bear long range slam. and not rotating while attacking animore. but dash and movement damage not working now

This commit is contained in:
2026-08-29 09:30:03 +03:00
parent 41f18cb5d6
commit 4d66df8c7e
4 changed files with 59 additions and 12 deletions
+2 -3
View File
@@ -49,9 +49,8 @@ visible = false
[node name="RigidBody3D" type="AnimatableBody3D" parent="bear_model/test_cube/Bear_FX/Bear_fx_smash_hit" index="0" unique_id=1764208051]
transform = Transform3D(1.0000001, -1.21071935e-08, -1.8626451e-08, -9.313226e-10, 0.99999994, 7.450581e-09, 3.7252903e-09, -1.4901161e-08, 0.99999994, 0, 0, 0)
disable_mode = 1
collision_layer = 8
collision_mask = 2
collision_layer = 0
collision_mask = 0
[node name="CollisionShape3D2" type="CollisionShape3D" parent="bear_model/test_cube/Bear_FX/Bear_fx_smash_hit/RigidBody3D" unique_id=1779197150]
transform = Transform3D(0.99993557, -0.00749125, -0.010078691, 0.0077760145, 0.999569, 0.028562747, 0.009858355, -0.028639637, 0.9995405, -1.5136471, 0.9093375, 35.591957)