intro menu alustasin
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extends Node3D
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@onready var animation_player: AnimationPlayer = $AnimationPlayer
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func _ready():
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animation_player.play("Taunt")
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animation_player.animation_finished.connect(_on_animation_finished)
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func _on_animation_finished(anim_name):
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if anim_name == "Taunt":
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animation_player.play("Taunt")
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@@ -0,0 +1 @@
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uid://dycnoiadljbb1
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