Put dead matadors on a corpse collision layer
A killed matador's ragdoll shared the WORLD layer with the bull, so the bull collided with the bodies and spazzed out on them. Give corpses a dedicated CORPSE layer masked to itself, and tag the ground/walls with CORPSE too (at level load, so it also reaches colliders baked into the instanced GLB arenas). The corpse still rests on the arena, but the bull — which only masks WORLD — passes straight through the bodies. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -118,6 +118,12 @@ ability_roll={
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pointing/emulate_touch_from_mouse=true
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[layer_names]
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3d_physics/layer_1="world"
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3d_physics/layer_2="bull"
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3d_physics/layer_3="corpse"
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[physics]
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3d/physics_engine="Jolt Physics"
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