Add thank-you ending screen and a run timer
Defeating the bear (the run's final boss) now plays a dedicated "Thank You For Playing" clip on the completion screen instead of the generic bull-win video, with the run's finish time shown in place of the usual "Bull Won!" title. A run clock also starts when the player enters the arena (the run's first fight), shown top-left on desktop only, and freezes the instant the bear falls. Re-entering the arena after finishing a run restarts the clock instead of leaving it stuck on the previous run's time. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXBNaEBmrYDSMcv4NgUWtV
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@@ -8,5 +8,6 @@ func _ready() -> void:
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func _on_body_entered(body: Node3D) -> void:
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if not body.is_in_group("player"):
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return
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Run.start_run_timer()
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Run.choose_level(&"arena")
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get_tree().change_scene_to_file(Run.active_level().scene_path)
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