fix bad references

This commit is contained in:
2026-06-10 19:23:34 +03:00
parent d538679697
commit dda9862589
4 changed files with 7 additions and 7 deletions
+3 -3
View File
@@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://bn777gguclud5" path="res://player.gd" id="1_xhfnw"] [ext_resource type="Script" uid="uid://bn777gguclud5" path="res://player.gd" id="1_xhfnw"]
[ext_resource type="Script" path="res://camera_iso.gd" id="2_camera_iso"] [ext_resource type="Script" path="res://camera_iso.gd" id="2_camera_iso"]
[ext_resource type="PackedScene" uid="uid://qy6qrxdfgx2g" path="res://Assets/bull_v10.fbx" id="4_e80uo"] [ext_resource type="PackedScene" uid="uid://bun14xmk20pcj" path="res://Assets/bull.fbx" id="4_e80uo"]
[sub_resource type="SphereShape3D" id="SphereShape3D_chest"] [sub_resource type="SphereShape3D" id="SphereShape3D_chest"]
radius = 0.35 radius = 0.35
@@ -32,8 +32,8 @@ shape = SubResource("SphereShape3D_hips")
[node name="Camera3D" type="Camera3D" parent="." unique_id=1120161087] [node name="Camera3D" type="Camera3D" parent="." unique_id=1120161087]
script = ExtResource("2_camera_iso") script = ExtResource("2_camera_iso")
[node name="bull_v10" parent="." unique_id=1386495166 instance=ExtResource("4_e80uo")] [node name="bull" parent="." unique_id=1386495166 instance=ExtResource("4_e80uo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.655, 0.23) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.655, 0.23)
[editable path="bull_v10"] [editable path="bull"]
+1 -1
View File
@@ -33,7 +33,7 @@ func setup(player: CharacterBody3D, bull: Node3D) -> void:
_bull = bull _bull = bull
_skeleton = _find_skeleton(bull) _skeleton = _find_skeleton(bull)
if not _skeleton: if not _skeleton:
push_error("BullLegs: Skeleton3D not found under bull_v10") push_error("BullLegs: Skeleton3D not found under bull")
return return
# Disable any physical bone simulator # Disable any physical bone simulator
+2 -2
View File
@@ -1,6 +1,6 @@
extends CharacterBody3D extends CharacterBody3D
# Hoof positions in bull_v10 local space — dust emitter offsets # Hoof positions in bull local space — dust emitter offsets
const HOOF_OFFSETS: Array = [ const HOOF_OFFSETS: Array = [
Vector3(-0.30, -0.25, -0.50), Vector3(-0.30, -0.25, -0.50),
Vector3( 0.30, -0.25, -0.50), Vector3( 0.30, -0.25, -0.50),
@@ -9,7 +9,7 @@ const HOOF_OFFSETS: Array = [
] ]
@onready var camera_pivot: Node3D = $Camera3D @onready var camera_pivot: Node3D = $Camera3D
@onready var cube_guy: Node3D = $bull_v10 @onready var cube_guy: Node3D = $bull
var _hoof_emitters: Array[CPUParticles3D] = [] var _hoof_emitters: Array[CPUParticles3D] = []
var _legs: Node var _legs: Node
+1 -1
View File
@@ -360,7 +360,7 @@ transform = Transform3D(0.97025216, 0, 0.24209678, 0, 1, 0, -0.24209678, 0, 0.97
environment = SubResource("Environment_73fnb") environment = SubResource("Environment_73fnb")
[editable path="Player"] [editable path="Player"]
[editable path="Player/bull_v10"] [editable path="Player/bull"]
[editable path="Node3D/arena_placeholder_v01"] [editable path="Node3D/arena_placeholder_v01"]
[editable path="PublikNode/publikum2/mees_plaksutab"] [editable path="PublikNode/publikum2/mees_plaksutab"]
[editable path="PublikNode/publikum2/mees_plaksutab2"] [editable path="PublikNode/publikum2/mees_plaksutab2"]