Add thank-you ending screen and a run timer
CI / Decide whether to run (push) Has been cancelled
CI / Lint & headless tests (push) Has been cancelled

Defeating the bear (the run's final boss) now plays a dedicated
"Thank You For Playing" clip on the completion screen instead of the
generic bull-win video, with the run's finish time shown in place of
the usual "Bull Won!" title.

A run clock also starts when the player enters the arena (the run's
first fight), shown top-left on desktop only, and freezes the instant
the bear falls. Re-entering the arena after finishing a run restarts
the clock instead of leaving it stuck on the previous run's time.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MXBNaEBmrYDSMcv4NgUWtV
This commit is contained in:
2026-09-10 16:28:57 +03:00
parent 2fd41f4f69
commit 6dff45c659
5 changed files with 103 additions and 2 deletions
+1
View File
@@ -8,5 +8,6 @@ func _ready() -> void:
func _on_body_entered(body: Node3D) -> void:
if not body.is_in_group("player"):
return
Run.start_run_timer()
Run.choose_level(&"arena")
get_tree().change_scene_to_file(Run.active_level().scene_path)