Reorganize into role-based folders and consolidate art
Move every script and scene into role-based directories (actors/, systems/, ui/, levels/, props/) and all raw art under art/ (grouped by role, snake_case, Extract-Textures GLBs), dropping Blender version-suffix noise. Filenames are snake_case (PascalCase reserved for class_name) to avoid case-insensitive filesystem aliasing on the web/macOS targets. Routes the bull's hits through the typed DamageEvent pipeline and wires the bull's abilities to the Fx library. Updates CLAUDE.md's folder-layout overview to match. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CCyaJPTHCH9EDthpf4A5Sj
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@@ -1,9 +1,9 @@
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[gd_scene format=3 uid="uid://32nyipcwrab5"]
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[ext_resource type="PackedScene" uid="uid://bbfvwolhomilp" path="res://tscn_s/torch.tscn" id="1_w7uyf"]
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[ext_resource type="PackedScene" uid="uid://bd56iuttyiypv" path="res://tscn_s/BarrelSimple.tscn" id="2_3o0md"]
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[ext_resource type="PackedScene" uid="uid://dctmlh4hnuux1" path="res://Assets/Lobby_underground.glb" id="2_w7uyf"]
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[ext_resource type="Script" uid="uid://cwbf7jfkr8j10" path="res://Assets/lobby_underground.gd" id="4_73452"]
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[ext_resource type="PackedScene" uid="uid://bbfvwolhomilp" path="res://props/torch.tscn" id="1_w7uyf"]
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[ext_resource type="PackedScene" uid="uid://bd56iuttyiypv" path="res://props/barrel_simple.tscn" id="2_3o0md"]
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[ext_resource type="PackedScene" uid="uid://dctmlh4hnuux1" path="res://art/levels/lobby.glb" id="2_w7uyf"]
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[ext_resource type="Script" uid="uid://cwbf7jfkr8j10" path="res://levels/lobby_underground.gd" id="4_73452"]
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[ext_resource type="Script" uid="uid://dn77mjyxllgl6" path="res://levels/to_the_bear_level.gd" id="5_6j2sa"]
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[ext_resource type="Script" uid="uid://cgwliuslwfmbk" path="res://levels/to_the_arena_level.gd" id="6_jmi3x"]
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