Bull roll ability, console screen, tests

This commit is contained in:
2026-07-28 23:10:38 +03:00
parent a0b248748c
commit ebb6ec6335
16 changed files with 1494 additions and 283 deletions
+8 -1
View File
@@ -19,8 +19,9 @@ config/run/main_scene="res://MainMenu.tscn"
[autoload]
DP="*res://debug_params.gd"
DebugMenu="*res://debug_menu.gd"
Console="*res://console.gd"
Controls="*res://controls_manager.gd"
DebugDraw="*res://debug_draw.gd"
[editor_plugins]
@@ -105,6 +106,12 @@ ability_dash={
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
ability_roll={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
]
}
[physics]