touch controls and hud
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@@ -299,6 +299,9 @@ func _register_all() -> void:
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# Force the on-screen touch controls (joystick + ability buttons) on even on a
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# desktop build — otherwise they appear only when a touchscreen is detected.
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_reg_b("Touch", "force_touch_controls", false)
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# On-screen readout of live touch state (event count, last position, active zone) so
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# touch problems can be diagnosed on the actual device, where no console is reachable.
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_reg_b("Touch", "touch_debug", false)
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func _reg_f(section: String, key: String, default: float,
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