Reorganize into role-based folders and consolidate art

Move every script and scene into role-based directories (actors/, systems/, ui/,
levels/, props/) and all raw art under art/ (grouped by role, snake_case,
Extract-Textures GLBs), dropping Blender version-suffix noise. Filenames are
snake_case (PascalCase reserved for class_name) to avoid case-insensitive
filesystem aliasing on the web/macOS targets. Routes the bull's hits through the
typed DamageEvent pipeline and wires the bull's abilities to the Fx library.
Updates CLAUDE.md's folder-layout overview to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CCyaJPTHCH9EDthpf4A5Sj
This commit is contained in:
2026-09-08 14:56:22 +03:00
parent c0a022fed4
commit 09d4a60f43
244 changed files with 415 additions and 19337 deletions
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[remap]
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type="FontFile"
uid="uid://fu84fchl1im6"
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[deps]
source_file="res://art/fonts/Cinzel.ttf"
dest_files=["res://.godot/imported/Cinzel.ttf-95f91c70d492f60cef14788d0547dff4.fontdata"]
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modulate_color_glyphs=false
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keep_rounding_remainders=true
oversampling=0.0
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fallbacks=[]
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preload=[]
language_support={}
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opentype_features={}