can turn "gamepad_vibration" on and off in debug mode
This commit is contained in:
@@ -20,6 +20,8 @@ func _ready() -> void:
|
||||
|
||||
|
||||
func _register_all() -> void:
|
||||
#Gamepad vibration
|
||||
_reg_b("Gamepad", "gamepad_vibration", true)
|
||||
#Level Unlocking
|
||||
_reg_b("Gate", "gate_unlocked_bear", false)
|
||||
# ── Movement ──────────────────────────────────────────────────────────────
|
||||
|
||||
Reference in New Issue
Block a user