diff --git a/player.gd b/player.gd index e13bf99..c535671 100644 --- a/player.gd +++ b/player.gd @@ -1090,6 +1090,7 @@ func take_sword_hit(cause: String = "", hit_pos: Vector3 = Vector3.ZERO) -> void _huff_player.play() if _hp <= 0: if _bull_anim.current_animation != _ANIM_DEATH: + _bull_anim.speed_scale = 0.8 _bull_anim.play(_ANIM_DEATH) _dead = true died.emit(cause)