bear_fx
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+670
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@@ -29,259 +29,276 @@ shape = SubResource("CapsuleShape3D_hit")
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[node name="bear_model" parent="." unique_id=359217823 instance=ExtResource("2_bearglb")]
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[node name="bear_model" parent="." unique_id=359217823 instance=ExtResource("2_bearglb")]
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[node name="Skeleton3D" parent="bear_model/bear-rig" parent_id_path=PackedInt32Array(359217823, 1619621659) index="0" unique_id=1324818366]
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[node name="test_cube" type="Node3D" parent="bear_model" unique_id=646988893]
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bones/1/position = Vector3(0.04601016, 1.9209582, 0.9051311)
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bones/1/rotation = Quaternion(0.5270001, -0.011489415, -0.05297156, 0.848135)
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bones/2/rotation = Quaternion(0.29015693, 0.002787927, 0.00639222, 0.9569537)
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bones/2/scale = Vector3(0.9999999, 1.0000008, 0.99999934)
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bones/3/rotation = Quaternion(0.06707396, 0.012082217, 0.011868715, 0.9976043)
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bones/4/rotation = Quaternion(0.3487565, 0.010761848, 0.013076123, 0.93706036)
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bones/5/rotation = Quaternion(0.15472108, -0.21109715, -0.09227382, 0.96072114)
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bones/6/rotation = Quaternion(0.4204113, 0.23492317, -0.11518617, 0.86879086)
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bones/7/rotation = Quaternion(0.76830006, 0.36476925, -0.4668917, -0.24222025)
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bones/8/rotation = Quaternion(0.5460264, -0.71257937, 0.40870878, -0.16444752)
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bones/9/rotation = Quaternion(-0.02719195, -0.14156067, -0.26938534, 0.9521832)
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bones/10/rotation = Quaternion(-0.12630412, -0.39785445, -0.057911687, 0.90686566)
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bones/11/rotation = Quaternion(0.70209646, -0.35357565, 0.59454584, -0.16899753)
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bones/12/rotation = Quaternion(0.5294657, 0.7712517, -0.33475664, -0.1130258)
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bones/13/rotation = Quaternion(-0.04075809, 0.17025389, 0.28913936, 0.94114333)
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bones/14/rotation = Quaternion(-0.03496992, 0.2568669, -0.0008229511, 0.9658136)
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bones/15/rotation = Quaternion(0.9957146, -0.032195006, 0.031220285, 0.08087847)
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bones/16/rotation = Quaternion(0.9367782, -0.012506716, 0.033659726, 0.3480767)
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bones/17/rotation = Quaternion(-0.860235, -0.08192984, 0.009118035, 0.50319016)
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bones/17/scale = Vector3(0.9999998, 1.0000002, 1)
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bones/19/rotation = Quaternion(-4.514978e-15, 1, 7.4505806e-08, -5.523351e-07)
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bones/20/rotation = Quaternion(0.9729887, -0.014750167, 0.014303936, 0.22993676)
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bones/21/rotation = Quaternion(0.9366144, -0.00601367, 0.016095275, 0.34994036)
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bones/22/rotation = Quaternion(-0.7732739, -0.06955802, 0.0075612683, 0.6302)
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bones/22/scale = Vector3(0.9999997, 0.9999998, 0.9999999)
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bones/24/rotation = Quaternion(6.628114e-12, 0.99999994, 5.2154085e-08, -0.00035543842)
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bones/25/position = Vector3(1.0117401, 1.3159828, 3.9725027)
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bones/25/rotation = Quaternion(-0.27285534, 0.9274522, 0.08017836, 0.2428039)
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bones/25/scale = Vector3(1.0000001, 12.140265, 1.0000001)
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bones/26/position = Vector3(-0.9025072, 1.4953425, 4.006362)
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bones/26/rotation = Quaternion(0.5100001, 0.6936306, 0.15438241, -0.48470873)
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bones/26/scale = Vector3(0.99999994, 11.348344, 1)
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bones/27/position = Vector3(0.70899034, 1.0356265, 0.611243)
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bones/27/rotation = Quaternion(0.7965308, 0.01196337, -0.0119632045, 0.6043613)
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bones/27/scale = Vector3(0.99999994, 29.328602, 1)
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bones/28/position = Vector3(-0.9047001, 1.0118608, 0.8510791)
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bones/28/rotation = Quaternion(0.776662, 0.010376095, -0.010376263, 0.6297467)
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bones/28/scale = Vector3(1, 26.535925, 1)
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bones/30/position = Vector3(0.07262612, 0.67294323, -1.1644177)
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bones/30/rotation = Quaternion(-0.7183768, 0.04937226, -0.02237074, 0.69353926)
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bones/31/position = Vector3(5.9604645e-08, -1.4631644, 0.23291233)
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bones/31/rotation = Quaternion(1.1641533e-09, 1.8335415e-09, 2.328307e-10, 1)
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bones/31/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
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bones/32/position = Vector3(-0.0331195, -2.362161, -0.036310136)
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bones/32/rotation = Quaternion(0.20497073, -0.020519394, -0.033738203, 0.9779712)
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bones/32/scale = Vector3(0.9999999, 0.9999999, 0.99999994)
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bones/33/position = Vector3(8.195639e-08, -1.4631642, 0.23291235)
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bones/33/rotation = Quaternion(-8.288772e-08, 3.4342527e-09, -4.1909525e-09, 1)
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bones/33/scale = Vector3(0.9999998, 0.9999998, 0.99999994)
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bones/35/position = Vector3(-7.893884e-09, -1.0594703, 5.2079617e-08)
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bones/35/rotation = Quaternion(0.99971783, 1.2737803e-07, 5.365157e-06, -0.023754692)
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bones/35/scale = Vector3(0.99999976, 0.9999998, 1.0000012)
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bones/39/position = Vector3(0.8199172, 0.25251278, 0.47214246)
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bones/39/rotation = Quaternion(0.9961935, -0.035078514, -0.0045541152, 0.07967066)
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bones/39/scale = Vector3(1.0000004, 0.9999996, 0.9999991)
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bones/40/rotation = Quaternion(0.93738276, 1.2575202e-07, 3.4991626e-08, 0.3483009)
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bones/40/scale = Vector3(1.0000004, 1.0000001, 1.0000001)
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bones/41/rotation = Quaternion(-0.860235, -0.081929855, 0.009117997, 0.5031899)
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bones/41/scale = Vector3(0.99999946, 0.99999976, 0.9999996)
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bones/42/position = Vector3(-1.9729964e-07, 0.56145483, 7.283501e-08)
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bones/46/scale = Vector3(0.99999946, 0.99999964, 0.9999999)
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bones/48/rotation = Quaternion(9.8842406e-08, -0.054423165, -1.786034e-08, 0.998518)
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bones/48/scale = Vector3(0.9999993, 0.9999996, 0.9999999)
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bones/50/scale = Vector3(0.99999994, 0.99999994, 0.9999998)
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bones/51/rotation = Quaternion(-6.30798e-08, 0.026635498, 6.253992e-09, 0.99964523)
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bones/51/scale = Vector3(0.9999999, 0.99999964, 0.99999964)
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bones/53/position = Vector3(-0.8199191, 0.25251284, 0.47213903)
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bones/53/rotation = Quaternion(0.9730908, -0.0186988, -0.0024160824, 0.22964936)
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bones/53/scale = Vector3(1, 0.99999875, 0.99999946)
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bones/54/rotation = Quaternion(0.9367526, -1.1281111e-07, -3.6940495e-08, 0.34999225)
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bones/55/rotation = Quaternion(-0.77327377, -0.06955799, 0.007561261, 0.6302002)
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bones/55/scale = Vector3(1.0000002, 1, 1.0000002)
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bones/56/position = Vector3(-5.9126133e-08, 0.5614537, 7.70865e-07)
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bones/57/rotation = Quaternion(0.70073944, -0.70073956, -0.094679825, -0.09467953)
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bones/60/scale = Vector3(1.0000004, 1.0000004, 1.0000002)
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bones/62/rotation = Quaternion(5.8764627e-08, -0.042629674, 2.4442278e-08, 0.99909097)
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bones/62/scale = Vector3(1.0000002, 1.0000002, 1.0000001)
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bones/64/scale = Vector3(1.0000004, 1.0000004, 1)
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bones/65/rotation = Quaternion(8.029546e-08, 0.01272784, 4.3857337e-08, 0.999919)
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bones/65/scale = Vector3(1.0000002, 1.0000004, 1.0000004)
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bones/67/rotation = Quaternion(0.7179022, -7.671307e-07, 7.885642e-07, 0.696144)
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bones/67/scale = Vector3(1.0000004, 0.9999986, 0.99999994)
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bones/68/rotation = Quaternion(0.9776482, 2.0029378e-07, 1.0460874e-06, -0.2102479)
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bones/68/scale = Vector3(1.0000004, 1.0000004, 0.9999982)
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bones/69/position = Vector3(-2.4645832e-08, -6.861796e-09, 7.455772e-08)
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bones/69/rotation = Quaternion(-0.8315212, 2.5276703e-08, -9.3330055e-09, 0.5554931)
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bones/69/scale = Vector3(1, 1.0000001, 1.0000002)
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bones/70/rotation = Quaternion(0.67750055, 8.820757e-08, 7.575834e-08, 0.7355223)
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bones/70/scale = Vector3(1, 1, 1)
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bones/71/scale = Vector3(0.9999999, 1, 0.9999999)
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bones/72/rotation = Quaternion(-2.1641608e-07, -4.6565607e-10, -4.6576065e-10, 1)
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bones/75/rotation = Quaternion(0.25299338, 0.020847347, 0.028576687, 0.9668212)
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bones/76/position = Vector3(1.01587794e-07, -1.5306958e-07, -4.3554866e-07)
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bones/76/rotation = Quaternion(-0.5206146, -3.634943e-08, 7.6474e-08, 0.8537919)
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bones/77/rotation = Quaternion(0.9373828, 1.2785249e-07, 3.3241214e-08, 0.3483008)
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bones/78/position = Vector3(0.8199172, 0.25251257, 0.47214243)
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bones/78/rotation = Quaternion(0.99571455, -0.032195, 0.031220287, 0.08087897)
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bones/78/scale = Vector3(1.0000004, 0.9999997, 0.99999905)
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bones/80/rotation = Quaternion(0.7179022, -7.6713064e-07, 7.885641e-07, 0.696144)
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bones/80/scale = Vector3(1.0000004, 0.9999986, 0.99999994)
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bones/81/rotation = Quaternion(0.97764814, 1.9846473e-07, 1.0426893e-06, -0.21024783)
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bones/81/scale = Vector3(1.0000004, 1.0000002, 0.9999982)
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bones/82/position = Vector3(6.103571e-08, 8.8816435e-08, -3.6955274e-09)
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bones/82/rotation = Quaternion(-0.8315211, 2.3407136e-08, -1.2821512e-08, 0.5554932)
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bones/82/scale = Vector3(0.99999994, 0.99999994, 1)
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bones/83/rotation = Quaternion(0.6775009, -8.600083e-08, -8.977273e-08, 0.735522)
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bones/83/scale = Vector3(1, 1.0000001, 1)
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bones/84/scale = Vector3(0.99999994, 1.0000001, 0.9999999)
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bones/85/rotation = Quaternion(2.6833732e-07, -9.313788e-10, -2.5612494e-09, 1)
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bones/85/scale = Vector3(1.0000001, 1, 1.0000001)
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bones/87/rotation = Quaternion(-0.5230753, 0.20132942, 0.026226493, 0.8277505)
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bones/88/rotation = Quaternion(0.10320552, 0.011111915, 0.015231778, 0.99448144)
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bones/89/position = Vector3(2.953037e-07, 4.9207458e-08, -4.3015167e-08)
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bones/89/rotation = Quaternion(-0.5201237, 5.177172e-08, -1.16139375e-07, 0.8540909)
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bones/90/rotation = Quaternion(0.9367527, -1.0975643e-07, -3.3382268e-08, 0.34999216)
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bones/91/position = Vector3(-0.8199192, 0.2525128, 0.47213912)
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bones/91/rotation = Quaternion(0.9729887, -0.0147501845, 0.014303951, 0.22993667)
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bones/91/scale = Vector3(1.0000002, 0.999999, 0.99999964)
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bones/96/position = Vector3(-0.016559705, -1.9126627, 0.09830098)
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bones/96/rotation = Quaternion(0.10305436, -0.010316663, -0.016962789, 0.99447757)
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bones/96/scale = Vector3(0.9999998, 1, 1)
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bones/97/rotation = Quaternion(0.997074, -1.2813135e-07, 1.666339e-06, -0.07644201)
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bones/98/position = Vector3(0.0013585633, -0.23419222, 0.016214281)
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bones/98/rotation = Quaternion(-0.15130657, -0.005602528, -0.008209973, 0.98843694)
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bones/98/scale = Vector3(1.0000001, 1.0000006, 1.0000029)
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bones/101/position = Vector3(-0.016559973, 1.4684486, 0.06451648)
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bones/101/rotation = Quaternion(0.99944556, 0.016124567, -0.011581497, -0.02673253)
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bones/101/scale = Vector3(1.0000001, 0.9999993, 0.99999183)
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bones/102/rotation = Quaternion(0.95545256, -6.924111e-08, 2.2887033e-07, -0.29514462)
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bones/103/position = Vector3(-0.00705543, 0.6694702, -0.06780842)
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bones/103/rotation = Quaternion(0.15471841, -0.21109664, -0.09227309, 0.9607217)
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bones/103/scale = Vector3(1.0000005, 1.0000286, 1.0000087)
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bones/104/rotation = Quaternion(0.420411, 0.23492327, -0.115186565, 0.86879104)
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bones/104/scale = Vector3(0.9999993, 0.9999884, 0.9999856)
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bones/105/rotation = Quaternion(0.91976035, -0.013162326, 0.0148637965, 0.39197809)
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bones/105/scale = Vector3(1, 1.0000005, 1.0000114)
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bones/106/position = Vector3(-0.010389687, -0.091948025, 0.0016658108)
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bones/106/rotation = Quaternion(0.82734275, 0.15726796, -0.14167279, -0.52028793)
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bones/107/rotation = Quaternion(0.77328545, 0.16233337, -0.107321426, 0.6034564)
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||||||
bones/107/scale = Vector3(0.9999966, 0.99997723, 0.9999995)
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||||||
bones/108/position = Vector3(-1.1340098e-08, 7.923448e-07, 9.0939814e-08)
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||||||
bones/108/rotation = Quaternion(0.42463258, 0.043219328, 0.08968367, -0.89987564)
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bones/110/rotation = Quaternion(5.443812e-06, 3.6259098e-09, -1.2069942e-06, 1)
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||||||
bones/110/scale = Vector3(0.99999994, 0.99999976, 1.0000001)
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||||||
bones/113/position = Vector3(0.08179821, 0.64012206, 0.7106584)
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||||||
bones/113/rotation = Quaternion(0.7683008, 0.36476624, -0.46689337, -0.24221936)
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||||||
bones/114/position = Vector3(0.08595797, 0.6463289, -0.32087424)
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||||||
bones/114/rotation = Quaternion(0.5615046, -0.7056476, 0.3871702, -0.19202453)
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||||||
bones/114/scale = Vector3(1.0000049, 1.0000027, 1.0000052)
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||||||
bones/115/rotation = Quaternion(-0.037640397, -0.10443457, -0.2681242, 0.9569672)
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||||||
bones/115/scale = Vector3(0.9999974, 1.0000036, 0.99999976)
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||||||
bones/116/rotation = Quaternion(-0.12630361, -0.39785278, -0.057911348, 0.90686655)
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||||||
bones/116/scale = Vector3(1.0000005, 0.9999972, 1.0000013)
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||||||
bones/119/scale = Vector3(1.0000043, 0.9999975, 0.99999744)
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||||||
bones/121/rotation = Quaternion(-2.7027176e-07, -0.20424414, 2.9341666e-07, 0.97892)
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||||||
bones/121/scale = Vector3(1.0000037, 0.99999774, 0.9999977)
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||||||
bones/123/scale = Vector3(1.000003, 0.9999977, 0.99999917)
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||||||
bones/124/rotation = Quaternion(1.2542905e-06, -0.033494003, 5.941339e-07, 0.999439)
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||||||
bones/124/scale = Vector3(1.0000037, 0.9999978, 0.99999875)
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||||||
bones/126/rotation = Quaternion(-0.51635414, -0.1681693, 0.6340872, 0.5504825)
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||||||
bones/126/scale = Vector3(1.0000056, 1.0000031, 1.0000038)
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||||||
bones/127/rotation = Quaternion(-0.24332374, 0.12663902, 0.6612198, 0.6982439)
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||||||
bones/127/scale = Vector3(1.0000057, 1.0000007, 1.0000064)
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||||||
bones/128/position = Vector3(3.0230987e-07, -5.5011895e-07, -6.94335e-08)
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||||||
bones/128/rotation = Quaternion(0.17027588, 0.93388194, -0.2967173, 0.104064964)
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bones/129/rotation = Quaternion(-0.037640374, -0.10443452, -0.26812422, 0.9569671)
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||||||
bones/131/rotation = Quaternion(-0.54023695, -0.3639527, 0.10910668, 0.7508517)
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||||||
bones/132/rotation = Quaternion(-0.13163939, 0.9186296, -0.34996635, -0.12772812)
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||||||
bones/133/rotation = Quaternion(-0.012778445, 0.011854936, 0.00015161023, 0.99984807)
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||||||
bones/133/scale = Vector3(1.0422997, 1.0422999, 1.0422992)
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||||||
bones/134/rotation = Quaternion(0.02152282, -2.7759576e-08, -1.5735115e-07, 0.99976844)
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||||||
bones/134/scale = Vector3(0.98826313, 0.9882641, 0.9882627)
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||||||
bones/135/position = Vector3(0.08595812, 0.646329, -0.3208742)
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||||||
bones/135/rotation = Quaternion(0.5460276, -0.7125794, 0.40870702, -0.16444758)
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|
||||||
bones/135/scale = Vector3(1.000007, 1.0000004, 1.0000051)
|
|
||||||
bones/137/position = Vector3(-0.09762837, 0.6401221, 0.7106583)
|
|
||||||
bones/137/rotation = Quaternion(0.7020965, -0.35357338, 0.5945473, -0.16899663)
|
|
||||||
bones/138/position = Vector3(-0.08595776, 0.646329, -0.3208746)
|
|
||||||
bones/138/rotation = Quaternion(0.5492876, 0.7627154, -0.30113, -0.16083841)
|
|
||||||
bones/138/scale = Vector3(1.0000051, 1.0000018, 1.0000046)
|
|
||||||
bones/139/rotation = Quaternion(-0.058682628, 0.11130926, 0.28603986, 0.94991994)
|
|
||||||
bones/139/scale = Vector3(0.9999983, 1.0000024, 0.9999992)
|
|
||||||
bones/140/rotation = Quaternion(-0.034969915, 0.25686622, -0.0008231461, 0.96581376)
|
|
||||||
bones/140/scale = Vector3(1.0000031, 0.9999977, 0.9999988)
|
|
||||||
bones/143/scale = Vector3(1.000005, 0.99999815, 0.9999967)
|
|
||||||
bones/145/rotation = Quaternion(-4.0431777e-07, 0.1295653, -5.1404834e-07, 0.99157095)
|
|
||||||
bones/145/scale = Vector3(1.0000045, 0.99999803, 0.9999968)
|
|
||||||
bones/147/scale = Vector3(1.0000035, 0.99999845, 0.9999981)
|
|
||||||
bones/148/rotation = Quaternion(1.9343124e-06, 0.025161995, -3.222267e-07, 0.9996834)
|
|
||||||
bones/148/scale = Vector3(1.000004, 0.9999991, 0.999998)
|
|
||||||
bones/150/rotation = Quaternion(-0.5163542, 0.16816999, -0.6340877, 0.5504816)
|
|
||||||
bones/150/scale = Vector3(1.0000052, 1.0000039, 1.0000025)
|
|
||||||
bones/151/rotation = Quaternion(-0.24332343, -0.1266389, -0.6612192, 0.6982446)
|
|
||||||
bones/151/scale = Vector3(1.0000049, 1.0000005, 1.0000063)
|
|
||||||
bones/152/position = Vector3(-2.0525843e-07, -4.4378166e-07, 2.2242949e-07)
|
|
||||||
bones/152/rotation = Quaternion(-0.1980554, 0.9486651, -0.20058647, -0.14343536)
|
|
||||||
bones/153/rotation = Quaternion(-0.058682676, 0.11130926, 0.2860399, 0.94991994)
|
|
||||||
bones/155/rotation = Quaternion(-0.48170745, 0.21343125, -0.09362694, 0.84477156)
|
|
||||||
bones/155/scale = Vector3(0.99999994, 1, 0.9999998)
|
|
||||||
bones/156/rotation = Quaternion(0.2123156, 0.9450362, -0.15822437, 0.19181721)
|
|
||||||
bones/157/rotation = Quaternion(-0.01277751, -0.011854968, -0.0001513001, 0.9998481)
|
|
||||||
bones/157/scale = Vector3(1.0423003, 1.0422994, 1.0423005)
|
|
||||||
bones/158/rotation = Quaternion(0.021521209, -2.5687226e-07, -2.570953e-07, 0.9997684)
|
|
||||||
bones/158/scale = Vector3(0.9882631, 0.98826426, 0.9882618)
|
|
||||||
bones/159/position = Vector3(-0.085957706, 0.6463291, -0.32087478)
|
|
||||||
bones/159/rotation = Quaternion(0.5294669, 0.7712517, -0.33475488, -0.1130262)
|
|
||||||
bones/159/scale = Vector3(1.0000075, 1.0000001, 1.0000042)
|
|
||||||
bones/161/position = Vector3(0.08179821, 0.64012206, 0.7106584)
|
|
||||||
bones/161/rotation = Quaternion(0.7683008, 0.36476624, -0.46689337, -0.24221936)
|
|
||||||
bones/162/position = Vector3(-0.09762837, 0.6401221, 0.7106583)
|
|
||||||
bones/162/rotation = Quaternion(0.7020965, -0.35357338, 0.5945473, -0.16899663)
|
|
||||||
bones/165/position = Vector3(-1.5017577e-08, 0.26895812, -1.6243575e-08)
|
|
||||||
bones/165/rotation = Quaternion(-0.019247467, -0.20323175, 0.97894067, -0.0012537595)
|
|
||||||
bones/166/position = Vector3(0.016703974, -2.2814677, 2.0323193)
|
|
||||||
bones/167/position = Vector3(0.7698192, 2.760036, -1.7026894)
|
|
||||||
bones/167/rotation = Quaternion(-0.93479383, -0.013274327, 0.31412983, 0.16524744)
|
|
||||||
bones/167/scale = Vector3(0.9999947, 0.9999997, 1.0000055)
|
|
||||||
bones/168/position = Vector3(0.18381567, -0.9622623, 0.9894084)
|
|
||||||
bones/168/rotation = Quaternion(0.93622446, 1.3019375e-07, -0.34127164, -0.08377019)
|
|
||||||
bones/168/scale = Vector3(1.0000024, 1.0000011, 1.0000095)
|
|
||||||
bones/170/position = Vector3(0.748137, 0.69556385, 3.7252903e-09)
|
|
||||||
bones/170/rotation = Quaternion(0.019250846, -0.20323181, 0.9789406, 0.001253055)
|
|
||||||
bones/171/position = Vector3(0.381392, -2.057497, 2.0762825)
|
|
||||||
bones/172/position = Vector3(-0.9278099, 2.7545004, -1.5181485)
|
|
||||||
bones/172/rotation = Quaternion(-0.91823035, 0.06278634, -0.38804358, 0.04830265)
|
|
||||||
bones/172/scale = Vector3(0.99999493, 0.9999995, 1.0000055)
|
|
||||||
bones/173/position = Vector3(0.18381546, -0.96226203, 0.9894083)
|
|
||||||
bones/173/rotation = Quaternion(0.9362244, 3.755922e-07, 0.3412715, -0.0837717)
|
|
||||||
bones/173/scale = Vector3(1.0000001, 1.0000001, 0.9999949)
|
|
||||||
bones/183/position = Vector3(-1.982537e-07, 5.9604563e-08, -1.517833e-08)
|
|
||||||
bones/185/rotation = Quaternion(5.4077844e-07, -0.20349081, 0.97907686, -1.12395135e-07)
|
|
||||||
bones/186/position = Vector3(0.78680634, 2.8457582, -0.41063747)
|
|
||||||
bones/186/rotation = Quaternion(-0.9983755, 0.019092962, -0.050729975, -0.017562928)
|
|
||||||
bones/186/scale = Vector3(0.9999997, 0.99999994, 1)
|
|
||||||
bones/187/rotation = Quaternion(0.15451065, -2.0305349e-09, -2.0850066e-09, 0.9879911)
|
|
||||||
bones/187/scale = Vector3(1.0000002, 0.99999994, 0.9999999)
|
|
||||||
bones/197/position = Vector3(7.903883e-08, 1.4901151e-07, 8.8932055e-08)
|
|
||||||
bones/199/rotation = Quaternion(0.00034800146, -0.20349097, 0.9790768, -7.2328476e-05)
|
|
||||||
bones/200/position = Vector3(-0.84339374, 2.905353, -0.57784474)
|
|
||||||
bones/200/rotation = Quaternion(-0.9983755, 0.019092962, -0.050729975, -0.017562928)
|
|
||||||
bones/200/scale = Vector3(0.9999997, 0.99999994, 1)
|
|
||||||
bones/201/rotation = Quaternion(0.15451066, -1.9585848e-09, -2.5450761e-09, 0.9879911)
|
|
||||||
bones/201/scale = Vector3(1.0000002, 0.99999994, 0.99999994)
|
|
||||||
|
|
||||||
[node name="test_cube" type="Node3D" parent="." unique_id=646988893]
|
|
||||||
script = ExtResource("3_rog1v")
|
script = ExtResource("3_rog1v")
|
||||||
|
|
||||||
[node name="Bear_FX" parent="test_cube" unique_id=1183391245 instance=ExtResource("4_rog1v")]
|
[node name="Bear_FX" parent="bear_model/test_cube" unique_id=1183391245 instance=ExtResource("4_rog1v")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.1459732, 0, -1.528423)
|
|
||||||
|
|
||||||
[node name="Bear_fx_claw_attack_R" parent="test_cube/Bear_FX" index="1" unique_id=941189652]
|
[node name="Bear_fx_jump_smash" parent="bear_model/test_cube/Bear_FX" index="0" unique_id=1619658131]
|
||||||
transform = Transform3D(0.26165774, 0.06970292, -0.23443498, -0.046572562, 0.18028688, 0.0016228362, 0.22878301, 0.056650188, 0.2721929, -0.40204993, 0.29855162, 0.917461)
|
visible = false
|
||||||
|
|
||||||
|
[node name="Bear_fx_claw_attack_R" parent="bear_model/test_cube/Bear_FX" index="1" unique_id=941189652]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="Bear_fx_claw_attack_L" parent="bear_model/test_cube/Bear_FX" index="2" unique_id=676921748]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="Bear_fx_smash_hit" parent="bear_model/test_cube/Bear_FX" index="3" unique_id=796852843]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="bear_model/bear-rig" parent_id_path=PackedInt32Array(359217823, 1017999212) index="0" unique_id=1624609914]
|
||||||
|
bones/1/position = Vector3(0.29452303, 1.3078226, 0.6509855)
|
||||||
|
bones/1/rotation = Quaternion(0.58456904, 0.5627906, -0.47539848, 0.33991495)
|
||||||
|
bones/2/rotation = Quaternion(0.27692834, 0.03150125, 0.16047956, 0.9468711)
|
||||||
|
bones/2/scale = Vector3(1.098169, 0.984441, 0.97453076)
|
||||||
|
bones/3/rotation = Quaternion(0.228145, 0.13899639, 0.085612014, 0.95984405)
|
||||||
|
bones/4/rotation = Quaternion(0.14719921, 0.10705008, -0.051372793, 0.9819539)
|
||||||
|
bones/5/rotation = Quaternion(0.22595328, -0.11524842, 0.08442845, 0.96360505)
|
||||||
|
bones/6/rotation = Quaternion(0.5873277, -0.014554776, 0.0746086, 0.80577165)
|
||||||
|
bones/7/rotation = Quaternion(0.7631541, 0.5558588, -0.31655917, -0.091690786)
|
||||||
|
bones/8/rotation = Quaternion(0.7325638, -0.4057209, 0.5464924, -0.00932578)
|
||||||
|
bones/9/rotation = Quaternion(0.16422027, -0.6298077, -0.07218935, 0.7557531)
|
||||||
|
bones/10/rotation = Quaternion(-0.15790902, -0.32078373, 0.06727735, 0.93147)
|
||||||
|
bones/11/rotation = Quaternion(0.62080413, -0.67949617, 0.2754161, 0.27754876)
|
||||||
|
bones/12/rotation = Quaternion(0.69709545, 0.5505618, -0.45026457, -0.09056281)
|
||||||
|
bones/13/rotation = Quaternion(0.4164809, -0.08437692, 0.09620095, 0.9000942)
|
||||||
|
bones/14/rotation = Quaternion(0.4328737, 0.02905222, -0.025176141, 0.9006345)
|
||||||
|
bones/15/rotation = Quaternion(0.8460845, 0.39696681, -0.3519228, 0.052046664)
|
||||||
|
bones/16/rotation = Quaternion(0.15447636, 0.31065503, -0.30152714, 0.8880946)
|
||||||
|
bones/17/rotation = Quaternion(-0.35143042, 0.038663726, 0.0012339154, 0.93541455)
|
||||||
|
bones/17/scale = Vector3(1.0388201, 1.0041224, 1.0186747)
|
||||||
|
bones/19/rotation = Quaternion(-4.514978e-15, 1, 7.4505806e-08, -5.523351e-07)
|
||||||
|
bones/20/rotation = Quaternion(0.6744598, -0.4911433, 0.43594155, 0.33739778)
|
||||||
|
bones/21/rotation = Quaternion(0.6318171, 0.19979303, -0.063048474, 0.7462673)
|
||||||
|
bones/22/rotation = Quaternion(-0.41248277, 0.027627226, 0.15620257, 0.8970483)
|
||||||
|
bones/22/scale = Vector3(0.9971091, 1.0365207, 1.0278598)
|
||||||
|
bones/23/rotation = Quaternion(0.11024173, 0.97250235, 0.11465575, -0.17011787)
|
||||||
|
bones/24/rotation = Quaternion(6.628114e-12, 0.99999994, 5.2154085e-08, -0.00035543842)
|
||||||
|
bones/25/position = Vector3(1.9297538, -3.3775253, -1.0757543)
|
||||||
|
bones/25/rotation = Quaternion(0.25208583, 0.8638122, 0.3279498, -0.2876288)
|
||||||
|
bones/25/scale = Vector3(1.0000001, 15.649877, 1.0000001)
|
||||||
|
bones/26/position = Vector3(1.0507188, -4.088568, -0.758288)
|
||||||
|
bones/26/rotation = Quaternion(-0.06856043, 0.9059302, 0.40374216, 0.10762056)
|
||||||
|
bones/26/scale = Vector3(0.99999994, 12.617217, 0.99999994)
|
||||||
|
bones/27/position = Vector3(-0.5278428, 1.3256588, -0.22292972)
|
||||||
|
bones/27/rotation = Quaternion(0.92856574, 0.2605395, -0.2605394, -0.044767413)
|
||||||
|
bones/27/scale = Vector3(1, 32.18452, 1)
|
||||||
|
bones/28/position = Vector3(0.5221239, 0.12703514, 2.0237722)
|
||||||
|
bones/28/rotation = Quaternion(0.92113245, 0.12519284, -0.12519291, -0.3466535)
|
||||||
|
bones/28/scale = Vector3(1.0000001, 28.494356, 1)
|
||||||
|
bones/30/position = Vector3(0.5133149, -0.7379626, -2.1925354)
|
||||||
|
bones/30/rotation = Quaternion(-0.27762687, 0.5369829, 0.24391747, 0.75833833)
|
||||||
|
bones/30/scale = Vector3(0.7959186, 1.1475399, 1.1413635)
|
||||||
|
bones/31/position = Vector3(0.16569123, -1.2552787, 0.7913494)
|
||||||
|
bones/31/rotation = Quaternion(-0.023993485, 0.006994763, 0.22973175, 0.97293305)
|
||||||
|
bones/31/scale = Vector3(1.0000001, 1, 1.0000001)
|
||||||
|
bones/32/position = Vector3(0.23077312, -2.9273863, -1.0081279)
|
||||||
|
bones/32/rotation = Quaternion(0.17452244, -0.29623014, -0.010936075, 0.93897295)
|
||||||
|
bones/32/scale = Vector3(0.9999999, 0.9999999, 0.99999994)
|
||||||
|
bones/33/position = Vector3(0.08284555, -1.3592216, 0.51213086)
|
||||||
|
bones/33/rotation = Quaternion(-0.012111956, 0.0035739588, 0.11573503, 0.9931998)
|
||||||
|
bones/33/scale = Vector3(1.0214858, 0.98601663, 1.0000104)
|
||||||
|
bones/35/position = Vector3(0.08284862, -1.1500344, -0.28383946)
|
||||||
|
bones/35/rotation = Quaternion(0.99320775, -0.11577886, 0.0008028109, -0.0115364455)
|
||||||
|
bones/35/scale = Vector3(1.0135934, 0.9925228, 0.9999865)
|
||||||
|
bones/39/position = Vector3(0.32117367, -0.035502702, 0.68051326)
|
||||||
|
bones/39/rotation = Quaternion(0.8907598, 0.4301933, -0.05041407, -0.1376196)
|
||||||
|
bones/39/scale = Vector3(1.1553679, 0.9376259, 0.9204497)
|
||||||
|
bones/40/rotation = Quaternion(0.25829265, -0.031939615, -0.21823974, 0.940551)
|
||||||
|
bones/40/scale = Vector3(1.0000004, 1.0000001, 1.0000001)
|
||||||
|
bones/41/rotation = Quaternion(-0.35101277, 0.038179386, 0.00056301657, 0.9355919)
|
||||||
|
bones/41/scale = Vector3(1.007918, 1.0079173, 1.0079174)
|
||||||
|
bones/42/position = Vector3(-1.8627557e-07, 0.56145376, -1.2972075e-07)
|
||||||
|
bones/46/scale = Vector3(0.9943338, 0.9943328, 0.9943332)
|
||||||
|
bones/48/rotation = Quaternion(-1.328533e-07, 0.019356826, -6.104143e-08, 0.99981266)
|
||||||
|
bones/48/scale = Vector3(1.0011258, 1.001125, 1.0011253)
|
||||||
|
bones/50/scale = Vector3(0.9948343, 0.99483395, 0.9948339)
|
||||||
|
bones/51/rotation = Quaternion(-5.705566e-09, -0.18950434, 5.4590488e-09, 0.9818799)
|
||||||
|
bones/51/scale = Vector3(0.99483407, 0.99483395, 0.99483395)
|
||||||
|
bones/53/position = Vector3(-0.9326304, 0.4203896, 0.396717)
|
||||||
|
bones/53/rotation = Quaternion(0.63091606, -0.45309168, 0.48938346, 0.39643002)
|
||||||
|
bones/53/scale = Vector3(0.8921756, 1.1778011, 0.90970975)
|
||||||
|
bones/54/rotation = Quaternion(0.63586664, 0.14406475, -0.016773116, 0.75804865)
|
||||||
|
bones/54/scale = Vector3(0.9991687, 0.9991687, 0.9991691)
|
||||||
|
bones/55/rotation = Quaternion(-0.41318527, 0.026155733, 0.15709718, 0.8966127)
|
||||||
|
bones/55/scale = Vector3(0.997617, 0.99761665, 0.9976175)
|
||||||
|
bones/56/position = Vector3(2.7997118e-07, 0.5614526, 6.331704e-07)
|
||||||
|
bones/56/rotation = Quaternion(0.11024188, 0.97250235, 0.114655435, -0.17011791)
|
||||||
|
bones/57/rotation = Quaternion(0.70073944, -0.70073956, -0.094679825, -0.09467953)
|
||||||
|
bones/60/scale = Vector3(1.0038735, 1.0038736, 1.0038732)
|
||||||
|
bones/62/rotation = Quaternion(-5.8320808e-08, 0.013789475, 1.7574125e-08, 0.99990493)
|
||||||
|
bones/62/scale = Vector3(1.0007453, 1.000745, 1.0007455)
|
||||||
|
bones/64/scale = Vector3(1.003039, 1.003039, 1.0030391)
|
||||||
|
bones/65/rotation = Quaternion(1.4417528e-08, 0.039896224, 5.2671627e-08, 0.9992039)
|
||||||
|
bones/65/scale = Vector3(1.003039, 1.0030392, 1.0030391)
|
||||||
|
bones/67/rotation = Quaternion(0.70507634, 0.035579093, 0.024662793, 0.70780885)
|
||||||
|
bones/67/scale = Vector3(1.167293, 0.89458925, 0.93085676)
|
||||||
|
bones/68/rotation = Quaternion(0.9766347, 0.046410587, 0.009858311, -0.20960361)
|
||||||
|
bones/68/scale = Vector3(1.1722769, 0.941495, 0.87667495)
|
||||||
|
bones/69/position = Vector3(-0.4326777, 0.08309412, -0.35218418)
|
||||||
|
bones/69/rotation = Quaternion(-0.06586644, -0.15908034, -0.31625128, 0.9329203)
|
||||||
|
bones/69/scale = Vector3(1.0049936, 1.0049939, 1.0049937)
|
||||||
|
bones/70/rotation = Quaternion(0.25829268, -0.03193964, -0.21823977, 0.94055104)
|
||||||
|
bones/70/scale = Vector3(1, 1, 1)
|
||||||
|
bones/71/scale = Vector3(0.9945497, 0.9945495, 0.994549)
|
||||||
|
bones/72/rotation = Quaternion(0.3174573, 0.029278778, 0.024509873, 0.9475035)
|
||||||
|
bones/72/scale = Vector3(1.0135942, 1.0135944, 1.0135944)
|
||||||
|
bones/75/rotation = Quaternion(-0.013393511, 0.443657, 0.60814756, 0.65813804)
|
||||||
|
bones/76/position = Vector3(-0.05442734, 0.43559238, -0.13005497)
|
||||||
|
bones/76/rotation = Quaternion(-0.26878712, 0.0070589553, -0.019940766, 0.9629674)
|
||||||
|
bones/77/rotation = Quaternion(0.630323, 9.2169365e-08, 7.869188e-08, 0.776333)
|
||||||
|
bones/78/position = Vector3(0.32117364, -0.03550273, 0.6805132)
|
||||||
|
bones/78/rotation = Quaternion(0.8338772, 0.37673575, -0.38708484, 0.11350923)
|
||||||
|
bones/78/scale = Vector3(0.9653768, 0.93278193, 1.1082551)
|
||||||
|
bones/80/rotation = Quaternion(0.70507634, 0.035579093, 0.024662793, 0.70780885)
|
||||||
|
bones/80/scale = Vector3(1.167293, 0.89458925, 0.93085676)
|
||||||
|
bones/81/rotation = Quaternion(0.6324967, 0.5491964, -0.4665262, -0.2840504)
|
||||||
|
bones/81/scale = Vector3(0.92211926, 0.8892315, 1.1781803)
|
||||||
|
bones/82/position = Vector3(0.21431541, -0.012663077, 0.107666075)
|
||||||
|
bones/82/rotation = Quaternion(-0.49024585, 0.52773285, 0.6558943, -0.2257427)
|
||||||
|
bones/82/scale = Vector3(0.9970258, 0.99702567, 0.99702555)
|
||||||
|
bones/83/rotation = Quaternion(0.6358667, 0.14406478, -0.016773101, 0.7580486)
|
||||||
|
bones/83/scale = Vector3(0.99918383, 0.9991839, 0.9991843)
|
||||||
|
bones/84/scale = Vector3(1.003628, 1.0036277, 1.0036279)
|
||||||
|
bones/85/rotation = Quaternion(0.24462408, -0.07875067, 0.13842654, 0.95644945)
|
||||||
|
bones/85/scale = Vector3(0.9940064, 0.9940062, 0.994007)
|
||||||
|
bones/87/rotation = Quaternion(-0.5230753, 0.20132942, 0.026226493, 0.8277505)
|
||||||
|
bones/88/rotation = Quaternion(0.44465542, 0.20185336, 0.27669305, 0.82763386)
|
||||||
|
bones/89/position = Vector3(0.039037436, 0.49457756, -0.1244725)
|
||||||
|
bones/89/rotation = Quaternion(-0.29321295, -0.0054437458, 0.014960684, 0.9559146)
|
||||||
|
bones/90/rotation = Quaternion(0.67242414, -8.944717e-08, -8.8490964e-08, 0.74016607)
|
||||||
|
bones/91/position = Vector3(-0.9326306, 0.4203896, 0.39671698)
|
||||||
|
bones/91/rotation = Quaternion(0.6633469, -0.48637933, 0.4393461, 0.3610833)
|
||||||
|
bones/91/scale = Vector3(0.8893214, 1.1813804, 0.91789454)
|
||||||
|
bones/96/position = Vector3(0.11538655, -2.1952755, -0.38760775)
|
||||||
|
bones/96/rotation = Quaternion(0.08892199, -0.15104504, -0.006011629, 0.98450106)
|
||||||
|
bones/96/scale = Vector3(1.03297, 0.99891275, 0.98077327)
|
||||||
|
bones/97/rotation = Quaternion(0.997074, -1.2813135e-07, 1.666339e-06, -0.07644201)
|
||||||
|
bones/98/position = Vector3(0.10177598, -0.54259026, -0.28872275)
|
||||||
|
bones/98/rotation = Quaternion(-0.14059989, -0.08490828, -0.056509186, 0.98479897)
|
||||||
|
bones/98/scale = Vector3(1.003432, 0.98981136, 1.0083009)
|
||||||
|
bones/101/position = Vector3(0.11538478, 1.8218286, 0.5016629)
|
||||||
|
bones/101/rotation = Quaternion(0.9884939, -0.0060659973, -0.1506101, -0.012635726)
|
||||||
|
bones/101/scale = Vector3(1.0133578, 0.99610555, 0.9991261)
|
||||||
|
bones/102/rotation = Quaternion(0.95545256, -6.924111e-08, 2.2887033e-07, -0.29514462)
|
||||||
|
bones/103/position = Vector3(-1.1379022e-07, 0.60688025, 1.0375176e-07)
|
||||||
|
bones/103/rotation = Quaternion(0.2069584, -0.11468856, 0.11430119, 0.96485746)
|
||||||
|
bones/103/scale = Vector3(0.9188914, 1.0559518, 1.0147138)
|
||||||
|
bones/104/rotation = Quaternion(0.58031625, 0.025439063, 0.072209865, 0.8107847)
|
||||||
|
bones/104/scale = Vector3(1.0131512, 1.0014412, 1.014581)
|
||||||
|
bones/105/rotation = Quaternion(0.91469926, 0.03962022, 0.14587119, 0.37480277)
|
||||||
|
bones/105/scale = Vector3(0.9117838, 1.0032259, 1.0665197)
|
||||||
|
bones/106/position = Vector3(3.1182914e-08, 6.72772e-08, 4.747271e-08)
|
||||||
|
bones/106/rotation = Quaternion(0.83060586, 0.020961756, 0.013529816, -0.5563016)
|
||||||
|
bones/107/rotation = Quaternion(0.7719907, 0.0804304, 0.15109912, 0.6121523)
|
||||||
|
bones/107/scale = Vector3(1.0067688, 0.99633926, 1.0111487)
|
||||||
|
bones/108/position = Vector3(3.7562938e-08, -6.6351795e-08, 1.0931412e-07)
|
||||||
|
bones/108/rotation = Quaternion(0.25877726, 0.07974546, 0.006371629, -0.9626185)
|
||||||
|
bones/110/rotation = Quaternion(0.0041432325, 0.0021148638, 0.025544027, 0.9996629)
|
||||||
|
bones/110/scale = Vector3(1.0055156, 1, 1.0003229)
|
||||||
|
bones/113/position = Vector3(0.08179821, 0.64012206, 0.7106584)
|
||||||
|
bones/113/rotation = Quaternion(0.7389549, 0.5943878, -0.3161517, -0.026399758)
|
||||||
|
bones/114/position = Vector3(0.089198634, 0.6306004, -0.3519038)
|
||||||
|
bones/114/rotation = Quaternion(0.8984339, -0.30639267, -0.045558594, -0.31123072)
|
||||||
|
bones/114/scale = Vector3(0.9236992, 0.88604856, 1.1632947)
|
||||||
|
bones/115/rotation = Quaternion(0.08364276, -0.022806935, -0.15869278, 0.9835143)
|
||||||
|
bones/115/scale = Vector3(1.0000001, 0.9999998, 1.0000005)
|
||||||
|
bones/116/rotation = Quaternion(-0.15790896, -0.32078397, 0.06727721, 0.9314699)
|
||||||
|
bones/116/scale = Vector3(0.99999946, 0.9999999, 0.9999999)
|
||||||
|
bones/119/scale = Vector3(0.99999946, 1.0000001, 0.99999976)
|
||||||
|
bones/121/rotation = Quaternion(-2.690774e-07, -0.16383852, -7.231642e-09, 0.9864872)
|
||||||
|
bones/121/scale = Vector3(0.9999996, 1.0000002, 0.99999994)
|
||||||
|
bones/123/scale = Vector3(0.99999964, 1.0000001, 0.9999999)
|
||||||
|
bones/124/rotation = Quaternion(-5.671326e-08, 0.32134533, -1.2180261e-07, 0.9469621)
|
||||||
|
bones/124/scale = Vector3(0.99999964, 1, 0.9999997)
|
||||||
|
bones/126/rotation = Quaternion(-0.48472396, -0.20290382, 0.6323915, 0.5691694)
|
||||||
|
bones/126/scale = Vector3(1.0759302, 0.9386839, 0.9767378)
|
||||||
|
bones/127/rotation = Quaternion(-0.25102168, 0.11080731, 0.6578488, 0.7013878)
|
||||||
|
bones/127/scale = Vector3(1.101064, 0.88017744, 1.0026063)
|
||||||
|
bones/128/position = Vector3(-0.0019566938, 0.0045762006, -0.03527754)
|
||||||
|
bones/128/rotation = Quaternion(-0.36421314, 0.76084864, -0.18732797, 0.5033552)
|
||||||
|
bones/129/rotation = Quaternion(0.083642714, -0.022806922, -0.15869279, 0.98351425)
|
||||||
|
bones/131/rotation = Quaternion(-0.5758325, -0.23683304, 0.184591, 0.7604297)
|
||||||
|
bones/132/rotation = Quaternion(-0.15021622, 0.97574586, 0.088255435, -0.13253772)
|
||||||
|
bones/133/rotation = Quaternion(-0.0127753485, 0.011854912, 0.00015154087, 0.9998482)
|
||||||
|
bones/133/scale = Vector3(1.0423024, 1.0423021, 1.0423023)
|
||||||
|
bones/134/rotation = Quaternion(0.021517782, -5.0843514e-08, -1.4452331e-07, 0.9997685)
|
||||||
|
bones/134/scale = Vector3(0.98826224, 0.98826224, 0.98826194)
|
||||||
|
bones/135/position = Vector3(0.08919874, 0.63060045, -0.35190406)
|
||||||
|
bones/135/rotation = Quaternion(0.73947847, -0.42686057, 0.5192169, -0.0370893)
|
||||||
|
bones/135/scale = Vector3(1.1277485, 0.8860486, 0.96704423)
|
||||||
|
bones/137/position = Vector3(-0.09762831, 0.6401222, 0.71065843)
|
||||||
|
bones/137/rotation = Quaternion(0.65005666, -0.6316674, 0.33783105, 0.25356042)
|
||||||
|
bones/138/position = Vector3(-0.084939286, 0.66408145, -0.28660402)
|
||||||
|
bones/138/rotation = Quaternion(0.63463706, 0.52262914, -0.5690148, 0.017796522)
|
||||||
|
bones/138/scale = Vector3(0.9399434, 1.0213348, 1.0326279)
|
||||||
|
bones/139/rotation = Quaternion(0.4252791, 0.029630724, 0.042993553, 0.9035548)
|
||||||
|
bones/139/scale = Vector3(1, 1.0000004, 0.99999976)
|
||||||
|
bones/140/rotation = Quaternion(0.43287387, 0.029052455, -0.025176067, 0.90063447)
|
||||||
|
bones/140/scale = Vector3(0.9999998, 0.9999999, 0.99999976)
|
||||||
|
bones/143/scale = Vector3(0.9999998, 0.99999964, 1.0000001)
|
||||||
|
bones/145/rotation = Quaternion(-1.0238846e-07, 0.0152837355, -3.6972907e-08, 0.9998832)
|
||||||
|
bones/145/scale = Vector3(0.9999994, 0.9999994, 1)
|
||||||
|
bones/147/scale = Vector3(0.9999999, 0.9999997, 1.0000001)
|
||||||
|
bones/148/rotation = Quaternion(-2.191738e-08, 0.08178194, -3.735605e-09, 0.99665034)
|
||||||
|
bones/148/scale = Vector3(0.9999996, 0.9999998, 1)
|
||||||
|
bones/150/rotation = Quaternion(-0.5447016, 0.13325611, -0.64274794, 0.52193695)
|
||||||
|
bones/150/scale = Vector3(0.9857363, 1.0471811, 0.9616213)
|
||||||
|
bones/151/rotation = Quaternion(-0.23392485, -0.12792803, -0.6581558, 0.70409137)
|
||||||
|
bones/151/scale = Vector3(1.0064502, 0.87476474, 1.1018457)
|
||||||
|
bones/152/position = Vector3(0.0058973124, -0.0039253905, 0.035607904)
|
||||||
|
bones/152/rotation = Quaternion(0.030878156, 0.9232755, -0.34796685, 0.15977526)
|
||||||
|
bones/153/rotation = Quaternion(0.4252791, 0.029630736, 0.04299353, 0.9035548)
|
||||||
|
bones/155/rotation = Quaternion(-0.030096859, 0.013335, -0.005849787, 0.9994409)
|
||||||
|
bones/155/scale = Vector3(1, 0.9999999, 0.99999994)
|
||||||
|
bones/156/rotation = Quaternion(0.18051462, 0.94711345, 0.21539122, 0.1549106)
|
||||||
|
bones/157/rotation = Quaternion(-0.012775186, -0.011854955, -0.00015133528, 0.9998482)
|
||||||
|
bones/157/scale = Vector3(1.0423026, 1.0423021, 1.0423033)
|
||||||
|
bones/158/rotation = Quaternion(0.021517722, -2.4961642e-07, -2.17647e-07, 0.9997685)
|
||||||
|
bones/158/scale = Vector3(0.9882622, 0.9882623, 0.9882615)
|
||||||
|
bones/159/position = Vector3(-0.08493936, 0.6640818, -0.28660426)
|
||||||
|
bones/159/rotation = Quaternion(0.69514453, 0.52611184, -0.4867972, -0.054854304)
|
||||||
|
bones/159/scale = Vector3(0.97332007, 1.0213345, 1.0012981)
|
||||||
|
bones/161/position = Vector3(0.08179821, 0.64012206, 0.7106584)
|
||||||
|
bones/161/rotation = Quaternion(0.7389549, 0.5943878, -0.3161517, -0.026399758)
|
||||||
|
bones/162/position = Vector3(-0.09762831, 0.6401222, 0.71065843)
|
||||||
|
bones/162/rotation = Quaternion(0.65005666, -0.6316674, 0.33783105, 0.25356042)
|
||||||
|
bones/165/position = Vector3(-1.5017577e-08, 0.26895812, -1.6243575e-08)
|
||||||
|
bones/165/rotation = Quaternion(-0.019247467, -0.20323175, 0.97894067, -0.0012537595)
|
||||||
|
bones/166/position = Vector3(-0.8962637, 1.7211447, 0.0073571503)
|
||||||
|
bones/167/position = Vector3(1.5610763, -1.1365523, 1.7789156)
|
||||||
|
bones/167/rotation = Quaternion(-0.70118606, 0.38277423, -0.06597651, 0.5978873)
|
||||||
|
bones/167/scale = Vector3(0.93287474, 1.1367738, 1.0292329)
|
||||||
|
bones/168/position = Vector3(0.18381542, -0.96226245, 0.98940843)
|
||||||
|
bones/168/rotation = Quaternion(0.93758935, -0.01085553, -0.33955306, -0.074243836)
|
||||||
|
bones/168/scale = Vector3(1.1904874, 0.9057233, 0.93397874)
|
||||||
|
bones/170/position = Vector3(0.748137, 0.69556385, 3.7252903e-09)
|
||||||
|
bones/170/rotation = Quaternion(0.019250846, -0.20323181, 0.9789406, 0.001253055)
|
||||||
|
bones/171/position = Vector3(-0.8848521, 2.521852, 0.7323715)
|
||||||
|
bones/172/position = Vector3(-0.15362257, -0.99738264, 3.125454)
|
||||||
|
bones/172/rotation = Quaternion(-0.7868888, 0.30406547, 0.19712389, 0.49949223)
|
||||||
|
bones/172/scale = Vector3(1.021687, 1.1438712, 0.93246025)
|
||||||
|
bones/173/position = Vector3(0.18381548, -0.9622617, 0.9894081)
|
||||||
|
bones/173/rotation = Quaternion(0.93549556, 0.0006613238, 0.33980837, -0.09683999)
|
||||||
|
bones/173/scale = Vector3(0.9407709, 0.8939278, 1.1939902)
|
||||||
|
bones/175/position = Vector3(0.1772452, 1.0395148, 4.902764)
|
||||||
|
bones/175/rotation = Quaternion(0.8912982, -0.0011921095, -0.015988216, 0.453134)
|
||||||
|
bones/183/position = Vector3(-0.37243792, -2.6877873, -3.531542)
|
||||||
|
bones/185/rotation = Quaternion(5.4077844e-07, -0.20349081, 0.97907686, -1.12395135e-07)
|
||||||
|
bones/186/position = Vector3(0.6414093, -0.7837491, 0.86104393)
|
||||||
|
bones/186/rotation = Quaternion(-0.6058653, 0.7250378, -0.085995585, 0.31599396)
|
||||||
|
bones/186/scale = Vector3(0.8947386, 1.0622735, 1.1413584)
|
||||||
|
bones/187/rotation = Quaternion(0.15424556, -0.0074483315, -0.046867292, 0.9868922)
|
||||||
|
bones/187/scale = Vector3(1.193122, 0.95259607, 0.8980191)
|
||||||
|
bones/189/position = Vector3(-0.1772452, 1.0395148, 4.9027643)
|
||||||
|
bones/189/rotation = Quaternion(0.8912982, 0.0011921106, 0.015988216, 0.453134)
|
||||||
|
bones/197/position = Vector3(0.90092003, -2.6552444, -2.363356)
|
||||||
|
bones/199/rotation = Quaternion(0.00034800146, -0.20349097, 0.9790768, -7.2328476e-05)
|
||||||
|
bones/200/position = Vector3(0.8441885, 0.51411605, 1.5127928)
|
||||||
|
bones/200/rotation = Quaternion(-0.6058653, 0.7250378, -0.085995585, 0.31599396)
|
||||||
|
bones/200/scale = Vector3(0.8947386, 1.0622735, 1.1413584)
|
||||||
|
bones/201/rotation = Quaternion(0.15424556, -0.007448336, -0.046867285, 0.9868922)
|
||||||
|
bones/201/scale = Vector3(1.193122, 0.952596, 0.89801896)
|
||||||
|
|
||||||
[editable path="bear_model"]
|
[editable path="bear_model"]
|
||||||
[editable path="test_cube/Bear_FX"]
|
[editable path="bear_model/test_cube/Bear_FX"]
|
||||||
|
|||||||
+27
-3
@@ -1,8 +1,32 @@
|
|||||||
extends Node3D
|
extends Node3D
|
||||||
|
|
||||||
|
# Get a reference to the Bear_FX AnimationPlayer node
|
||||||
|
@onready var fx_player: AnimationPlayer = $Bear_FX/AnimationPlayer
|
||||||
|
|
||||||
|
func bear_fx_jump_smash():
|
||||||
|
$Bear_FX/Bear_fx_jump_smash.visible = true
|
||||||
|
# Play the jump smash animation when the mesh turns on
|
||||||
|
fx_player.play("Bear_fx_jump_smash")
|
||||||
|
|
||||||
|
func bear_fx_claw_attack_R():
|
||||||
|
$Bear_FX/Bear_fx_claw_attack_R.visible = true
|
||||||
|
# Play the jump smash animation when the mesh turns on
|
||||||
|
fx_player.play("Bear_fx_claw_attack_R")
|
||||||
|
|
||||||
|
func bear_fx_claw_attack_L():
|
||||||
|
$Bear_FX/Bear_fx_claw_attack_L.visible = true
|
||||||
|
# Play the jump smash animation when the mesh turns on
|
||||||
|
fx_player.play("Bear_fx_claw_attack_L")
|
||||||
|
|
||||||
|
func bear_fx_smash_hit():
|
||||||
|
$Bear_FX/Bear_fx_smash_hit.visible = true
|
||||||
|
# Play the jump smash animation when the mesh turns on
|
||||||
|
fx_player.play("Bear_fx_smash_hit")
|
||||||
|
|
||||||
func mesh_on():
|
|
||||||
visible = true
|
|
||||||
|
|
||||||
func mesh_off():
|
func mesh_off():
|
||||||
visible = false
|
$Bear_FX/Bear_fx_smash_hit.visible = false
|
||||||
|
$Bear_FX/Bear_fx_claw_attack_L.visible = false
|
||||||
|
$Bear_FX/Bear_fx_claw_attack_R.visible = false
|
||||||
|
$Bear_FX/Bear_fx_jump_smash.visible = false
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user