lobby cam

This commit is contained in:
2026-08-27 21:34:18 +03:00
parent 170d8ff3f1
commit 32ac46f840
4 changed files with 23 additions and 3 deletions
+2
View File
@@ -61,6 +61,8 @@ func _ready() -> void:
_bear.enemy_scene = _BEAR_SCENE
# The lobby is a fightless hub — no enemy_scene, so no wave spawns and no win/lose.
_lobby = _make_level(&"lobby", "Lobby", _LOBBY_LEVEL, Color(0.62, 0.66, 0.72), false)
# It's a roomy hub with nothing to fight — pull the camera back so more of it reads.
_lobby.camera_zoom = 1.6
func _make_level(