bear long range slam. and not rotating while attacking animore. but dash and movement damage not working now
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@@ -203,6 +203,7 @@ func _register_all() -> void:
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# steps in during the swing (see bear_lunge_speed) rather than needing to be on top.
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_reg_f("Bear", "bear_close_range", 5.0, 1.0, 12.0, 0.1)
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_reg_f("Bear", "bear_mid_range", 10.0, 3.0, 20.0, 0.5)
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_reg_f("Bear", "bear_long_range", 15.0, 3.0, 100.0, 0.5)
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# Beat spent in NEUTRAL sizing up the bull between routines — kept short so the bear
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# flows straight from one action into the next instead of pausing (raise for a more
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# hesitant, readable boss; near-0 for relentless pressure). Shrinks again in phase 2.
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