scanlines, sounds, bumper walls, score keep, control legend, timer
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@@ -24,9 +24,9 @@ func _unhandled_input(event: InputEvent) -> void:
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rotation.x = clamp(rotation.x, min_vert, max_vert)
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if event.is_action_pressed("zoom_in"):
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_desired_length = clamp(_desired_length - 1.0, min_zoom, max_zoom)
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_desired_length = clamp(_desired_length / 1.2, min_zoom, max_zoom)
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if event.is_action_pressed("zoom_out"):
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_desired_length = clamp(_desired_length + 1.0, min_zoom, max_zoom)
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_desired_length = clamp(_desired_length * 1.2, min_zoom, max_zoom)
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if event.is_action_pressed("toggle_mouse_capture"):
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if Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
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