debug_param_cooldown adjusts
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@@ -1,8 +1,6 @@
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[gd_scene format=3 uid="uid://by4ifsgxlv0gj"]
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[ext_resource type="PackedScene" uid="uid://bm6rmt3xprhjs" path="res://Assets/bear_level_arena.glb" id="1_beararena"]
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[ext_resource type="Script" path="res://matador_spawn.gd" id="2_spawn"]
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[ext_resource type="PackedScene" path="res://Bear.tscn" id="3_bear"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_floor"]
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@@ -20,8 +18,6 @@ shape = SubResource("BoxShape3D_floor")
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transform = Transform3D(2.875, 0, 0, 0, 2.875, 0, 0, 0, 2.875, 0, 0, 0)
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[node name="MatadorSpawner" type="Node3D" parent="." unique_id=1869467620]
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script = ExtResource("2_spawn")
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enemy_scene = ExtResource("3_bear")
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[node name="Lights" type="Node3D" parent="." unique_id=1435665429]
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