fix bad references
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@@ -33,7 +33,7 @@ func setup(player: CharacterBody3D, bull: Node3D) -> void:
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_bull = bull
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_skeleton = _find_skeleton(bull)
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if not _skeleton:
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push_error("BullLegs: Skeleton3D not found under bull_v10")
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push_error("BullLegs: Skeleton3D not found under bull")
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return
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# Disable any physical bone simulator
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