Printf("guild not in state cache (is the bot in the server?): %v", err)
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return
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}
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count := 0
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for _, vs := range guild.VoiceStates {
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if vs.ChannelID == cfg.ChannelID {
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if err := dg.GuildMemberMute(cfg.GuildID, vs.UserID, muted); err != nil {
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log.Printf(" warning: user %s: %v", vs.UserID, err)
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}
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count++
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}
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}
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if count == 0 {
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fmt.Println(" (no users found in channel)")
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} else {
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fmt.Printf(" %d user(s) affected\n", count)
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}
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}
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func main() { mainthread.Init(run) }
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func run() {
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cfg, err := loadConfig()
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if err != nil {
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log.Fatal(err)
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}
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dg, err := discordgo.New("Bot " + cfg.Token)
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if err != nil {
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log.Fatal(err)
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}
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dg.Identify.Intents = discordgo.IntentsGuilds | discordgo.IntentsGuildVoiceStates
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ready := make(chan struct{})
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dg.AddHandler(func(_ *discordgo.Session, _ *discordgo.Ready) {
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close(ready)
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})
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if err := dg.Open(); err != nil {
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log.Fatalf("connect to Discord: %v", err)
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}
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defer dg.Close()
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<-ready
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fmt.Println("Connected to Discord.")
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mods, key, err := parseKeybind(cfg.Keybind)
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if err != nil {
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log.Fatalf("keybind: %v", err)
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}
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hk := hotkey.New(mods, key)
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if err := hk.Register(); err != nil {
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log.Fatalf("register hotkey %q: %v", cfg.Keybind, err)
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}
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defer hk.Unregister()
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fmt.Printf("Listening on %s — toggles server mute for channel %s\n", cfg.Keybind, cfg.ChannelID)
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muted := false
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for range hk.Keydown() {
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muted = !muted
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if muted {
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fmt.Print("Muting all users... ")
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} else {
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fmt.Print("Unmuting all users... ")
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}
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toggleMute(dg, cfg, muted)
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}
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}
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