bear_ Call method track testing with spears
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@@ -1,9 +1,9 @@
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[gd_scene format=3 uid="uid://dfxigg3cr6nl5"]
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[ext_resource type="PackedScene" uid="uid://bm6rmt3xprhjs" path="res://Assets/bear_level_arena.glb" id="1_beararena"]
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[ext_resource type="Script" path="res://levels/bear_spawn.gd" id="2_spawn"]
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[ext_resource type="PackedScene" path="res://Bear.tscn" id="3_bear"]
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[ext_resource type="Script" path="res://levels/bear_hud.gd" id="4_bearhud"]
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[ext_resource type="Script" uid="uid://bbtlwihtlc1wp" path="res://levels/bear_spawn.gd" id="2_spawn"]
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[ext_resource type="PackedScene" uid="uid://o8ocjfprxa7u" path="res://Bear.tscn" id="3_bear"]
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[ext_resource type="Script" uid="uid://dfk7dcvki7rqu" path="res://levels/bear_hud.gd" id="4_bearhud"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_floor"]
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@@ -18,12 +18,12 @@ transform = Transform3D(30, 0, 0, 0, 1, 0, 0, 0, 30, 0, -0.5, 0)
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shape = SubResource("BoxShape3D_floor")
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[node name="bear_level_arena" parent="." unique_id=1529242945 instance=ExtResource("1_beararena")]
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transform = Transform3D(2.875, 0, 0, 0, 2.875, 0, 0, 0, 2.875, 0, 0, 0)
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transform = Transform3D(1.94, 0, 0, 0, 1.94, 0, 0, 0, 1.94, 0, 0, 0)
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[node name="floor" parent="bear_level_arena/floor" parent_id_path=PackedInt32Array(1529242945, 41795043) index="0" unique_id=1653720920]
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[node name="floor" parent="bear_level_arena/floor" parent_id_path=PackedInt32Array(1529242945, 294762985) index="0" unique_id=1266729531]
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visible = false
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[node name="wall" parent="bear_level_arena/floor" parent_id_path=PackedInt32Array(1529242945, 41795043) index="1" unique_id=2041884474]
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[node name="wall" parent="bear_level_arena/floor" parent_id_path=PackedInt32Array(1529242945, 294762985) index="1" unique_id=1445338369]
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visible = false
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[node name="BearSpawner" type="Node3D" parent="." unique_id=47931969]
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@@ -18,7 +18,7 @@ func _spawn() -> void:
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if enemy_scene == null:
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return
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var bear: Node3D = enemy_scene.instantiate()
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bear.position = Vector3.ZERO
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bear.position = Vector3(-15,0,0)
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get_parent().add_child(bear)
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if bear.has_signal(&"killed"):
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bear.killed.connect(_on_bear_killed)
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