Add blood decals, gore, mobile HUD, web start gate + touch/perf tests
Remove tools/fstest.html scratch page used to probe browser fullscreen/orientation APIs. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EznnY8rH2dXhtono1kwsXg
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@@ -100,6 +100,12 @@ func _ready() -> void:
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exit_button.pressed.connect(_on_exit_pressed)
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options_back.pressed.connect(_close_subpanels)
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credits_back.pressed.connect(_close_subpanels)
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# The Options panel is keyboard rebinds + desktop-shaped audio rows — meaningless on a
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# phone, so drop the entry point on touch devices.
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options_button.visible = not Controls.use_touch_ui()
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# On the web build get_tree().quit() just freezes the canvas (you can't close a browser
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# tab from script), so Exit has nowhere to go — hide it. Native desktop keeps it.
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exit_button.visible = not OS.has_feature("web")
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_apply_theme()
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_build_version_label()
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_build_options_toggles()
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