tail wag works
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+9
-4
@@ -27,7 +27,7 @@ func _register_all() -> void:
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_reg_f("Movement", "bounce_min_impact", 1.0, 0.0, 20.0)
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_reg_f("Movement", "kick_impulse", 8.0, 1.0, 50.0)
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_reg_f("Movement", "kick_interval", 0.25, 0.05, 1.0, 0.01)
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_reg_f("Movement", "kick_vertical", 3.0, 0.0, 15.0)
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_reg_f("Movement", "kick_vertical", 0.0, 0.0, 15.0)
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_reg_f("Movement", "kick_force_var", 0.2, 0.0, 1.0, 0.01)
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_reg_f("Movement", "kick_spread", 10.0, 0.0, 45.0, 1.0)
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_reg_f("Movement", "charge_kick_mult", 2.0, 1.0, 5.0)
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@@ -86,7 +86,7 @@ func _register_all() -> void:
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_reg_f("Matador", "mat_idle_min", 0.5, 0.0, 5.0, 0.1)
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_reg_f("Matador", "mat_idle_max", 2.5, 0.5, 10.0, 0.1)
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_reg_f("Matador", "mat_hit_threshold", 4.0, 1.0, 30.0)
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_reg_f("Matador", "mat_ragdoll_impulse", 8.0, 1.0, 50.0)
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_reg_f("Matador", "mat_ragdoll_impulse", 3.0, 0.5, 20.0)
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# ── Debug ─────────────────────────────────────────────────────────────────
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_reg_b("Debug", "show_collisions", false)
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@@ -149,8 +149,13 @@ func load_saved() -> void:
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return
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for section: String in cfg.get_sections():
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for key: String in cfg.get_section_keys(section):
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if _params.has(key):
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_params[key]["value"] = cfg.get_value(section, key)
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if not _params.has(key):
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continue
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var p: Dictionary = _params[key]
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var val: Variant = cfg.get_value(section, key)
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if p["type"] == TYPE_FLOAT:
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val = clampf(val as float, p["min"] as float, p["max"] as float)
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_params[key]["value"] = val
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func reset_all() -> void:
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