Reorganize into role-based folders and consolidate art
Move every script and scene into role-based directories (actors/, systems/, ui/, levels/, props/) and all raw art under art/ (grouped by role, snake_case, Extract-Textures GLBs), dropping Blender version-suffix noise. Filenames are snake_case (PascalCase reserved for class_name) to avoid case-insensitive filesystem aliasing on the web/macOS targets. Routes the bull's hits through the typed DamageEvent pipeline and wires the bull's abilities to the Fx library. Updates CLAUDE.md's folder-layout overview to match. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CCyaJPTHCH9EDthpf4A5Sj
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@@ -1,10 +1,10 @@
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[gd_scene format=3 uid="uid://co4tgvdpdte4v"]
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[ext_resource type="PackedScene" uid="uid://dio67r8ambe7h" path="res://Assets/arena_placeholder_v01.glb" id="2_nxogm"]
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[ext_resource type="PackedScene" uid="uid://cl54dt38yj2x" path="res://Assets/Arena.glb" id="3_fy5k1"]
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[ext_resource type="PackedScene" uid="uid://dio67r8ambe7h" path="res://art/levels/arena_placeholder.glb" id="2_nxogm"]
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[ext_resource type="PackedScene" uid="uid://cl54dt38yj2x" path="res://art/levels/arena.glb" id="3_fy5k1"]
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[ext_resource type="Script" uid="uid://dou5ar6tkmng1" path="res://levels/matador_spawn.gd" id="3_spawn"]
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[ext_resource type="Script" uid="uid://70j3ks1emhkd" path="res://crowd_marker.gd" id="9_agtuu"]
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[ext_resource type="Script" uid="uid://cj0ytlkuavmf4" path="res://crowd_billboards.gd" id="11_crowd"]
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[ext_resource type="Script" uid="uid://70j3ks1emhkd" path="res://systems/crowd/crowd_marker.gd" id="9_agtuu"]
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[ext_resource type="Script" uid="uid://cj0ytlkuavmf4" path="res://systems/crowd/crowd_billboards.gd" id="11_crowd"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_ulcgi"]
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