R to reset matador

This commit is contained in:
2026-05-25 20:10:16 +03:00
parent 30136a9b90
commit 174b14fa61
4 changed files with 187 additions and 60 deletions
+1 -3
View File
@@ -11,7 +11,5 @@ func _spawn() -> void:
var count: int = int(DP.f("mat_spawn_count"))
for i: int in count:
var m: Node3D = MATADOR.instantiate()
var angle := randf() * TAU
var dist := randf_range(6.0, DP.f("mat_wander_radius"))
m.position = Vector3(cos(angle) * dist, 1.0, sin(angle) * dist)
m.position = Vector3(0.0, 1.0, 0.0)
get_parent().add_child(m)