10 Commits

Author SHA1 Message Date
richard 534b7f45ca Untrack the stray Assets/bear_level.tscn swept in during the reorg
CI / Decide whether to run (push) Has been cancelled
CI / Lint & headless tests (push) Has been cancelled
An unreferenced duplicate of levels/bear_level.tscn (the canonical bear level) that
git add -A pulled in by accident. Return it to untracked — it's kept on disk so
Richard can decide whether it's an accidental editor save-out to delete.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 01:32:04 +03:00
richard 524a222b6c Point tests/README.md at the Gitea CI path
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 01:31:40 +03:00
richard 9ca6f282f5 Drop the stale GitHub-workflow reference from the Gitea CI header
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 01:31:29 +03:00
richard 64a8a9863d Remove the GitHub Actions workflow; Gitea is the CI host
The team hosts on Gitea, so .github/workflows/ci.yml is dead weight. The Gitea
workflow (.gitea/workflows/ci.yml) is the single source of CI: lint + headless
tests on push/PR, plus the daily safety-net run.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 01:31:09 +03:00
richard c5ef68e82a Add a daily safety-net run to Gitea CI that skips already-tested commits
Add a schedule trigger (04:00 UTC daily) + workflow_dispatch to the Gitea CI, plus a
guard job: on push/PR it passes straight through, but on the daily run it asks the
Gitea API whether main's tip already carries a successful 'ci/headless' commit status
and, if so, skips the test job. The test job stamps that status when green, so a
commit already verified at push time is never re-tested — the nightly only spends a
runner on a tip whose push-time run was missed, skipped, or failed.

Also fix a cold-cache bug the nightly would have hit anyway: CI always starts without
a .godot cache, and a single 'godot --import' pass leaves .fbx/.glb-derived scenes
unresolved (the first pass imports base assets, the second resolves dependents), so
the headless tests couldn't load them. Import now runs twice.

Needs Gitea >= 1.21 (schedule) / >= 1.23 (the manual-run button); the auto-injected
GITEA_TOKEN needs statuses:write for the marker, granted via workflow permissions.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 01:22:10 +03:00
richard 4569d3f5d4 Update CLAUDE.md paths + folder-layout overview for the reorg
Repoint the project-structure table and lint command at the new role-based tree,
and add a folder-layout summary up top.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 00:06:33 +03:00
richard 7b6a141767 Reorganize the codebase into role-based folders (snake_case)
Move the 40-odd root-level scripts and scenes into a tree that groups by role,
per the approved roadmap (WS2/WS3): actors/{player,matador,bear}, systems/{combat,
fx,input,debug,render,crowd,config}, ui/, props/ (was tscn_s/). Rename the shell
scene.tscn -> levels/game_shell.tscn and every PascalCase scene to snake_case
(Player.tscn -> player.tscn, MainMenu.tscn -> main_menu.tscn, etc.) so the
case-insensitive web/macOS filesystems can't alias two files together.

Done as a scripted move: each file travels with its .uid; every quoted res:// path
across scenes, scripts, .tres, and project.godot's 9 autoloads is rewritten; the
.godot uid/class cache is rebuilt from scratch. Scenes still resolve by uid, so the
rewrite is belt-and-suspenders. Lint globs (run_tests.sh + both CI workflows) now
walk the new dirs; an orphan animation_tree.gd.uid and 7 pre-existing trailing-
whitespace lints (barrel/torch, never covered by the old root-only glob) are cleaned.

Full suite green on both sides. Asset consolidation (Assets/Animations/fonts ->
art/) is deferred — moving imported .glb/.png/.ttf is safer done in the editor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KoYBYQgRyY1zDHXMsXY3V
2026-09-06 00:04:41 +03:00
richard b839252fe0 Track the UID sidecars for the new DamageEvent and test-harness scripts
These .gd files were committed earlier without their generated .uid siblings; the
repo tracks .uid everywhere else, so commit them too and stop each machine
regenerating (and churning) the resource UIDs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Pq1VX2o1ZfiNRdCjD294wf
2026-09-05 10:52:23 +03:00
richard ac0da2a6fc Add Gitea Actions CI mirroring the GitHub workflow
Gitea Actions is GitHub-Actions-compatible and reads .gitea/workflows/, so the
lint + headless-test gate runs on the team's own Gitea host. Unlike the GitHub
workflow it installs Godot (curl) and gdtoolkit (venv) with plain shell steps, so
it doesn't depend on the chickensoft setup-godot action being reachable from a
self-hosted runner — only actions/checkout and upload-artifact remain external,
both covered by Gitea's default action proxy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Pq1VX2o1ZfiNRdCjD294wf
2026-09-05 10:52:23 +03:00
richard c3f92d8758 Move the FX placeholder seeder into tools/
_seed_placeholders.gd is a one-off generator, not a shipped effect — it belongs
with the other headless tooling (bake_crowd_sheet, preview_*), not in the fx/
runtime dir Siim edits. Rename it to tools/seed_fx_placeholders.gd (matching the
dir's verb_noun convention) and repoint the two doc-comment references.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Pq1VX2o1ZfiNRdCjD294wf
2026-09-05 10:52:23 +03:00
146 changed files with 336 additions and 226 deletions
+139
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@@ -0,0 +1,139 @@
name: CI
# Gitea Actions is GitHub-Actions-compatible: drop this in .gitea/workflows/, enable Actions on the
# repo ([actions] ENABLED=true in app.ini, Gitea >= 1.19) and register an act_runner — it then runs
# on every push / PR. Godot and gdtoolkit are installed with plain shell steps (not the chickensoft
# setup-godot action), because a self-hosted runner usually can't reach the GitHub action registry
# (unless DEFAULT_ACTIONS_URL is set to proxy github.com). Only actions/checkout and upload-artifact
# remain as external actions — both ship with Gitea's default proxy; if yours is offline, mirror them
# into your instance.
#
# It also runs once a day (schedule) as a safety net over main's tip. The `guard` job skips that daily
# run when the commit already passed — so an idle main isn't re-tested, but a commit whose push-time
# run was missed/skipped still gets verified. schedule needs Gitea >= 1.21; workflow_dispatch (the
# manual "Run workflow" button) needs >= 1.23; from 1.23 the cron is evaluated in UTC.
on:
push:
pull_request:
workflow_dispatch:
schedule:
- cron: "0 4 * * *" # 04:00 UTC daily
# statuses:write lets the test job stamp a `ci/headless` commit status the guard reads back.
permissions:
contents: read
statuses: write
env:
# The Godot build the team runs (godot --version -> 4.7.beta.custom_build.417cd33bf). Pin this to a
# PUBLISHED build from https://github.com/godotengine/godot-builds/releases. If you run a custom
# build with no public binary, host the linux headless zip where the runner can reach it and set
# GODOT_URL to that (it overrides the constructed URL below).
GODOT_VERSION: "4.7-beta1"
GODOT_URL: ""
jobs:
# On push/PR this passes straight through. On the daily schedule it asks the API whether main's tip
# already carries a successful `ci/headless` status (stamped by an earlier run) and, if so, tells the
# test job to skip — that's the "don't re-test a commit that already ran" rule.
guard:
name: Decide whether to run
runs-on: ubuntu-latest
outputs:
run: ${{ steps.decide.outputs.run }}
steps:
- name: Check for an existing pass on this commit
id: decide
env:
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
run: |
set -u
if [ "${{ github.event_name }}" != "schedule" ]; then
echo "event=${{ github.event_name }} -> run"
echo "run=true" >> "$GITHUB_OUTPUT"
exit 0
fi
api="${{ github.api_url }}"; [ -n "$api" ] || api="${{ github.server_url }}/api/v1"
curl -sfL -H "Authorization: token ${GITEA_TOKEN}" \
"$api/repos/${{ github.repository }}/commits/${{ github.sha }}/statuses?limit=100" \
-o /tmp/statuses.json || echo '[]' > /tmp/statuses.json
python3 - <<'PY'
import json, os
try:
data = json.load(open("/tmp/statuses.json"))
except Exception:
data = []
items = data.get("statuses", data) if isinstance(data, dict) else data
done = any(
s.get("context") == "ci/headless" and (s.get("state") or s.get("status")) == "success"
for s in (items or [])
)
with open(os.environ["GITHUB_OUTPUT"], "a") as f:
f.write("run=%s\n" % ("false" if done else "true"))
print("commit already passed ci/headless -> skip" if done else "no prior pass -> run")
PY
test:
name: Lint & headless tests
runs-on: ubuntu-latest # must match a label your act_runner registered with
needs: guard
if: ${{ needs.guard.outputs.run == 'true' }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install Godot ${{ env.GODOT_VERSION }}
run: |
set -eux
url="${GODOT_URL:-https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}/Godot_v${GODOT_VERSION}_linux.x86_64.zip}"
curl -fL "$url" -o /tmp/godot.zip
unzip -o /tmp/godot.zip -d /tmp/godot
install -m 755 /tmp/godot/Godot_v*_linux.x86_64 /usr/local/bin/godot
godot --version
- name: Install gdlint (gdtoolkit)
# A venv sidesteps PEP-668 "externally managed" pip on recent runner images; putting its bin on
# GITHUB_PATH lets run_tests.sh call bare `gdlint` in later steps.
run: |
set -eux
python3 -m venv /tmp/venv
/tmp/venv/bin/pip install "gdtoolkit==4.*"
echo "/tmp/venv/bin" >> "$GITHUB_PATH"
# A cold .godot cache (CI always starts cold) needs two import passes: the first imports base
# assets, the second resolves scenes that depend on them (the .fbx/.glb -> .scn imports). One pass
# leaves those unresolved and the headless tests fail to load them. Warnings exit non-zero.
- name: Import resources
run: |
godot --headless --import || true
godot --headless --import || true
- name: gdlint
run: gdlint actors systems ui props levels tests
- name: Headless tests
env:
GODOT: godot
run: bash run_tests.sh --no-gameplay
# Stamp the commit so the daily guard recognizes it as already tested. Best-effort: a fork PR whose
# token can't write statuses just skips this (the build still passes).
- name: Mark commit as tested
if: success()
env:
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
run: |
api="${{ github.api_url }}"; [ -n "$api" ] || api="${{ github.server_url }}/api/v1"
curl -sfL -X POST -H "Authorization: token ${GITEA_TOKEN}" -H "Content-Type: application/json" \
"$api/repos/${{ github.repository }}/statuses/${{ github.sha }}" \
-d '{"context":"ci/headless","state":"success","description":"headless suite green"}' \
>/dev/null || echo "could not post commit status (token lacks statuses:write?)"
- name: Upload test output on failure
if: failure()
uses: actions/upload-artifact@v4
with:
name: test-output
path: tests/output/
if-no-files-found: ignore
-52
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@@ -1,52 +0,0 @@
name: CI
on:
push:
pull_request:
jobs:
test:
name: Lint & headless tests
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
# Mirror the local toolchain (godot --version → 4.7.beta). If this exact tag is not published,
# pin it to the 4.7 beta the team actually runs; setup-godot maps this to a Godot release tag.
- name: Install Godot 4.7
uses: chickensoft-games/setup-godot@v2
with:
version: 4.7.0-beta
use-dotnet: false
include-templates: false
- name: Set up Python
uses: actions/setup-python@v5
with:
python-version: "3.12"
- name: Install gdlint (gdtoolkit)
run: pip install "gdtoolkit==4.*"
# First run imports assets and builds the .godot cache (gitignored), so the headless tests can
# actually load the .glb/.png resources they instance. Import can exit non-zero on warnings.
- name: Import resources
run: godot --headless --import
continue-on-error: true
- name: gdlint
run: gdlint *.gd levels/*.gd tests/*.gd
- name: Headless tests
env:
GODOT: godot
run: bash run_tests.sh --no-gameplay
- name: Upload test output on failure
if: failure()
uses: actions/upload-artifact@v4
with:
name: test-output
path: tests/output/
if-no-files-found: ignore
+15 -15
View File
@@ -44,7 +44,7 @@ tracks/5/enabled = true
tracks/5/path = NodePath("bear-rig/Skeleton3D:spine_03") tracks/5/path = NodePath("bear-rig/Skeleton3D:spine_03")
tracks/5/interp = 1 tracks/5/interp = 1
tracks/5/loop_wrap = true tracks/5/loop_wrap = true
tracks/5/keys = PackedFloat32Array(0, 1, 0.3487565, 0.010761847, 0.013076123, 0.93706036, 0.033333335, 1, 0.3487565, 0.010761847, 0.013076123, 0.93706036, 0.06666667, 1, 0.34739837, 0.010640874, 0.012865555, 0.937569, 0.1, 1, 0.34342438, 0.010298583, 0.012250164, 0.93904406, 0.13333334, 1, 0.33679977, 0.009765616, 0.011245533, 0.9414585, 0.16666667, 1, 0.32723516, 0.009073886, 0.009871077, 0.9448478, 0.2, 1, 0.31410977, 0.008259347, 0.008171102, 0.9493156, 0.23333333, 1, 0.29632375, 0.007366229, 0.006248478, 0.9550387, 0.26666668, 1, 0.27202228, 0.006454405, 0.004325665, 0.9622596, 0.3, 1, 0.23818095, 0.0056128, 0.0028617843, 0.97120035, 0.33333334, 1, 0.19017811, 0.0049811015, 0.0027669084, 0.98173314, 0.36666667, 1, 0.12227168, 0.0047727735, 0.0057029966, 0.99246883, 0.4, 1, 0.032080673, 0.005243737, 0.014087694, 0.9993723, 0.43333334, 1, -0.068199, 0.006492123, 0.02963507, 0.9972104, 0.46666667, 1, -0.14797269, 0.008203567, 0.050588712, 0.9876627, 0.5, 1, -0.17959161, 0.009801357, 0.071736336, 0.98107326, 0.53333336, 1, 0.031334575, 0.009480959, 0.049544077, 0.99823534, 0.56666666, 1, 0.16264248, 0.014090707, 0.020182934, 0.9863781, 0.6, 1, 0.2222286, 0.02218918, 0.0032775402, 0.9747366, 0.6333333, 1, 0.25502568, 0.029954743, -0.004254157, 0.9664608, 0.6666667, 1, 0.29010016, -0.006990843, 0.029360104, 0.9565203, 0.7, 1, 0.34281576, -0.10788043, 0.10103916, 0.9277016, 0.73333335, 1, 0.38066792, -0.20723633, 0.15080725, 0.8884831, 0.76666665, 1, 0.39825898, -0.24571602, 0.1584154, 0.8694354, 0.8, 1, 0.41462094, -0.21731465, 0.13431674, 0.8733973, 0.8333333, 1, 0.44166204, -0.14592938, 0.09412001, 0.8802163, 0.8666667, 1, 0.4785642, -0.049476456, 0.06509934, 0.87423706, 0.9, 1, 0.492976, 0.044486392, 0.06896729, 0.86616343, 0.93333334, 1, 0.42997664, 0.09912007, 0.068678975, 0.89475054, 0.96666664, 1, 0.34226057, 0.112761326, 0.032897763, 0.93223405, 1, 1, 0.26634508, 0.11737697, -0.0068510114, 0.9566797, 1.0333333, 1, 0.1430557, 0.10666255, -0.052889097, 0.98252785, 1.0666667, 1, 0.022281043, 0.10909672, -0.07433551, 0.9909973, 1.1, 1, -0.07991896, 0.07178985, 0.05895679, 0.9924633, 1.1333333, 1, -0.012622904, 0.09040219, -0.06517018, 0.9936906, 1.1666666, 1, -0.0061673806, 0.0842336, -0.058651924, 0.99469936, 1.2, 1, -0.028936852, 0.073691934, -0.01598929, 0.996733, 1.2333333, 1, -0.03903602, 0.06793305, 0.011139954, 0.99686366, 1.2666667, 1, -0.03579037, 0.06775294, 0.010821733, 0.9970013, 1.3, 1, -0.03467982, 0.06765417, 0.009367278, 0.99706197, 1.3333334, 1, -0.035342842, 0.06762282, 0.0069588358, 0.99706054, 1.3666667, 1, -0.03746448, 0.06764659, 0.0037738497, 0.99699855, 1.4, 1, -0.04072061, 0.06771306, 1.9133073e-05, 0.99687356, 1.4333333, 1, -0.04473062, 0.06780873, -0.0040404736, 0.99668694, 1.4666667, 1, -0.049013577, 0.06791779, -0.008054564, 0.99645376, 1.5, 1, -0.052969184, 0.0680217, -0.0115784295, 0.99620944, 1.5333333, 1, -0.055890094, 0.06809994, -0.014089717, 0.99601215, 1.5666667, 1, -0.057023842, 0.068130806, -0.015040698, 0.9959319) tracks/5/keys = PackedFloat32Array(0, 1, 0.3487565, 0.010761847, 0.013076123, 0.93706036, 0.033333335, 1, 0.3487565, 0.010761847, 0.013076123, 0.93706036, 0.06666667, 1, 0.34739837, 0.010640874, 0.012865555, 0.937569, 0.1, 1, 0.34342438, 0.010298583, 0.012250164, 0.93904406, 0.13333334, 1, 0.33679977, 0.009765616, 0.011245533, 0.9414585, 0.16666667, 1, 0.32723516, 0.009073886, 0.009871077, 0.9448478, 0.2, 1, 0.31410977, 0.008259347, 0.008171102, 0.9493156, 0.23333333, 1, 0.29632375, 0.007366229, 0.006248478, 0.9550387, 0.26666668, 1, 0.27202228, 0.006454405, 0.004325665, 0.9622596, 0.3, 1, 0.23818095, 0.0056128, 0.0028617843, 0.97120035, 0.33333334, 1, 0.19017811, 0.0049811015, 0.0027669084, 0.98173314, 0.36666667, 1, 0.12227168, 0.0047727735, 0.0057029966, 0.99246883, 0.4, 1, 0.032080673, 0.005243737, 0.014087694, 0.9993723, 0.43333334, 1, -0.068199, 0.0064921235, 0.029635072, 0.99721044, 0.46666667, 1, -0.14797269, 0.008203567, 0.050588712, 0.9876627, 0.5, 1, -0.17959161, 0.009801357, 0.071736336, 0.98107326, 0.53333336, 1, 0.031334575, 0.009480959, 0.049544077, 0.99823534, 0.56666666, 1, 0.16264248, 0.014090707, 0.020182934, 0.9863781, 0.6, 1, 0.2222286, 0.02218918, 0.0032775402, 0.9747366, 0.6333333, 1, 0.25502568, 0.029954743, -0.004254157, 0.9664608, 0.6666667, 1, 0.29010016, -0.006990843, 0.029360104, 0.9565203, 0.7, 1, 0.34281576, -0.10788043, 0.10103916, 0.9277016, 0.73333335, 1, 0.38066792, -0.20723633, 0.15080725, 0.8884831, 0.76666665, 1, 0.39825898, -0.24571602, 0.1584154, 0.8694354, 0.8, 1, 0.41462094, -0.21731465, 0.13431674, 0.8733973, 0.8333333, 1, 0.44166204, -0.14592938, 0.09412001, 0.8802163, 0.8666667, 1, 0.4785642, -0.049476456, 0.06509934, 0.87423706, 0.9, 1, 0.492976, 0.044486392, 0.06896729, 0.86616343, 0.93333334, 1, 0.42997664, 0.09912007, 0.068678975, 0.89475054, 0.96666664, 1, 0.34226057, 0.112761326, 0.032897763, 0.93223405, 1, 1, 0.26634508, 0.11737697, -0.0068510114, 0.9566797, 1.0333333, 1, 0.1430557, 0.10666255, -0.052889097, 0.98252785, 1.0666667, 1, 0.022281043, 0.10909672, -0.07433551, 0.9909973, 1.1, 1, -0.07991896, 0.07178985, 0.05895679, 0.9924633, 1.1333333, 1, -0.012622904, 0.09040219, -0.06517018, 0.9936906, 1.1666666, 1, -0.0061673806, 0.0842336, -0.058651924, 0.99469936, 1.2, 1, -0.028936852, 0.073691934, -0.01598929, 0.996733, 1.2333333, 1, -0.03903602, 0.06793305, 0.011139954, 0.99686366, 1.2666667, 1, -0.03579037, 0.06775294, 0.010821733, 0.9970013, 1.3, 1, -0.03467982, 0.06765417, 0.009367278, 0.99706197, 1.3333334, 1, -0.035342842, 0.06762282, 0.0069588358, 0.99706054, 1.3666667, 1, -0.03746448, 0.06764659, 0.0037738497, 0.99699855, 1.4, 1, -0.04072061, 0.06771306, 1.9133073e-05, 0.99687356, 1.4333333, 1, -0.04473062, 0.06780873, -0.0040404736, 0.99668694, 1.4666667, 1, -0.049013577, 0.06791779, -0.008054564, 0.99645376, 1.5, 1, -0.052969184, 0.0680217, -0.0115784295, 0.99620944, 1.5333333, 1, -0.055890094, 0.06809994, -0.014089717, 0.99601215, 1.5666667, 1, -0.057023842, 0.068130806, -0.015040698, 0.9959319)
tracks/6/type = "rotation_3d" tracks/6/type = "rotation_3d"
tracks/6/imported = true tracks/6/imported = true
tracks/6/enabled = true tracks/6/enabled = true
@@ -121,7 +121,7 @@ tracks/16/enabled = true
tracks/16/path = NodePath("bear-rig/Skeleton3D:thigh_l") tracks/16/path = NodePath("bear-rig/Skeleton3D:thigh_l")
tracks/16/interp = 1 tracks/16/interp = 1
tracks/16/loop_wrap = true tracks/16/loop_wrap = true
tracks/16/keys = PackedFloat32Array(0, 1, 0.99571455, -0.032195, 0.031220285, 0.08087851, 0.033333335, 1, 0.99571455, -0.032195, 0.031220285, 0.08087851, 0.06666667, 1, 0.9952986, -0.03333698, 0.032327656, 0.084995694, 0.1, 1, 0.994, -0.036578763, 0.035471193, 0.0967877, 0.13333334, 1, 0.99160385, -0.04149147, 0.040234946, 0.11567826, 0.16666667, 1, 0.9877413, -0.04753815, 0.04609836, 0.14135852, 0.2, 1, 0.9819045, -0.054151487, 0.052511204, 0.1737061, 0.23333333, 1, 0.9734458, -0.060812198, 0.05897001, 0.21266831, 0.26666668, 1, 0.96159613, -0.06709492, 0.06506224, 0.25806603, 0.3, 1, 0.94557095, -0.07273376, 0.07053011, 0.30924258, 0.33333334, 1, 0.9248602, -0.077695444, 0.075341314, 0.364583, 0.36666667, 1, 0.89973676, -0.08226485, 0.07977213, 0.4211208, 0.4, 1, 0.8717461, -0.087115414, 0.084475614, 0.4746931, 0.43333334, 1, 0.84369874, -0.09327861, 0.09045189, 0.52085507, 0.46666667, 1, 0.81890947, -0.102019295, 0.09892765, 0.556051, 0.5, 1, 0.8001434, -0.11466226, 0.111187406, 0.5781526, 0.53333336, 1, 0.8646746, -0.1678407, 0.16275434, 0.44461027, 0.56666666, 1, 0.9088808, -0.23357393, 0.22649544, 0.26091915, 0.6, 1, 0.9293312, -0.2650681, 0.2570354, 0.003913332, 0.6333333, 1, 0.964073, -0.18995436, 0.18419819, 0.023488753, 0.6666667, 1, -0.9596205, 0.20192297, -0.195804, 0.0040541287, 0.7, 1, -0.95529974, 0.2112796, -0.20487705, 0.028084805, 0.73333335, 1, -0.95219505, 0.21627867, -0.20972468, 0.05063491, 0.76666665, 1, -0.9512667, 0.21495749, -0.2084429, 0.073732875, 0.8, 1, -0.95323414, 0.20495848, -0.19874702, 0.099178135, 0.8333333, 1, -0.9583363, 0.18326518, -0.17771114, 0.12815751, 0.8666667, 1, -0.9658752, 0.14591244, -0.1414907, 0.16054603, 0.9, 1, -0.9733938, 0.08791718, -0.08525312, 0.19366732, 0.93333334, 1, -0.97540224, 0.00406227, -0.0039396933, 0.22035982, 0.96666664, 1, -0.962162, -0.10823379, 0.1049525, 0.2269685, 1, 1, -0.92072743, -0.24299091, 0.23562504, 0.19415787, 1.0333333, 1, 0.84189916, 0.40160128, -0.35532597, 0.060544845, 1.0666667, 1, 0.84103656, 0.40152898, -0.35751745, 0.06011069, 1.1, 1, 0.8499309, 0.38813624, -0.3553203, 0.026747024, 1.1333333, 1, -0.85581505, -0.374943, 0.35632, 0.0058618006, 1.1666666, 1, -0.8573967, -0.36919567, 0.358005, 0.019946883, 1.5666667, 1, -0.8573967, -0.36919567, 0.358005, 0.019946883) tracks/16/keys = PackedFloat32Array(0, 1, 0.99571455, -0.032195, 0.031220285, 0.08087851, 0.033333335, 1, 0.99571455, -0.032195, 0.031220285, 0.08087851, 0.06666667, 1, 0.9952986, -0.03333698, 0.032327656, 0.084995694, 0.1, 1, 0.994, -0.036578763, 0.035471193, 0.0967877, 0.13333334, 1, 0.99160385, -0.04149147, 0.040234946, 0.11567826, 0.16666667, 1, 0.9877413, -0.04753815, 0.04609836, 0.14135852, 0.2, 1, 0.9819045, -0.054151487, 0.052511204, 0.1737061, 0.23333333, 1, 0.9734458, -0.060812198, 0.05897001, 0.21266831, 0.26666668, 1, 0.96159613, -0.06709492, 0.06506224, 0.25806603, 0.3, 1, 0.94557095, -0.07273376, 0.07053011, 0.30924258, 0.33333334, 1, 0.9248602, -0.077695444, 0.075341314, 0.364583, 0.36666667, 1, 0.89973676, -0.08226485, 0.07977213, 0.4211208, 0.4, 1, 0.8717461, -0.087115414, 0.084475614, 0.4746931, 0.43333334, 1, 0.84369874, -0.09327861, 0.09045189, 0.52085507, 0.46666667, 1, 0.81890947, -0.102019295, 0.09892765, 0.556051, 0.5, 1, 0.8001435, -0.11466227, 0.11118741, 0.5781526, 0.53333336, 1, 0.8646746, -0.1678407, 0.16275434, 0.44461027, 0.56666666, 1, 0.9088808, -0.23357393, 0.22649544, 0.26091915, 0.6, 1, 0.9293312, -0.2650681, 0.2570354, 0.003913332, 0.6333333, 1, 0.964073, -0.18995436, 0.18419819, 0.023488753, 0.6666667, 1, -0.9596205, 0.20192297, -0.195804, 0.0040541287, 0.7, 1, -0.95529974, 0.2112796, -0.20487705, 0.028084805, 0.73333335, 1, -0.95219505, 0.21627867, -0.20972468, 0.05063491, 0.76666665, 1, -0.9512667, 0.21495749, -0.2084429, 0.073732875, 0.8, 1, -0.95323414, 0.20495848, -0.19874702, 0.099178135, 0.8333333, 1, -0.9583363, 0.18326518, -0.17771114, 0.12815751, 0.8666667, 1, -0.9658752, 0.14591244, -0.1414907, 0.16054603, 0.9, 1, -0.9733938, 0.08791718, -0.08525312, 0.19366732, 0.93333334, 1, -0.97540224, 0.00406227, -0.0039396933, 0.22035982, 0.96666664, 1, -0.962162, -0.10823379, 0.1049525, 0.2269685, 1, 1, -0.92072743, -0.24299091, 0.23562504, 0.19415787, 1.0333333, 1, 0.84189916, 0.40160128, -0.35532597, 0.060544845, 1.0666667, 1, 0.84103656, 0.40152898, -0.35751745, 0.06011069, 1.1, 1, 0.8499309, 0.38813624, -0.3553203, 0.026747024, 1.1333333, 1, -0.85581505, -0.374943, 0.35632, 0.0058618006, 1.1666666, 1, -0.8573967, -0.36919567, 0.358005, 0.019946883, 1.5666667, 1, -0.8573967, -0.36919567, 0.358005, 0.019946883)
tracks/17/type = "rotation_3d" tracks/17/type = "rotation_3d"
tracks/17/imported = true tracks/17/imported = true
tracks/17/enabled = true tracks/17/enabled = true
@@ -170,7 +170,7 @@ tracks/23/enabled = true
tracks/23/path = NodePath("bear-rig/Skeleton3D:foot_r") tracks/23/path = NodePath("bear-rig/Skeleton3D:foot_r")
tracks/23/interp = 1 tracks/23/interp = 1
tracks/23/loop_wrap = true tracks/23/loop_wrap = true
tracks/23/keys = PackedFloat32Array(0, 1, -0.7732739, -0.06955802, 0.0075612725, 0.6302, 0.033333335, 1, -0.7732739, -0.06955802, 0.0075612725, 0.6302, 0.06666667, 1, -0.7723835, -0.07040008, 0.008119042, 0.6311906, 0.1, 1, -0.7693974, -0.07288694, 0.009654166, 0.63452506, 0.13333334, 1, -0.76324385, -0.0769339, 0.011997366, 0.6414017, 0.16666667, 1, -0.75207686, -0.08244646, 0.014997363, 0.6537264, 0.2, 1, -0.73316896, -0.08932714, 0.018471908, 0.67390114, 0.23333333, 1, -0.70287186, -0.09742073, 0.02215565, 0.70426524, 0.26666668, 1, -0.65714216, -0.10643063, 0.025636218, 0.74577445, 0.3, 1, -0.59358174, -0.11588001, 0.028345808, 0.7958826, 0.33333334, 1, -0.51493543, -0.12534589, 0.029726023, 0.8474941, 0.36666667, 1, -0.4305655, -0.13493016, 0.029498871, 0.89192885, 0.4, 1, -0.3524754, -0.14545138, 0.027672287, 0.92403424, 0.43333334, 1, -0.28984818, -0.15816408, 0.02425124, 0.94360167, 0.46666667, 1, -0.24761437, -0.17446329, 0.019042363, 0.95283115, 0.5, 1, -0.22821033, -0.19586086, 0.011658472, 0.9536365, 0.53333336, 1, -0.39879602, -0.27981758, 0.002843761, 0.8733016, 0.56666666, 1, -0.50096625, -0.33793736, -0.03432354, 0.79602325, 0.6, 1, -0.1875742, -0.23089764, -0.28420404, 0.91144407, 0.6333333, 1, -0.19587904, -0.097622596, -0.3742561, 0.9011291, 0.6666667, 1, -0.12331794, -0.096949875, -0.3727759, 0.91456634, 0.7, 1, -0.044700794, -0.094490595, -0.36768836, 0.9240556, 0.73333335, 1, 0.034893434, -0.0891191, -0.3562161, 0.92948925, 0.76666665, 1, 0.11039535, -0.07985135, -0.3360946, 0.9319212, 0.8, 1, 0.1771862, -0.06577085, -0.30536142, 0.93329185, 0.8333333, 1, 0.23117556, -0.045880765, -0.2619368, 0.93586427, 0.8666667, 1, 0.26838228, -0.018934133, -0.20311338, 0.94146556, 0.9, 1, 0.28409693, 0.01663824, -0.12520638, 0.95043963, 0.93333334, 1, 0.10956869, 0.039245192, -0.012634991, 0.9931238, 0.96666664, 1, -0.24566098, 0.034499884, 0.1098863, 0.9624892, 1, 1, -0.41318572, 0.026155725, 0.15709722, 0.89661247, 1.0333333, 1, -0.41245854, 0.027677698, 0.15617184, 0.89706314, 1.0666667, 1, -0.41213065, 0.028529087, 0.15577807, 0.8972556, 1.1, 1, -0.41260603, 0.026764015, 0.15656194, 0.8969551, 1.1333333, 1, -0.4132478, 0.026172854, 0.15713723, 0.89657634, 1.5666667, 1, -0.4131856, 0.02615578, 0.15709716, 0.8966125) tracks/23/keys = PackedFloat32Array(0, 1, -0.7732739, -0.06955802, 0.0075612725, 0.6302, 0.033333335, 1, -0.7732739, -0.06955802, 0.0075612725, 0.6302, 0.06666667, 1, -0.7723835, -0.07040008, 0.008119042, 0.6311906, 0.1, 1, -0.7693974, -0.07288694, 0.009654166, 0.63452506, 0.13333334, 1, -0.76324385, -0.0769339, 0.011997366, 0.6414017, 0.16666667, 1, -0.75207686, -0.08244646, 0.014997363, 0.6537264, 0.2, 1, -0.73316896, -0.08932714, 0.018471908, 0.67390114, 0.23333333, 1, -0.70287186, -0.09742073, 0.02215565, 0.70426524, 0.26666668, 1, -0.65714216, -0.10643063, 0.025636218, 0.74577445, 0.3, 1, -0.59358174, -0.11588001, 0.028345808, 0.7958826, 0.33333334, 1, -0.51493543, -0.12534589, 0.029726023, 0.8474941, 0.36666667, 1, -0.4305655, -0.13493016, 0.029498871, 0.89192885, 0.4, 1, -0.3524754, -0.14545138, 0.027672287, 0.92403424, 0.43333334, 1, -0.28984818, -0.15816408, 0.02425124, 0.94360167, 0.46666667, 1, -0.24761437, -0.17446329, 0.019042363, 0.95283115, 0.5, 1, -0.22821033, -0.19586086, 0.011658472, 0.9536365, 0.53333336, 1, -0.39879602, -0.27981758, 0.002843761, 0.8733016, 0.56666666, 1, -0.50096625, -0.33793736, -0.03432354, 0.79602325, 0.6, 1, -0.1875742, -0.23089764, -0.28420404, 0.91144407, 0.6333333, 1, -0.19587903, -0.09762259, -0.37425607, 0.90112907, 0.6666667, 1, -0.12331794, -0.096949875, -0.3727759, 0.91456634, 0.7, 1, -0.044700794, -0.094490595, -0.36768836, 0.9240556, 0.73333335, 1, 0.034893434, -0.0891191, -0.3562161, 0.92948925, 0.76666665, 1, 0.11039535, -0.07985135, -0.3360946, 0.9319212, 0.8, 1, 0.1771862, -0.06577085, -0.30536142, 0.93329185, 0.8333333, 1, 0.23117556, -0.045880765, -0.2619368, 0.93586427, 0.8666667, 1, 0.26838228, -0.018934133, -0.20311338, 0.94146556, 0.9, 1, 0.28409693, 0.01663824, -0.12520638, 0.95043963, 0.93333334, 1, 0.10956869, 0.039245192, -0.012634991, 0.9931238, 0.96666664, 1, -0.24566098, 0.034499884, 0.1098863, 0.9624892, 1, 1, -0.41318572, 0.026155725, 0.15709722, 0.89661247, 1.0333333, 1, -0.41245854, 0.027677698, 0.15617184, 0.89706314, 1.0666667, 1, -0.41213065, 0.028529087, 0.15577807, 0.8972556, 1.1, 1, -0.41260603, 0.026764015, 0.15656194, 0.8969551, 1.1333333, 1, -0.4132478, 0.026172854, 0.15713723, 0.89657634, 1.5666667, 1, -0.4131856, 0.02615578, 0.15709716, 0.8966125)
tracks/24/type = "scale_3d" tracks/24/type = "scale_3d"
tracks/24/imported = true tracks/24/imported = true
tracks/24/enabled = true tracks/24/enabled = true
@@ -205,7 +205,7 @@ tracks/28/enabled = true
tracks/28/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.L") tracks/28/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.L")
tracks/28/interp = 1 tracks/28/interp = 1
tracks/28/loop_wrap = true tracks/28/loop_wrap = true
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tracks/29/type = "scale_3d" tracks/29/type = "scale_3d"
tracks/29/imported = true tracks/29/imported = true
tracks/29/enabled = true tracks/29/enabled = true
@@ -226,7 +226,7 @@ tracks/31/enabled = true
tracks/31/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.R") tracks/31/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.R")
tracks/31/interp = 1 tracks/31/interp = 1
tracks/31/loop_wrap = true tracks/31/loop_wrap = true
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tracks/32/type = "scale_3d" tracks/32/type = "scale_3d"
tracks/32/imported = true tracks/32/imported = true
tracks/32/enabled = true tracks/32/enabled = true
@@ -247,7 +247,7 @@ tracks/34/enabled = true
tracks/34/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.L") tracks/34/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.L")
tracks/34/interp = 1 tracks/34/interp = 1
tracks/34/loop_wrap = true tracks/34/loop_wrap = true
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tracks/35/type = "scale_3d" tracks/35/type = "scale_3d"
tracks/35/imported = true tracks/35/imported = true
tracks/35/enabled = true tracks/35/enabled = true
@@ -268,7 +268,7 @@ tracks/37/enabled = true
tracks/37/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.R") tracks/37/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.R")
tracks/37/interp = 1 tracks/37/interp = 1
tracks/37/loop_wrap = true tracks/37/loop_wrap = true
tracks/37/keys = PackedFloat32Array(0, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.033333335, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.06666667, 1, 0.7758659, 0.010057343, -0.010057512, 0.6307375, 0.1, 1, 0.77364695, 0.009197893, -0.00919806, 0.6334835, 0.13333334, 1, 0.770287, 0.007925121, -0.00792529, 0.6375989, 0.16666667, 1, 0.7661671, 0.006338847, -0.006339015, 0.6425789, 0.2, 1, 0.76191735, 0.0044891043, -0.004489272, 0.64764315, 0.23333333, 1, 0.758721, 0.00231176, -0.0023119284, 0.6514076, 0.26666668, 1, 0.7587824, -0.00047892655, 0.00047875848, 0.651344, 0.3, 1, 0.7654825, -0.004469331, 0.004469163, 0.6434257, 0.33333334, 1, 0.7817852, -0.010280382, 0.010280214, 0.62337834, 0.36666667, 1, 0.8064038, -0.017714407, 0.017714242, 0.5908344, 0.4, 1, 0.83272725, -0.025184276, 0.025184112, 0.5525367, 0.43333334, 1, 0.85410863, -0.030568864, 0.0305687, 0.5182949, 0.46666667, 1, 0.86797345, -0.03230859, 0.03230843, 0.49450427, 0.5, 1, 0.87444043, -0.029329775, 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tracks/38/type = "scale_3d" tracks/38/type = "scale_3d"
tracks/38/imported = true tracks/38/imported = true
tracks/38/enabled = true tracks/38/enabled = true
@@ -289,7 +289,7 @@ tracks/40/enabled = true
tracks/40/path = NodePath("bear-rig/Skeleton3D:torso") tracks/40/path = NodePath("bear-rig/Skeleton3D:torso")
tracks/40/interp = 1 tracks/40/interp = 1
tracks/40/loop_wrap = true tracks/40/loop_wrap = true
tracks/40/keys = PackedFloat32Array(0, 1, -0.7183768, 0.04937226, -0.02237074, 0.69353926, 0.033333335, 1, -0.7183768, 0.04937226, -0.02237074, 0.69353926, 0.06666667, 1, -0.7185106, 0.048918597, -0.023320979, 0.69340146, 0.1, 1, -0.7188808, 0.047647826, -0.025981883, 0.69301164, 0.13333334, 1, -0.71943694, 0.045695, -0.030068789, 0.6924004, 0.16666667, 1, -0.7201263, 0.043195076, -0.035296824, 0.6915971, 0.2, 1, -0.720897, 0.040283345, -0.041380484, 0.69063187, 0.23333333, 1, -0.72170156, 0.03709581, -0.048033684, 0.68953866, 0.3, 1, -0.7232488, 0.03044021, -0.061902907, 0.68713367, 0.33333334, 1, -0.7239279, 0.02724681, -0.06854657, 0.68592083, 0.36666667, 1, -0.7245129, 0.024326416, -0.0746161, 0.68477863, 0.4, 1, -0.72498834, 0.02181648, -0.07982786, 0.68377155, 0.43333334, 1, -0.72534233, 0.019854205, -0.08389941, 0.68296796, 0.46666667, 1, -0.72556466, 0.018576523, -0.08654904, 0.6824369, 0.5, 1, -0.7256424, 0.018120233, -0.08749503, 0.6822459, 0.53333336, 1, -0.7252842, 0.020761415, -0.07998388, 0.6834723, 0.56666666, 1, -0.720595, 0.026996668, -0.062261544, 0.6900272, 0.6, 1, -0.7060118, 0.03428292, -0.041553672, 0.70614827, 0.6333333, 1, -0.67562443, 0.04002653, -0.02516304, 0.73572844, 0.6666667, 1, -0.6223246, 0.042424094, -0.018146072, 0.7813982, 0.7, 1, -0.5525044, 0.043423135, -0.016387666, 0.8322168, 0.73333335, 1, -0.4815058, 0.04615444, -0.013565266, 0.8751218, 0.76666665, 1, -0.42512316, 0.054099046, -0.0033711267, 0.90351105, 0.8, 1, -0.39204106, 0.13996841, 0.034112547, 0.9085973, 0.8333333, 1, -0.36289605, 0.31576106, 0.10266313, 0.8706674, 0.8666667, 1, -0.32324573, 0.47510767, 0.17742257, 0.79894066, 0.9, 1, -0.28081572, 0.53760934, 0.2412428, 0.75757563, 0.93333334, 1, -0.23741859, 0.53099567, 0.28714764, 0.76106656, 0.96666664, 1, -0.1991771, 0.5201694, 0.3121423, 0.769623, 1, 1, -0.1826917, 0.5144611, 0.3197186, 0.7744247, 1.0333333, 1, -0.28081572, 0.53760934, 0.24124278, 0.7575756, 1.5666667, 1, -0.28081572, 0.53760934, 0.24124278, 0.7575756) tracks/40/keys = PackedFloat32Array(0, 1, -0.7183768, 0.04937226, -0.02237074, 0.69353926, 0.033333335, 1, -0.7183768, 0.04937226, -0.02237074, 0.69353926, 0.06666667, 1, -0.7185106, 0.048918597, -0.023320979, 0.69340146, 0.1, 1, -0.7188808, 0.047647826, -0.025981883, 0.69301164, 0.13333334, 1, -0.71943694, 0.045695, -0.030068789, 0.6924004, 0.16666667, 1, -0.7201263, 0.043195076, -0.035296824, 0.6915971, 0.2, 1, -0.720897, 0.040283345, -0.041380484, 0.69063187, 0.23333333, 1, -0.72170156, 0.03709581, -0.048033684, 0.68953866, 0.3, 1, -0.7232488, 0.03044021, -0.061902907, 0.68713367, 0.33333334, 1, -0.7239279, 0.02724681, -0.06854657, 0.68592083, 0.36666667, 1, -0.7245129, 0.024326416, -0.0746161, 0.68477863, 0.4, 1, -0.72498834, 0.02181648, -0.07982786, 0.68377155, 0.43333334, 1, -0.72534233, 0.019854205, -0.08389941, 0.68296796, 0.46666667, 1, -0.72556466, 0.018576523, -0.08654904, 0.6824369, 0.5, 1, -0.7256424, 0.018120233, -0.08749503, 0.6822459, 0.53333336, 1, -0.7252842, 0.020761415, -0.07998388, 0.6834723, 0.56666666, 1, -0.720595, 0.026996668, -0.062261544, 0.6900272, 0.6, 1, -0.7060118, 0.03428292, -0.041553672, 0.70614827, 0.6333333, 1, -0.67562443, 0.04002653, -0.02516304, 0.73572844, 0.6666667, 1, -0.6223246, 0.042424094, -0.018146072, 0.7813982, 0.7, 1, -0.5525044, 0.043423135, -0.016387666, 0.83221686, 0.73333335, 1, -0.4815058, 0.04615444, -0.013565266, 0.8751218, 0.76666665, 1, -0.42512316, 0.054099046, -0.0033711267, 0.90351105, 0.8, 1, -0.39204106, 0.13996841, 0.034112547, 0.9085973, 0.8333333, 1, -0.36289605, 0.31576106, 0.10266313, 0.8706674, 0.8666667, 1, -0.32324573, 0.47510767, 0.17742257, 0.79894066, 0.9, 1, -0.28081572, 0.53760934, 0.2412428, 0.75757563, 0.93333334, 1, -0.23741859, 0.53099567, 0.28714764, 0.76106656, 0.96666664, 1, -0.1991771, 0.5201694, 0.3121423, 0.769623, 1, 1, -0.1826917, 0.5144611, 0.3197186, 0.7744247, 1.0333333, 1, -0.28081572, 0.53760934, 0.24124278, 0.7575756, 1.5666667, 1, -0.28081572, 0.53760934, 0.24124278, 0.7575756)
tracks/41/type = "scale_3d" tracks/41/type = "scale_3d"
tracks/41/imported = true tracks/41/imported = true
tracks/41/enabled = true tracks/41/enabled = true
@@ -331,7 +331,7 @@ tracks/46/enabled = true
tracks/46/path = NodePath("bear-rig/Skeleton3D:chest") tracks/46/path = NodePath("bear-rig/Skeleton3D:chest")
tracks/46/interp = 1 tracks/46/interp = 1
tracks/46/loop_wrap = true tracks/46/loop_wrap = true
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tracks/47/type = "scale_3d" tracks/47/type = "scale_3d"
tracks/47/imported = true tracks/47/imported = true
tracks/47/enabled = true tracks/47/enabled = true
@@ -450,7 +450,7 @@ tracks/63/enabled = true
tracks/63/path = NodePath("bear-rig/Skeleton3D:MCH-shin_tweak.L.001") tracks/63/path = NodePath("bear-rig/Skeleton3D:MCH-shin_tweak.L.001")
tracks/63/interp = 1 tracks/63/interp = 1
tracks/63/loop_wrap = true tracks/63/loop_wrap = true
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tracks/64/type = "scale_3d" tracks/64/type = "scale_3d"
tracks/64/imported = true tracks/64/imported = true
tracks/64/enabled = true tracks/64/enabled = true
@@ -492,7 +492,7 @@ tracks/69/enabled = true
tracks/69/path = NodePath("bear-rig/Skeleton3D:ORG-thigh.R") tracks/69/path = NodePath("bear-rig/Skeleton3D:ORG-thigh.R")
tracks/69/interp = 1 tracks/69/interp = 1
tracks/69/loop_wrap = true tracks/69/loop_wrap = true
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tracks/70/type = "scale_3d" tracks/70/type = "scale_3d"
tracks/70/imported = true tracks/70/imported = true
tracks/70/enabled = true tracks/70/enabled = true
@@ -968,7 +968,7 @@ tracks/137/enabled = true
tracks/137/path = NodePath("bear-rig/Skeleton3D:ORG-spine.005") tracks/137/path = NodePath("bear-rig/Skeleton3D:ORG-spine.005")
tracks/137/interp = 1 tracks/137/interp = 1
tracks/137/loop_wrap = true tracks/137/loop_wrap = true
tracks/137/keys = PackedFloat32Array(0, 1, 0.44179797, 0.019521968, -0.051601887, 0.8954165, 0.033333335, 1, 0.44179797, 0.019521968, -0.051601887, 0.8954165, 0.06666667, 1, 0.4387489, 0.018258194, -0.05141648, 0.89695174, 0.1, 1, 0.43004486, 0.014769855, -0.05080653, 0.9012558, 0.13333334, 1, 0.41630515, 0.009532864, -0.049598027, 0.9078211, 0.16666667, 1, 0.39814097, 0.0030418113, -0.047560364, 0.9160854, 0.2, 1, 0.37620464, -0.004203059, -0.044481896, 0.92545867, 0.23333333, 1, 0.35121816, -0.011711375, -0.040232755, 0.93535554, 0.26666668, 1, 0.32398102, -0.019020172, -0.034812044, 0.94523156, 0.33333334, 1, 0.26621422, -0.031420905, -0.021239895, 0.9631675, 0.36666667, 1, 0.23744643, -0.0358491, -0.013869159, 0.9706398, 0.4, 1, 0.20988306, -0.038747564, -0.0068387706, 0.97693455, 0.43333334, 1, 0.1843034, -0.039905284, -0.00079246843, 0.9820587, 0.46666667, 1, 0.16143867, -0.039120868, 0.0036074112, 0.98610044, 0.5, 1, 0.14199929, -0.036168437, 0.005733724, 0.9891892, 0.53333336, 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tracks/138/type = "scale_3d" tracks/138/type = "scale_3d"
tracks/138/imported = true tracks/138/imported = true
tracks/138/enabled = true tracks/138/enabled = true
@@ -1213,7 +1213,7 @@ tracks/172/enabled = true
tracks/172/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_swing.L") tracks/172/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_swing.L")
tracks/172/interp = 1 tracks/172/interp = 1
tracks/172/loop_wrap = true tracks/172/loop_wrap = true
tracks/172/keys = PackedFloat32Array(0, 1, -0.0011698952, -0.9360589, 0.35154554, 0.014427378, 0.033333335, 1, -0.0011698952, -0.9360589, 0.35154554, 0.014427378, 0.06666667, 1, 0.0012099175, -0.93542075, 0.35314938, 0.016498134, 0.1, 1, 0.0077329255, -0.9335368, 0.35771134, 0.022177415, 0.13333334, 1, 0.017345518, -0.93037456, 0.3649229, 0.030556824, 0.16666667, 1, 0.028896978, -0.92588663, 0.37449554, 0.040645473, 0.2, 1, 0.04122684, -0.92010176, 0.38609156, 0.051443357, 0.26666668, 1, 0.06406031, -0.9054185, 0.41351143, 0.071568504, 0.3, 1, 0.072989605, -0.8972445, 0.4281363, 0.07952435, 0.33333334, 1, 0.07969861, -0.8891434, 0.44243535, 0.08557535, 0.36666667, 1, 0.08419361, -0.8815993, 0.45568186, 0.08971117, 0.4, 1, 0.08681008, -0.8750405, 0.46719024, 0.09220327, 0.43333334, 1, 0.08813282, -0.8698175, 0.47634107, 0.09353746, 0.46666667, 1, 0.08885515, -0.8662355, 0.48254508, 0.09429269, 0.5, 1, 0.089565895, -0.8646322, 0.48515183, 0.094957225, 0.53333336, 1, 0.12788592, 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tracks/173/type = "rotation_3d" tracks/173/type = "rotation_3d"
tracks/173/imported = true tracks/173/imported = true
tracks/173/enabled = true tracks/173/enabled = true
@@ -1255,7 +1255,7 @@ tracks/178/enabled = true
tracks/178/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.L") tracks/178/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.L")
tracks/178/interp = 1 tracks/178/interp = 1
tracks/178/loop_wrap = true tracks/178/loop_wrap = true
tracks/178/keys = PackedFloat32Array(0, 1, -0.3215265, 0.94068795, -0.081958495, 0.07077954, 0.033333335, 1, -0.3215265, 0.94068795, -0.081958495, 0.07077954, 0.06666667, 1, -0.31599492, 0.94372684, -0.072169594, 0.06571455, 0.1, 1, -0.30156428, 0.9510358, -0.045095626, 0.050559934, 0.13333334, 1, -0.28172493, 0.9591659, -0.0040723444, 0.024806578, 0.16666667, 1, 0.2610674, -0.96406865, -0.04738063, 0.0130611705, 0.2, 1, 0.24610384, -0.9612772, -0.105123796, 0.06578822, 0.23333333, 1, 0.24578528, -0.94552124, -0.16365486, 0.13709985, 0.26666668, 1, 0.27110547, -0.90978813, -0.21447589, 0.22975525, 0.3, 1, 0.3318427, -0.8456177, -0.24376069, 0.33969378, 0.33333334, 1, 0.42816168, -0.74980783, -0.23332794, 0.4472403, 0.36666667, 1, 0.5507277, -0.64311755, -0.15762916, 0.5081849, 0.4, 1, 0.6689111, -0.5612205, -0.020189747, 0.4870132, 0.43333334, 1, 0.75237644, -0.51069975, 0.14760754, 0.38900846, 0.46666667, 1, 0.78516006, -0.4773381, 0.3086292, 0.24580495, 0.5, 1, 0.77521086, -0.4504399, 0.43013668, 0.10552028, 0.53333336, 1, 0.75071293, -0.43052885, 0.5010208, 0.0072978707, 0.56666666, 1, -0.7385084, 0.42274478, -0.5244694, 0.0287073, 1, 1, -0.73850816, 0.42274556, -0.52446914, 0.028707027, 1.0333333, 1, -0.73951024, 0.42700085, -0.5190355, 0.037376773, 1.0666667, 1, -0.7423535, 0.4268675, -0.5157826, 0.025763594, 1.1, 1, -0.7416911, 0.40923285, -0.5309585, 0.022493068, 1.1333333, 1, -0.73947835, 0.42281443, -0.5231701, 0.026321137, 1.1666666, 1, -0.7385082, 0.42274705, -0.5244678, 0.028706046, 1.5666667, 1, -0.73850834, 0.42274702, -0.52446777, 0.02870597) tracks/178/keys = PackedFloat32Array(0, 1, -0.3215265, 0.94068795, -0.081958495, 0.07077954, 0.033333335, 1, -0.3215265, 0.94068795, -0.081958495, 0.07077954, 0.06666667, 1, -0.31599492, 0.94372684, -0.072169594, 0.06571455, 0.1, 1, -0.30156428, 0.9510358, -0.045095626, 0.050559934, 0.13333334, 1, -0.28172493, 0.9591659, -0.0040723444, 0.024806578, 0.16666667, 1, 0.2610674, -0.96406865, -0.04738063, 0.0130611705, 0.2, 1, 0.24610384, -0.9612772, -0.105123796, 0.06578822, 0.23333333, 1, 0.24578528, -0.94552124, -0.16365486, 0.13709985, 0.26666668, 1, 0.27110547, -0.90978813, -0.21447589, 0.22975525, 0.3, 1, 0.3318427, -0.8456177, -0.24376069, 0.33969378, 0.33333334, 1, 0.42816168, -0.74980783, -0.23332794, 0.4472403, 0.36666667, 1, 0.5507277, -0.64311755, -0.15762916, 0.5081849, 0.4, 1, 0.6689111, -0.5612205, -0.020189747, 0.4870132, 0.43333334, 1, 0.7523765, -0.51069975, 0.14760754, 0.3890085, 0.46666667, 1, 0.78516006, -0.4773381, 0.3086292, 0.24580495, 0.5, 1, 0.77521086, -0.4504399, 0.43013668, 0.10552028, 0.53333336, 1, 0.75071293, -0.43052885, 0.5010208, 0.0072978707, 0.56666666, 1, -0.7385084, 0.42274478, -0.5244694, 0.0287073, 1, 1, -0.73850816, 0.42274556, -0.52446914, 0.028707027, 1.0333333, 1, -0.73951024, 0.42700085, -0.5190355, 0.037376773, 1.0666667, 1, -0.7423535, 0.4268675, -0.5157826, 0.025763594, 1.1, 1, -0.7416911, 0.40923285, -0.5309585, 0.022493068, 1.1333333, 1, -0.73947835, 0.42281443, -0.5231701, 0.026321137, 1.1666666, 1, -0.7385082, 0.42274705, -0.5244678, 0.028706046, 1.5666667, 1, -0.73850834, 0.42274702, -0.52446777, 0.02870597)
tracks/179/type = "scale_3d" tracks/179/type = "scale_3d"
tracks/179/imported = true tracks/179/imported = true
tracks/179/enabled = true tracks/179/enabled = true
@@ -1612,7 +1612,7 @@ tracks/229/enabled = true
tracks/229/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.R") tracks/229/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.R")
tracks/229/interp = 1 tracks/229/interp = 1
tracks/229/loop_wrap = true tracks/229/loop_wrap = true
tracks/229/keys = PackedFloat32Array(0, 1, -0.98166746, -0.025048861, -0.03244726, 0.18614185, 0.06666667, 1, -0.981755, -0.025427237, -0.032995943, 0.18553123, 0.1, 1, -0.98198396, -0.026217438, -0.034459364, 0.18393654, 0.13333334, 1, -0.9823023, -0.026902009, -0.036574524, 0.18171646, 0.16666667, 1, -0.98266035, -0.026961278, -0.039087202, 0.17923158, 0.2, 1, -0.9830135, -0.025871204, -0.04174531, 0.17684028, 0.23333333, 1, -0.9833185, -0.02310316, -0.044293292, 0.17489772, 0.26666668, 1, -0.98352563, -0.018124497, -0.046466988, 0.1737518, 0.3, 1, -0.98356587, -0.010400152, -0.047988936, 0.17374448, 0.33333334, 1, -0.9833328, 0.0006037483, -0.0485647, 0.17520773, 0.36666667, 1, -0.9826599, 0.015415013, -0.047879573, 0.17846432, 0.4, 1, -0.9812928, 0.0345478, -0.045596823, 0.1838261, 0.43333334, 1, -0.9788567, 0.058490813, -0.04135765, 0.1915934, 0.46666667, 1, -0.9748208, 0.08768961, -0.034784857, 0.20205192, 0.5, 1, -0.9684577, 0.122522, -0.025489561, 0.21547246, 0.53333336, 1, -0.9572216, 0.1689939, 0.014141448, 0.23445228, 0.56666666, 1, -0.9349037, 0.21794462, 0.099037044, 0.2620056, 0.6, 1, -0.8987264, 0.24502118, 0.2076054, 0.2985893, 0.6333333, 1, -0.8541174, 0.23143362, 0.31500173, 0.34306833, 0.6666667, 1, -0.8310604, 0.17357749, 0.28358978, 0.44585466, 0.7, 1, -0.7959402, 0.12195313, 0.04257455, 0.59143394, 0.73333335, 1, -0.70269555, 0.12090414, -0.21527642, 0.6672761, 0.76666665, 1, -0.63577807, 0.13899978, -0.3176096, 0.68963003, 0.8, 1, -0.6071188, 0.20550966, -0.37279886, 0.6709648, 0.8333333, 1, -0.5795775, 0.31626526, -0.4790819, 0.5784002, 0.8666667, 1, -0.5802069, 0.3764963, -0.5378587, 0.48199448, 0.9, 1, -0.6039111, 0.3861431, -0.46726334, 0.5175422, 0.93333334, 1, -0.5941712, 0.38207904, -0.1779938, 0.6850506, 0.96666664, 1, -0.5303058, 0.26368767, 0.16779582, 0.7880921, 1, 1, -0.47588488, 0.1720705, 0.3395558, 0.79286015, 1.0333333, 1, -0.79477376, 0.30753338, 0.19124934, 0.4870129, 1.0666667, 1, -0.8022707, 0.3521983, 0.31529808, 0.3645617, 1.1, 1, -0.8434825, 0.45639363, 0.26743174, 0.09339408, 1.1333333, 1, -0.80413145, 0.42472866, 0.33455223, 0.24708916, 1.1666666, 1, -0.8219724, 0.43155038, 0.30398944, 0.2138131, 1.2, 1, -0.846316, 0.44228446, 0.26156852, 0.14041223, 1.2333333, 1, -0.8566274, 0.44660616, 0.23794962, 0.10056055, 1.5666667, 1, -0.8566275, 0.44660622, 0.23794965, 0.10056057) tracks/229/keys = PackedFloat32Array(0, 1, -0.98166746, -0.025048861, -0.03244726, 0.18614185, 0.06666667, 1, -0.981755, -0.025427237, -0.032995943, 0.18553123, 0.1, 1, -0.98198396, -0.026217438, -0.034459364, 0.18393654, 0.13333334, 1, -0.9823023, -0.026902009, -0.036574524, 0.18171646, 0.16666667, 1, -0.98266035, -0.026961278, -0.039087202, 0.17923158, 0.2, 1, -0.9830135, -0.025871204, -0.04174531, 0.17684028, 0.23333333, 1, -0.9833185, -0.02310316, -0.044293292, 0.17489772, 0.26666668, 1, -0.98352563, -0.018124497, -0.046466988, 0.1737518, 0.3, 1, -0.98356587, -0.010400152, -0.047988936, 0.17374448, 0.33333334, 1, -0.9833328, 0.0006037483, -0.0485647, 0.17520773, 0.36666667, 1, -0.9826599, 0.015415013, -0.047879573, 0.17846432, 0.4, 1, -0.9812928, 0.0345478, -0.045596823, 0.1838261, 0.43333334, 1, -0.9788567, 0.058490813, -0.04135765, 0.1915934, 0.46666667, 1, -0.9748208, 0.08768961, -0.034784857, 0.20205192, 0.5, 1, -0.9684577, 0.122522, -0.025489561, 0.21547246, 0.53333336, 1, -0.9572216, 0.1689939, 0.014141448, 0.23445228, 0.56666666, 1, -0.9349037, 0.21794462, 0.099037044, 0.2620056, 0.6, 1, -0.8987264, 0.24502118, 0.2076054, 0.2985893, 0.6333333, 1, -0.8541174, 0.23143362, 0.31500173, 0.34306833, 0.6666667, 1, -0.8310604, 0.17357749, 0.28358978, 0.44585466, 0.7, 1, -0.7959402, 0.12195313, 0.04257455, 0.59143394, 0.73333335, 1, -0.70269555, 0.12090414, -0.21527642, 0.6672761, 0.76666665, 1, -0.63577807, 0.13899978, -0.3176096, 0.68963003, 0.8, 1, -0.6071187, 0.20550965, -0.37279883, 0.6709647, 0.8333333, 1, -0.5795775, 0.31626526, -0.47908193, 0.5784002, 0.8666667, 1, -0.5802069, 0.3764963, -0.5378587, 0.48199448, 0.9, 1, -0.6039111, 0.3861431, -0.46726334, 0.5175422, 0.93333334, 1, -0.5941712, 0.38207904, -0.1779938, 0.6850506, 0.96666664, 1, -0.5303058, 0.26368767, 0.16779582, 0.7880921, 1, 1, -0.47588488, 0.1720705, 0.3395558, 0.79286015, 1.0333333, 1, -0.79477376, 0.30753338, 0.19124934, 0.4870129, 1.0666667, 1, -0.8022707, 0.3521983, 0.31529808, 0.3645617, 1.1, 1, -0.8434825, 0.45639363, 0.26743174, 0.09339408, 1.1333333, 1, -0.80413145, 0.42472866, 0.33455223, 0.24708916, 1.1666666, 1, -0.8219724, 0.43155038, 0.30398944, 0.2138131, 1.2, 1, -0.846316, 0.44228446, 0.26156852, 0.14041223, 1.2333333, 1, -0.8566274, 0.44660616, 0.23794962, 0.10056055, 1.5666667, 1, -0.8566275, 0.44660622, 0.23794965, 0.10056057)
tracks/230/type = "scale_3d" tracks/230/type = "scale_3d"
tracks/230/imported = true tracks/230/imported = true
tracks/230/enabled = true tracks/230/enabled = true
+18 -18
View File
@@ -72,14 +72,14 @@ tracks/9/enabled = true
tracks/9/path = NodePath("bear-rig/Skeleton3D:upperarm_l") tracks/9/path = NodePath("bear-rig/Skeleton3D:upperarm_l")
tracks/9/interp = 1 tracks/9/interp = 1
tracks/9/loop_wrap = true tracks/9/loop_wrap = true
tracks/9/keys = PackedFloat32Array(0, 1, -0.42921767, 0.855136, -0.254371, 0.1407481, 0.033333335, 1, -0.42921767, 0.855136, -0.254371, 0.1407481, 0.06666667, 1, -0.4400609, 0.845644, -0.26670235, 0.14178328, 0.1, 1, -0.4681039, 0.81877637, -0.29930165, 0.1445769, 0.13333334, 1, -0.5059822, 0.776377, -0.3451586, 0.14861459, 0.2, 1, -0.5815765, 0.66234756, -0.44520783, 0.15765293, 0.23333333, 1, -0.6084187, 0.6071915, -0.48491287, 0.16126, 0.26666668, 1, -0.6249162, 0.5669988, -0.51109326, 0.16363353, 0.3, 1, -0.6306267, 0.5515895, -0.52057797, 0.16449225, 0.6333333, 1, -0.6306251, 0.55159086, -0.5205768, 0.16449757, 0.6666667, 1, -0.48454076, 0.7137641, -0.43677807, 0.2549239, 0.7, 1, -0.2952489, 0.79980236, -0.36353314, 0.3754835, 0.73333335, 1, -0.4845418, 0.7137619, -0.43678012, 0.25492424, 0.76666665, 1, -0.6306269, 0.5515891, -0.5205771, 0.16449597, 0.96666664, 1, -0.6306287, 0.55159104, -0.52057433, 0.1644909, 1, 1, -0.46209055, 0.68678826, -0.4701395, 0.30620763, 1.0333333, 1, -0.26148787, 0.77419925, -0.38730305, 0.4268911, 1.0666667, 1, -0.46313912, 0.717782, -0.43887436, 0.27871203, 1.1, 1, -0.6306259, 0.5515945, -0.52057415, 0.16449048, 1.3, 1, -0.63062567, 0.5515957, -0.52057326, 0.16449034) tracks/9/keys = PackedFloat32Array(0, 1, -0.42921767, 0.855136, -0.254371, 0.1407481, 0.033333335, 1, -0.42921767, 0.855136, -0.254371, 0.1407481, 0.06666667, 1, -0.4400609, 0.845644, -0.26670235, 0.14178328, 0.1, 1, -0.4681039, 0.81877637, -0.29930165, 0.1445769, 0.13333334, 1, -0.5059822, 0.776377, -0.3451586, 0.14861459, 0.2, 1, -0.5815765, 0.66234756, -0.44520783, 0.15765293, 0.23333333, 1, -0.6084187, 0.6071915, -0.48491287, 0.16126, 0.26666668, 1, -0.6249162, 0.5669988, -0.51109326, 0.16363353, 0.3, 1, -0.6306267, 0.5515895, -0.52057797, 0.16449225, 0.6333333, 1, -0.63062507, 0.5515908, -0.5205767, 0.16449755, 0.6666667, 1, -0.48454076, 0.7137641, -0.43677807, 0.2549239, 0.7, 1, -0.2952489, 0.79980236, -0.36353314, 0.3754835, 0.73333335, 1, -0.48454183, 0.7137619, -0.43678015, 0.25492424, 0.76666665, 1, -0.6306269, 0.5515891, -0.5205771, 0.16449597, 0.96666664, 1, -0.6306287, 0.55159104, -0.52057433, 0.1644909, 1, 1, -0.46209055, 0.68678826, -0.4701395, 0.30620763, 1.0333333, 1, -0.26148787, 0.77419925, -0.38730305, 0.4268911, 1.0666667, 1, -0.46313912, 0.717782, -0.43887436, 0.27871203, 1.1, 1, -0.6306259, 0.5515945, -0.52057415, 0.16449048, 1.3, 1, -0.63062567, 0.5515957, -0.52057326, 0.16449034)
tracks/10/type = "rotation_3d" tracks/10/type = "rotation_3d"
tracks/10/imported = true tracks/10/imported = true
tracks/10/enabled = true tracks/10/enabled = true
tracks/10/path = NodePath("bear-rig/Skeleton3D:lowerarm_l") tracks/10/path = NodePath("bear-rig/Skeleton3D:lowerarm_l")
tracks/10/interp = 1 tracks/10/interp = 1
tracks/10/loop_wrap = true tracks/10/loop_wrap = true
tracks/10/keys = PackedFloat32Array(0, 1, 0.17766143, -0.33906844, -0.19340058, 0.9033633, 0.033333335, 1, 0.17766143, -0.33906844, -0.19340058, 0.9033633, 0.06666667, 1, 0.17660543, -0.31758118, -0.21461877, 0.90658236, 0.1, 1, 0.17346577, -0.25695226, -0.271788, 0.9110524, 0.13333334, 1, 0.16786878, -0.1626791, -0.35347456, 0.9057656, 0.16666667, 1, 0.15989651, -0.046752676, -0.4432277, 0.88079315, 0.2, 1, 0.15124583, 0.07033454, -0.5229029, 0.8359129, 0.23333333, 1, 0.14513102, 0.16766362, -0.58120066, 0.78296345, 0.26666668, 1, 0.14506038, 0.23207147, -0.616537, 0.7382293, 0.3, 1, 0.15436566, 0.25655046, -0.63152957, 0.7152087, 0.33333334, 1, 0.17568442, 0.22825621, -0.64043486, 0.71195316, 0.36666667, 1, 0.20293522, 0.15881702, -0.6517275, 0.71333426, 0.4, 1, 0.22575402, 0.082209796, -0.6593671, 0.7123986, 0.43333334, 1, 0.23456569, 0.038800918, -0.6635681, 0.7093313, 0.46666667, 1, 0.23387583, 0.033100106, -0.6658155, 0.7077403, 0.5, 1, 0.2337861, 0.03606684, -0.6654815, 0.707939, 0.53333336, 1, 0.23456526, 0.03880084, -0.66356814, 0.7093314, 0.56666666, 1, 0.2509591, 0.0369819, -0.63247514, 0.7318655, 0.6, 1, 0.3386698, 0.017942952, -0.30688813, 0.88926965, 0.6333333, 1, 0.44075486, -1.6774179e-06, 1.6856999e-06, 0.8976276, 0.6666667, 1, 0.6057482, 0.15647244, -0.23352997, 0.74434495, 0.7, 1, 0.6147562, 0.27863348, -0.48396748, 0.55696833, 0.73333335, 1, 0.57699484, 0.15981996, -0.23117468, 0.76687217, 0.76666665, 1, 0.44075477, 2.4842732e-06, -2.2024028e-06, 0.89762753, 1.0333333, 1, 0.44076136, 0.0010802062, -0.00053051295, 0.89762354, 1.0666667, 1, 0.43970457, -0.062066536, 0.030477114, 0.8954768, 1.1, 1, 0.4407614, -1.3394623e-06, 1.6799339e-06, 0.8976243, 1.3, 1, 0.44076082, 1.0967943e-06, -7.6711393e-07, 0.8976246) tracks/10/keys = PackedFloat32Array(0, 1, 0.17766143, -0.33906844, -0.19340058, 0.9033633, 0.033333335, 1, 0.17766143, -0.33906844, -0.19340058, 0.9033633, 0.06666667, 1, 0.17660543, -0.31758118, -0.21461877, 0.90658236, 0.1, 1, 0.17346577, -0.25695226, -0.271788, 0.9110524, 0.13333334, 1, 0.16786878, -0.1626791, -0.35347456, 0.9057656, 0.16666667, 1, 0.15989651, -0.046752676, -0.4432277, 0.88079315, 0.2, 1, 0.15124583, 0.07033454, -0.5229029, 0.8359129, 0.23333333, 1, 0.14513102, 0.16766362, -0.58120066, 0.78296345, 0.26666668, 1, 0.14506038, 0.23207147, -0.616537, 0.7382293, 0.3, 1, 0.15436566, 0.25655046, -0.63152957, 0.7152087, 0.33333334, 1, 0.17568442, 0.22825621, -0.64043486, 0.71195316, 0.36666667, 1, 0.20293522, 0.15881702, -0.6517275, 0.71333426, 0.4, 1, 0.22575402, 0.082209796, -0.6593671, 0.7123986, 0.43333334, 1, 0.23456569, 0.038800918, -0.6635681, 0.7093313, 0.46666667, 1, 0.23387583, 0.033100106, -0.6658155, 0.7077403, 0.5, 1, 0.2337861, 0.03606684, -0.6654815, 0.707939, 0.53333336, 1, 0.23456526, 0.03880084, -0.66356814, 0.7093314, 0.56666666, 1, 0.2509591, 0.0369819, -0.63247514, 0.7318655, 0.6, 1, 0.3386698, 0.017942952, -0.30688813, 0.88926965, 0.6333333, 1, 0.44075486, -1.6774179e-06, 1.6856999e-06, 0.8976276, 0.6666667, 1, 0.6057482, 0.15647244, -0.23352998, 0.74434495, 0.7, 1, 0.6147562, 0.27863348, -0.48396748, 0.55696833, 0.73333335, 1, 0.57699484, 0.15981996, -0.23117468, 0.76687217, 0.76666665, 1, 0.44075477, 2.4842732e-06, -2.2024028e-06, 0.89762753, 1.0333333, 1, 0.44076136, 0.0010802062, -0.00053051295, 0.89762354, 1.0666667, 1, 0.43970457, -0.062066536, 0.030477114, 0.8954768, 1.1, 1, 0.4407614, -1.3394623e-06, 1.6799339e-06, 0.8976243, 1.3, 1, 0.44076082, 1.0967943e-06, -7.6711393e-07, 0.8976246)
tracks/11/type = "rotation_3d" tracks/11/type = "rotation_3d"
tracks/11/imported = true tracks/11/imported = true
tracks/11/enabled = true tracks/11/enabled = true
@@ -93,7 +93,7 @@ tracks/12/enabled = true
tracks/12/path = NodePath("bear-rig/Skeleton3D:clavicle_r") tracks/12/path = NodePath("bear-rig/Skeleton3D:clavicle_r")
tracks/12/interp = 1 tracks/12/interp = 1
tracks/12/loop_wrap = true tracks/12/loop_wrap = true
tracks/12/keys = PackedFloat32Array(0, 1, -0.80189157, 0.34745225, -0.4363108, 0.21419616, 0.033333335, 1, -0.80189145, 0.34745222, -0.43631074, 0.21419613, 0.06666667, 1, -0.7982262, 0.35437563, -0.44459033, 0.19897851, 0.1, 1, -0.78792304, 0.3708137, -0.465858, 0.15700561, 0.13333334, 1, -0.7716256, 0.3889352, -0.49451923, 0.09367027, 0.16666667, 1, -0.7504224, 0.40153024, -0.5247839, 0.01554196, 0.2, 1, 0.7266614, -0.4044546, 0.5509952, 0.06916687, 0.23333333, 1, 0.7041804, -0.39805883, 0.568121, 0.1513855, 0.26666668, 1, 0.6879346, -0.38724256, 0.57209814, 0.22247028, 0.3, 1, 0.6831398, -0.3800979, 0.55970025, 0.27492052, 0.33333334, 1, 0.68264127, -0.39716363, 0.5314896, 0.3062365, 0.36666667, 1, 0.67868996, -0.44612023, 0.4895609, 0.31731185, 0.4, 1, 0.67261404, -0.5149768, 0.43471035, 0.3056407, 0.43333334, 1, 0.66490257, -0.5903866, 0.3697204, 0.26954618, 0.46666667, 1, 0.6563879, -0.6581909, 0.3011445, 0.21272433, 0.5, 1, 0.64786375, -0.7044853, 0.24506265, 0.15465239, 0.53333336, 1, 0.6452673, -0.72195596, 0.21752048, 0.12286046, 0.56666666, 1, 0.64969844, -0.7181682, 0.21922939, 0.118595526, 0.6, 1, 0.70491713, -0.6662675, 0.21775822, 0.10844725, 0.6333333, 1, 0.76959926, -0.5941391, 0.23373447, 0.009167747, 0.6666667, 1, -0.7564119, 0.49889517, -0.3395273, 0.252321, 0.7, 1, -0.68404144, 0.42482498, -0.44002295, 0.3974807, 0.76666665, 1, -0.52843547, 0.5410081, -0.58656514, 0.28984064, 0.8, 1, -0.4007933, 0.64833677, -0.57469803, 0.29790333, 0.8333333, 1, -0.3045313, 0.73179734, -0.5285375, 0.3039433, 0.8666667, 1, -0.32608202, 0.7754278, -0.4710967, 0.26542455, 0.9, 1, -0.35512364, 0.82046694, -0.40574685, 0.18997607, 0.93333334, 1, -0.38873246, 0.85003, -0.34406555, 0.08919094, 0.96666664, 1, 0.4207317, -0.8575542, 0.29555458, 0.01527104, 1, 1, 0.44402543, -0.8503439, 0.26542717, 0.09646389, 1.0333333, 1, 0.45288393, -0.84453046, 0.25513974, 0.12871815, 1.0666667, 1, 0.2883255, -0.93421775, 0.21000867, 0.0014235467, 1.1, 1, -0.09816194, 0.973197, -0.17627858, 0.11035304, 1.3, 1, -0.09816344, 0.97319484, -0.1762906, 0.11035156) tracks/12/keys = PackedFloat32Array(0, 1, -0.80189157, 0.34745225, -0.4363108, 0.21419616, 0.033333335, 1, -0.80189145, 0.34745222, -0.43631074, 0.21419613, 0.06666667, 1, -0.7982262, 0.35437563, -0.44459033, 0.19897851, 0.1, 1, -0.78792304, 0.3708137, -0.465858, 0.15700561, 0.13333334, 1, -0.7716256, 0.3889352, -0.49451923, 0.09367027, 0.16666667, 1, -0.7504224, 0.40153024, -0.5247839, 0.01554196, 0.2, 1, 0.7266614, -0.4044546, 0.5509952, 0.06916687, 0.23333333, 1, 0.7041804, -0.39805883, 0.568121, 0.1513855, 0.26666668, 1, 0.6879346, -0.38724256, 0.57209814, 0.22247028, 0.3, 1, 0.6831398, -0.3800979, 0.55970025, 0.27492052, 0.33333334, 1, 0.68264127, -0.39716363, 0.5314896, 0.3062365, 0.36666667, 1, 0.67868996, -0.44612023, 0.4895609, 0.31731185, 0.4, 1, 0.67261404, -0.5149768, 0.43471038, 0.3056407, 0.43333334, 1, 0.66490257, -0.5903866, 0.3697204, 0.26954618, 0.46666667, 1, 0.6563879, -0.6581909, 0.3011445, 0.21272433, 0.5, 1, 0.64786375, -0.7044853, 0.24506265, 0.15465239, 0.53333336, 1, 0.6452673, -0.72195596, 0.21752048, 0.12286046, 0.56666666, 1, 0.64969844, -0.7181682, 0.21922939, 0.118595526, 0.6, 1, 0.70491713, -0.6662675, 0.21775822, 0.10844725, 0.6333333, 1, 0.76959926, -0.5941391, 0.23373447, 0.009167747, 0.6666667, 1, -0.7564119, 0.49889517, -0.3395273, 0.252321, 0.7, 1, -0.68404144, 0.42482498, -0.44002295, 0.3974807, 0.76666665, 1, -0.52843547, 0.5410081, -0.58656514, 0.28984064, 0.8, 1, -0.4007933, 0.64833677, -0.57469803, 0.29790333, 0.8333333, 1, -0.3045313, 0.73179734, -0.5285375, 0.3039433, 0.8666667, 1, -0.32608202, 0.7754278, -0.4710967, 0.26542455, 0.9, 1, -0.35512364, 0.82046694, -0.40574685, 0.18997607, 0.93333334, 1, -0.38873246, 0.85003, -0.34406555, 0.08919094, 0.96666664, 1, 0.4207317, -0.8575542, 0.29555458, 0.01527104, 1, 1, 0.44402543, -0.8503439, 0.26542717, 0.09646389, 1.0333333, 1, 0.45288393, -0.84453046, 0.25513974, 0.12871815, 1.0666667, 1, 0.2883255, -0.93421775, 0.21000867, 0.0014235467, 1.1, 1, -0.09816194, 0.973197, -0.17627858, 0.11035304, 1.3, 1, -0.09816344, 0.97319484, -0.1762906, 0.11035156)
tracks/13/type = "rotation_3d" tracks/13/type = "rotation_3d"
tracks/13/imported = true tracks/13/imported = true
tracks/13/enabled = true tracks/13/enabled = true
@@ -121,14 +121,14 @@ tracks/16/enabled = true
tracks/16/path = NodePath("bear-rig/Skeleton3D:thigh_l") tracks/16/path = NodePath("bear-rig/Skeleton3D:thigh_l")
tracks/16/interp = 1 tracks/16/interp = 1
tracks/16/loop_wrap = true tracks/16/loop_wrap = true
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tracks/17/type = "rotation_3d" tracks/17/type = "rotation_3d"
tracks/17/imported = true tracks/17/imported = true
tracks/17/enabled = true tracks/17/enabled = true
tracks/17/path = NodePath("bear-rig/Skeleton3D:calf_l") tracks/17/path = NodePath("bear-rig/Skeleton3D:calf_l")
tracks/17/interp = 1 tracks/17/interp = 1
tracks/17/loop_wrap = true tracks/17/loop_wrap = true
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tracks/18/type = "rotation_3d" tracks/18/type = "rotation_3d"
tracks/18/imported = true tracks/18/imported = true
tracks/18/enabled = true tracks/18/enabled = true
@@ -205,7 +205,7 @@ tracks/28/enabled = true
tracks/28/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.L") tracks/28/path = NodePath("bear-rig/Skeleton3D:VIS_upper_arm_ik_pole.L")
tracks/28/interp = 1 tracks/28/interp = 1
tracks/28/loop_wrap = true tracks/28/loop_wrap = true
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tracks/29/type = "scale_3d" tracks/29/type = "scale_3d"
tracks/29/imported = true tracks/29/imported = true
tracks/29/enabled = true tracks/29/enabled = true
@@ -408,7 +408,7 @@ tracks/57/enabled = true
tracks/57/path = NodePath("bear-rig/Skeleton3D:ORG-shin.L") tracks/57/path = NodePath("bear-rig/Skeleton3D:ORG-shin.L")
tracks/57/interp = 1 tracks/57/interp = 1
tracks/57/loop_wrap = true tracks/57/loop_wrap = true
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tracks/58/type = "scale_3d" tracks/58/type = "scale_3d"
tracks/58/imported = true tracks/58/imported = true
tracks/58/enabled = true tracks/58/enabled = true
@@ -506,7 +506,7 @@ tracks/71/enabled = true
tracks/71/path = NodePath("bear-rig/Skeleton3D:ORG-shin.R") tracks/71/path = NodePath("bear-rig/Skeleton3D:ORG-shin.R")
tracks/71/interp = 1 tracks/71/interp = 1
tracks/71/loop_wrap = true tracks/71/loop_wrap = true
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tracks/72/type = "scale_3d" tracks/72/type = "scale_3d"
tracks/72/imported = true tracks/72/imported = true
tracks/72/enabled = true tracks/72/enabled = true
@@ -702,7 +702,7 @@ tracks/99/enabled = true
tracks/99/path = NodePath("bear-rig/Skeleton3D:MCH-shin_ik.L") tracks/99/path = NodePath("bear-rig/Skeleton3D:MCH-shin_ik.L")
tracks/99/interp = 1 tracks/99/interp = 1
tracks/99/loop_wrap = true tracks/99/loop_wrap = true
tracks/99/keys = PackedFloat32Array(0, 1, 0.9373828, 1.2785249e-07, 3.3241218e-08, 0.34830084, 0.033333335, 1, 0.9373828, 1.2785249e-07, 3.3241218e-08, 0.34830084, 0.06666667, 1, 0.9531818, 9.875856e-08, 2.539067e-08, 0.3023978, 0.1, 1, 0.9709657, 9.724821e-08, 1.2327667e-08, 0.23921882, 0.13333334, 1, 0.9405634, 1.12151014e-07, 3.0987888e-08, 0.3396183, 0.16666667, 1, 0.8196051, 1.09699215e-07, 3.806697e-08, 0.57292885, 0.2, 1, 0.5609716, 8.263355e-08, 8.257242e-08, 0.8278351, 0.23333333, 1, 0.0023760975, 5.5560934e-09, 1.285618e-07, 0.9999972, 0.33333334, 1, 0.0023760118, 1.1699306e-08, 1.2165935e-07, 0.9999972, 0.36666667, 1, 0.3210737, 6.160068e-08, 1.1007951e-07, 0.9470542, 0.4, 1, 0.6458603, 7.768953e-08, 6.278765e-08, 0.76345557, 0.43333334, 1, 0.794442, 1.01116086e-07, 5.7046083e-08, 0.6073401, 0.46666667, 1, 0.8226464, 1.0463193e-07, 5.4596548e-08, 0.5685534, 0.5, 1, 0.7743031, 9.490192e-08, 5.7888485e-08, 0.63281494, 0.53333336, 1, 0.7217811, 8.519373e-08, 6.9423926e-08, 0.6921215, 0.56666666, 1, 0.7137836, 8.3950965e-08, 7.0690454e-08, 0.7003663, 0.6, 1, 0.8048029, 9.9954256e-08, 5.7089707e-08, 0.59354216, 0.6333333, 1, 0.8024847, 1.0646748e-07, 5.6116264e-08, 0.59667265, 0.6666667, 1, 0.6787415, 9.112976e-08, 8.134127e-08, 0.7343773, 0.7, 1, 0.6034619, 8.415283e-08, 8.303913e-08, 0.79739183, 0.73333335, 1, 0.68335754, 9.262359e-08, 7.5045754e-08, 0.73008394, 0.76666665, 1, 0.7015689, 8.885837e-08, 8.236405e-08, 0.7126016, 0.8, 1, 0.7056957, 1.1967951e-07, 4.471323e-08, 0.70851505, 0.8333333, 1, 0.71004826, 1.11363164e-07, 5.9171665e-08, 0.70415306, 0.8666667, 1, 0.7052602, 6.878504e-08, 1.1579352e-07, 0.70894855, 0.9, 1, 0.6871115, 9.58398e-08, 8.069306e-08, 0.72655207, 0.93333334, 1, 0.6520341, 8.10019e-08, 8.431989e-08, 0.7581896, 0.96666664, 1, 0.60349, 8.402031e-08, 9.2333046e-08, 0.7973706, 1, 1, 0.56854725, 7.617533e-08, 9.2901736e-08, 0.8226507, 1.0333333, 1, 0.61832887, 9.06888e-08, 7.907827e-08, 0.7859194, 1.0666667, 1, 0.79457957, 1.0154746e-07, 6.1585425e-08, 0.6071601, 1.1, 1, 0.87262625, 1.2339044e-07, 3.582173e-08, 0.48838863, 1.1333333, 1, 0.8832807, 1.14338405e-07, 4.9418443e-08, 0.46884453, 1.1666666, 1, 0.90537673, 1.0062448e-07, 4.854104e-08, 0.4246092, 1.2, 1, 0.9256349, 1.13681345e-07, 2.6704921e-08, 0.37841785, 1.2333333, 1, 0.9375193, 1.1049354e-07, 2.8917222e-08, 0.3479332, 1.2666667, 1, 0.94114125, 1.2181602e-07, 2.5388823e-08, 0.3380136, 1.3, 1, 0.94114125, 1.2181602e-07, 2.5388823e-08, 0.3380136) tracks/99/keys = PackedFloat32Array(0, 1, 0.9373828, 1.2785249e-07, 3.3241218e-08, 0.34830084, 0.033333335, 1, 0.9373828, 1.2785249e-07, 3.3241218e-08, 0.34830084, 0.06666667, 1, 0.9531818, 9.875856e-08, 2.539067e-08, 0.3023978, 0.1, 1, 0.9709657, 9.724821e-08, 1.2327667e-08, 0.23921882, 0.13333334, 1, 0.9405634, 1.12151014e-07, 3.0987888e-08, 0.3396183, 0.16666667, 1, 0.8196051, 1.09699215e-07, 3.806697e-08, 0.57292885, 0.2, 1, 0.5609716, 8.263355e-08, 8.257242e-08, 0.8278351, 0.23333333, 1, 0.0023760975, 5.5560934e-09, 1.285618e-07, 0.9999972, 0.33333334, 1, 0.0023760118, 1.1699306e-08, 1.2165935e-07, 0.9999972, 0.36666667, 1, 0.3210737, 6.160068e-08, 1.1007951e-07, 0.9470542, 0.4, 1, 0.6458603, 7.768953e-08, 6.278765e-08, 0.7634556, 0.43333334, 1, 0.794442, 1.01116086e-07, 5.7046083e-08, 0.6073401, 0.46666667, 1, 0.8226464, 1.0463193e-07, 5.4596548e-08, 0.5685534, 0.5, 1, 0.7743031, 9.490192e-08, 5.7888485e-08, 0.63281494, 0.53333336, 1, 0.7217811, 8.519373e-08, 6.9423926e-08, 0.6921215, 0.56666666, 1, 0.7137836, 8.3950965e-08, 7.0690454e-08, 0.7003663, 0.6, 1, 0.8048029, 9.9954256e-08, 5.7089707e-08, 0.59354216, 0.6333333, 1, 0.8024847, 1.0646748e-07, 5.6116264e-08, 0.59667265, 0.6666667, 1, 0.6787415, 9.112976e-08, 8.134127e-08, 0.7343773, 0.7, 1, 0.6034619, 8.415283e-08, 8.303913e-08, 0.79739183, 0.73333335, 1, 0.68335754, 9.262359e-08, 7.5045754e-08, 0.73008394, 0.76666665, 1, 0.7015689, 8.885837e-08, 8.236405e-08, 0.7126016, 0.8, 1, 0.7056957, 1.1967951e-07, 4.471323e-08, 0.70851505, 0.8333333, 1, 0.71004826, 1.11363164e-07, 5.9171665e-08, 0.70415306, 0.8666667, 1, 0.7052602, 6.878504e-08, 1.1579352e-07, 0.70894855, 0.9, 1, 0.6871115, 9.58398e-08, 8.069306e-08, 0.72655207, 0.93333334, 1, 0.6520341, 8.10019e-08, 8.431989e-08, 0.7581896, 0.96666664, 1, 0.60349, 8.402031e-08, 9.2333046e-08, 0.7973706, 1, 1, 0.56854725, 7.617533e-08, 9.2901736e-08, 0.8226507, 1.0333333, 1, 0.61832887, 9.06888e-08, 7.907827e-08, 0.7859194, 1.0666667, 1, 0.79457957, 1.0154746e-07, 6.1585425e-08, 0.6071601, 1.1, 1, 0.87262625, 1.2339044e-07, 3.582173e-08, 0.48838863, 1.1333333, 1, 0.8832807, 1.14338405e-07, 4.9418443e-08, 0.46884453, 1.1666666, 1, 0.90537673, 1.0062448e-07, 4.854104e-08, 0.4246092, 1.2, 1, 0.9256349, 1.13681345e-07, 2.6704921e-08, 0.37841785, 1.2333333, 1, 0.9375193, 1.1049354e-07, 2.8917222e-08, 0.3479332, 1.2666667, 1, 0.94114125, 1.2181602e-07, 2.5388823e-08, 0.3380136, 1.3, 1, 0.94114125, 1.2181602e-07, 2.5388823e-08, 0.3380136)
tracks/100/type = "position_3d" tracks/100/type = "position_3d"
tracks/100/imported = true tracks/100/imported = true
tracks/100/enabled = true tracks/100/enabled = true
@@ -716,7 +716,7 @@ tracks/101/enabled = true
tracks/101/path = NodePath("bear-rig/Skeleton3D:MCH-thigh_tweak.L") tracks/101/path = NodePath("bear-rig/Skeleton3D:MCH-thigh_tweak.L")
tracks/101/interp = 1 tracks/101/interp = 1
tracks/101/loop_wrap = true tracks/101/loop_wrap = true
tracks/101/keys = PackedFloat32Array(0, 1, 0.9957145, -0.032194998, 0.031220283, 0.080878995, 0.033333335, 1, 0.99571455, -0.032194998, 0.031220285, 0.080878995, 0.06666667, 1, 0.98365045, -0.038208287, 0.037051097, 0.17204456, 0.1, 1, 0.87698215, -0.041877963, 0.040608536, 0.47696924, 0.13333334, 1, 0.6387325, -0.027864315, 0.027020061, 0.76844937, 0.16666667, 1, 0.5845332, -0.026256014, 0.02546001, 0.810545, 0.2, 1, 0.66700923, -0.029403657, 0.028512413, 0.7439228, 0.23333333, 1, 0.8393249, -0.030410154, 0.029488841, 0.5419773, 0.26666668, 1, 0.84551, -0.029062673, 0.028182205, 0.5324227, 0.3, 1, 0.8647284, -0.029579518, 0.028683426, 0.5005469, 0.33333334, 1, 0.8925002, -0.032620337, 0.031632196, 0.44875237, 0.36666667, 1, 0.8523502, -0.03935182, 0.038159527, 0.5200909, 0.4, 1, 0.8054459, -0.04686458, 0.04544443, 0.58906317, 0.43333334, 1, 0.8174972, -0.05877316, 0.056992136, 0.57008415, 0.46666667, 1, 0.8772027, -0.06692025, 0.06489248, 0.47098437, 0.5, 1, 0.9299323, -0.06226837, 0.060381778, 0.35735503, 0.53333336, 1, 0.95353705, -0.056403086, 0.05468619, 0.29085255, 0.56666666, 1, 0.954453, -0.048915192, 0.04742649, 0.29047796, 0.6, 1, 0.8875727, -0.004294598, 0.004164684, 0.46062878, 0.6333333, 1, 0.8188225, 0.0445805, -0.043229062, 0.5706783, 0.6666667, 1, 0.8732217, 0.06756943, -0.06552106, 0.47814775, 0.7, 1, 0.8666677, 0.085074544, -0.08249565, 0.484607, 0.73333335, 1, 0.7269702, 0.11005592, -0.10672026, 0.66933763, 0.76666665, 1, 0.57085425, 0.12323051, -0.11949579, 0.80290747, 0.8, 1, 0.5676967, 0.12318987, -0.11945642, 0.8051552, 0.8333333, 1, 0.5700533, 0.12300686, -0.119278945, 0.80354285, 0.8666667, 1, 0.6067475, 0.1240446, -0.12028521, 0.7758878, 0.9, 1, 0.6793515, 0.12543306, -0.12163142, 0.71270883, 0.96666664, 1, 0.83541167, 0.11807597, -0.11449696, 0.5244387, 1, 1, 0.8824343, 0.10449659, -0.10132902, 0.4473506, 1.0333333, 1, 0.89814454, 0.0661025, -0.06409852, 0.4299515, 1.0666667, 1, 0.8227088, 0.0027759057, -0.0026914743, 0.5684501, 1.1, 1, 0.49491814, -0.045722384, 0.0443362, 0.8666025, 1.1333333, 1, 0.5020011, -0.037446026, 0.036310695, 0.86329263, 1.1666666, 1, 0.5234758, -0.016654115, 0.016149018, 0.8517246, 1.2, 1, 0.55838007, 0.0121981865, -0.011828768, 0.8294112, 1.2333333, 1, 0.5947403, 0.042301394, -0.04101951, 0.8017556, 1.2666667, 1, 0.6112591, 0.05704247, -0.055313755, 0.78743184, 1.3, 1, 0.6112591, 0.05704247, -0.055313755, 0.78743184) tracks/101/keys = PackedFloat32Array(0, 1, 0.9957145, -0.032194998, 0.031220283, 0.080878995, 0.033333335, 1, 0.99571455, -0.032194998, 0.031220285, 0.080878995, 0.06666667, 1, 0.98365045, -0.038208287, 0.037051097, 0.17204456, 0.1, 1, 0.87698215, -0.041877963, 0.040608536, 0.47696924, 0.13333334, 1, 0.6387325, -0.027864315, 0.027020061, 0.76844937, 0.16666667, 1, 0.5845332, -0.026256014, 0.02546001, 0.810545, 0.2, 1, 0.66700923, -0.029403657, 0.028512413, 0.7439228, 0.23333333, 1, 0.8393249, -0.030410154, 0.029488841, 0.5419773, 0.26666668, 1, 0.84551, -0.029062673, 0.028182205, 0.5324227, 0.3, 1, 0.8647284, -0.029579518, 0.028683426, 0.5005469, 0.33333334, 1, 0.8925002, -0.032620337, 0.031632196, 0.44875237, 0.36666667, 1, 0.8523502, -0.03935182, 0.038159527, 0.5200909, 0.4, 1, 0.8054459, -0.04686458, 0.04544443, 0.58906317, 0.43333334, 1, 0.8174972, -0.05877316, 0.056992136, 0.57008415, 0.46666667, 1, 0.8772027, -0.06692025, 0.06489248, 0.47098437, 0.5, 1, 0.9299323, -0.06226837, 0.060381778, 0.35735503, 0.53333336, 1, 0.95353705, -0.056403086, 0.05468619, 0.29085255, 0.56666666, 1, 0.954453, -0.048915192, 0.04742649, 0.29047796, 0.6, 1, 0.8875727, -0.004294598, 0.004164684, 0.46062878, 0.6333333, 1, 0.8188225, 0.0445805, -0.043229062, 0.5706783, 0.6666667, 1, 0.8732217, 0.06756943, -0.06552106, 0.47814775, 0.7, 1, 0.8666677, 0.085074544, -0.08249565, 0.484607, 0.73333335, 1, 0.7269702, 0.11005592, -0.10672026, 0.66933763, 0.76666665, 1, 0.57085425, 0.12323051, -0.11949579, 0.80290747, 0.8, 1, 0.5676967, 0.12318987, -0.11945642, 0.8051552, 0.8333333, 1, 0.5700533, 0.12300686, -0.119278945, 0.80354285, 0.8666667, 1, 0.6067475, 0.1240446, -0.12028521, 0.7758878, 0.9, 1, 0.6793515, 0.12543306, -0.12163142, 0.71270883, 0.96666664, 1, 0.83541167, 0.11807597, -0.11449696, 0.5244387, 1, 1, 0.8824343, 0.10449659, -0.10132902, 0.4473506, 1.0333333, 1, 0.89814454, 0.0661025, -0.06409852, 0.4299515, 1.0666667, 1, 0.8227087, 0.0027759057, -0.0026914743, 0.5684501, 1.1, 1, 0.49491814, -0.045722384, 0.0443362, 0.8666025, 1.1333333, 1, 0.5020011, -0.037446026, 0.036310695, 0.86329263, 1.1666666, 1, 0.5234758, -0.016654115, 0.016149018, 0.8517246, 1.2, 1, 0.55838007, 0.0121981865, -0.011828768, 0.8294112, 1.2333333, 1, 0.5947403, 0.042301394, -0.04101951, 0.8017556, 1.2666667, 1, 0.6112591, 0.05704247, -0.055313755, 0.78743184, 1.3, 1, 0.6112591, 0.05704247, -0.055313755, 0.78743184)
tracks/102/type = "scale_3d" tracks/102/type = "scale_3d"
tracks/102/imported = true tracks/102/imported = true
tracks/102/enabled = true tracks/102/enabled = true
@@ -842,7 +842,7 @@ tracks/119/enabled = true
tracks/119/path = NodePath("bear-rig/Skeleton3D:MCH-shin_ik.R") tracks/119/path = NodePath("bear-rig/Skeleton3D:MCH-shin_ik.R")
tracks/119/interp = 1 tracks/119/interp = 1
tracks/119/loop_wrap = true tracks/119/loop_wrap = true
tracks/119/keys = PackedFloat32Array(0, 1, 0.9367527, -1.1221431e-07, -3.1388076e-08, 0.34999207, 0.033333335, 1, 0.9367527, -1.1221431e-07, -3.1388076e-08, 0.34999207, 0.06666667, 1, 0.9354938, -1.1428001e-07, -3.4350688e-08, 0.35334328, 0.1, 1, 0.931444, -1.1281457e-07, -3.8809382e-08, 0.36388478, 0.13333334, 1, 0.92396945, -1.08365654e-07, -3.7086735e-08, 0.3824663, 0.16666667, 1, 0.9121535, -1.1133349e-07, -4.2935252e-08, 0.40984875, 0.2, 1, 0.8948549, -1.0846684e-07, -4.6150475e-08, 0.44635716, 0.23333333, 1, 0.87060726, -1.0981631e-07, -5.847032e-08, 0.49197868, 0.26666668, 1, 0.83751065, -1.0194763e-07, -5.8247114e-08, 0.546421, 0.3, 1, 0.79292464, -9.720492e-08, -7.1924404e-08, 0.6093197, 0.33333334, 1, 0.734925, -9.3696286e-08, -7.4858065e-08, 0.67814845, 0.36666667, 1, 0.6660193, -8.334507e-08, -8.603433e-08, 0.7459345, 0.4, 1, 0.5916961, -7.767737e-08, -9.2421494e-08, 0.80616117, 0.43333334, 1, 0.52223456, -7.5443744e-08, -9.979489e-08, 0.852802, 0.46666667, 1, 0.50316465, 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tracks/120/type = "position_3d" tracks/120/type = "position_3d"
tracks/120/imported = true tracks/120/imported = true
tracks/120/enabled = true tracks/120/enabled = true
@@ -1010,7 +1010,7 @@ tracks/143/enabled = true
tracks/143/path = NodePath("bear-rig/Skeleton3D:MCH-ROT-head") tracks/143/path = NodePath("bear-rig/Skeleton3D:MCH-ROT-head")
tracks/143/interp = 1 tracks/143/interp = 1
tracks/143/loop_wrap = true tracks/143/loop_wrap = true
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tracks/144/type = "scale_3d" tracks/144/type = "scale_3d"
tracks/144/imported = true tracks/144/imported = true
tracks/144/enabled = true tracks/144/enabled = true
@@ -1255,7 +1255,7 @@ tracks/178/enabled = true
tracks/178/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.L") tracks/178/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.L")
tracks/178/interp = 1 tracks/178/interp = 1
tracks/178/loop_wrap = true tracks/178/loop_wrap = true
tracks/178/keys = PackedFloat32Array(0, 1, -0.4292183, 0.8551363, -0.25436896, 0.14074817, 0.033333335, 1, -0.4292183, 0.8551363, -0.25436896, 0.14074817, 0.06666667, 1, -0.4400614, 0.8456441, -0.26670113, 0.14178325, 0.1, 1, -0.46810415, 0.8187762, -0.29930192, 0.14457677, 0.13333334, 1, -0.5059824, 0.77637595, -0.34516084, 0.14861418, 0.2, 1, -0.5815771, 0.66234535, -0.445211, 0.15765102, 0.23333333, 1, -0.60841894, 0.60719216, -0.48491168, 0.16126025, 0.26666668, 1, -0.62491655, 0.5670009, -0.5110902, 0.16363417, 0.3, 1, -0.63062733, 0.55159205, -0.5205744, 0.16449252, 0.6333333, 1, -0.6306265, 0.5515927, -0.52057445, 0.16449359, 0.6666667, 1, -0.4845408, 0.7137626, -0.43677992, 0.25492468, 0.7, 1, -0.2952468, 0.79980403, -0.36352807, 0.3754866, 0.73333335, 1, -0.48454052, 0.71376216, -0.43678042, 0.25492546, 0.76666665, 1, -0.63062686, 0.5515922, -0.52057457, 0.16449328, 0.96666664, 1, -0.63062745, 0.5515914, -0.52057487, 0.16449282, 1, 1, -0.46209168, 0.68678755, -0.4701399, 0.3062071, 1.0333333, 1, -0.26148805, 0.77419794, -0.38730377, 0.42689273, 1.0666667, 1, -0.4631407, 0.71778107, -0.43887347, 0.27871343, 1.1, 1, -0.63062644, 0.5515933, -0.5205739, 0.1644933, 1.3, 1, -0.6306271, 0.55159396, -0.5205729, 0.16449165) tracks/178/keys = PackedFloat32Array(0, 1, -0.4292183, 0.8551363, -0.25436896, 0.14074817, 0.033333335, 1, -0.4292183, 0.8551363, -0.25436896, 0.14074817, 0.06666667, 1, -0.4400614, 0.8456441, -0.26670113, 0.14178325, 0.1, 1, -0.46810415, 0.8187762, -0.29930192, 0.14457677, 0.13333334, 1, -0.5059824, 0.77637595, -0.34516084, 0.14861418, 0.2, 1, -0.5815771, 0.66234535, -0.445211, 0.15765102, 0.23333333, 1, -0.60841894, 0.60719216, -0.48491168, 0.16126025, 0.26666668, 1, -0.62491655, 0.5670009, -0.5110902, 0.16363417, 0.3, 1, -0.63062733, 0.55159205, -0.5205744, 0.16449252, 0.6333333, 1, -0.6306265, 0.5515927, -0.52057445, 0.16449359, 0.6666667, 1, -0.4845408, 0.7137626, -0.43677992, 0.25492468, 0.7, 1, -0.2952468, 0.79980403, -0.36352807, 0.3754866, 0.73333335, 1, -0.48454055, 0.71376216, -0.43678045, 0.25492546, 0.76666665, 1, -0.63062686, 0.5515922, -0.52057457, 0.16449328, 0.96666664, 1, -0.63062745, 0.5515914, -0.52057487, 0.16449282, 1, 1, -0.46209168, 0.68678755, -0.4701399, 0.3062071, 1.0333333, 1, -0.26148805, 0.77419794, -0.38730377, 0.42689273, 1.0666667, 1, -0.4631407, 0.71778107, -0.43887347, 0.27871343, 1.1, 1, -0.63062644, 0.5515933, -0.5205739, 0.1644933, 1.3, 1, -0.6306271, 0.55159396, -0.5205729, 0.16449165)
tracks/179/type = "scale_3d" tracks/179/type = "scale_3d"
tracks/179/imported = true tracks/179/imported = true
tracks/179/enabled = true tracks/179/enabled = true
@@ -1276,7 +1276,7 @@ tracks/181/enabled = true
tracks/181/path = NodePath("bear-rig/Skeleton3D:ORG-shoulder.R") tracks/181/path = NodePath("bear-rig/Skeleton3D:ORG-shoulder.R")
tracks/181/interp = 1 tracks/181/interp = 1
tracks/181/loop_wrap = true tracks/181/loop_wrap = true
tracks/181/keys = PackedFloat32Array(0, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.033333335, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.06666667, 1, -0.7982265, 0.35437316, -0.444592, 0.1989779, 0.1, 1, -0.7879234, 0.3708115, -0.4658595, 0.15700516, 0.13333334, 1, -0.7716255, 0.38893262, -0.4945212, 0.09367188, 0.16666667, 1, -0.7504224, 0.40152958, -0.5247844, 0.0155430315, 0.2, 1, 0.7266613, -0.4044558, 0.5509944, 0.06916636, 0.23333333, 1, 0.70417994, -0.39806068, 0.5681204, 0.15138556, 0.26666668, 1, 0.68793356, -0.38724405, 0.5720981, 0.22247095, 0.3, 1, 0.6831385, -0.3800985, 0.5597007, 0.27492183, 0.33333334, 1, 0.6826396, -0.39716417, 0.53149027, 0.30623823, 0.36666667, 1, 0.678688, -0.44612068, 0.48956195, 0.31731388, 0.4, 1, 0.67261195, -0.51497734, 0.43471155, 0.30564287, 0.43333334, 1, 0.6649003, -0.59038705, 0.3697219, 0.26954865, 0.46666667, 1, 0.6563855, -0.6581919, 0.30114564, 0.21272708, 0.5, 1, 0.6478615, -0.7044867, 0.24506302, 0.15465492, 0.53333336, 1, 0.6452654, -0.7219571, 0.21752076, 0.12286302, 0.56666666, 1, 0.6496964, -0.7181696, 0.21922931, 0.11859794, 0.6, 1, 0.70491546, -0.666269, 0.21775822, 0.108449236, 0.6333333, 1, 0.7695987, -0.5941394, 0.23373526, 0.009169109, 0.6666667, 1, -0.7564124, 0.49889454, -0.339528, 0.25231996, 0.7, 1, -0.6840425, 0.42482167, -0.4400254, 0.39747983, 0.76666665, 1, -0.5284435, 0.5409952, -0.58657634, 0.2898273, 0.8, 1, -0.40079656, 0.6483343, -0.57470065, 0.2978993, 0.8333333, 1, -0.3045329, 0.7317977, -0.52853733, 0.30394104, 0.8666667, 1, -0.326084, 0.7754275, -0.47109687, 0.2654226, 0.9, 1, -0.3551255, 0.82046616, -0.40574753, 0.18997443, 0.93333334, 1, -0.3887339, 0.85002893, -0.34406698, 0.08918923, 0.96666664, 1, 0.42073178, -0.85755324, 0.29555708, 0.015273003, 1, 1, 0.44402406, -0.8503438, 0.26542893, 0.09646519, 1.0333333, 1, 0.4528825, -0.84453106, 0.25514004, 0.1287181, 1.0666667, 1, 0.288325, -0.9342165, 0.21001488, 0.001423124, 1.1, 1, -0.09816119, 0.97319657, -0.17628056, 0.11035398, 1.3, 1, -0.098161206, 0.97319657, -0.17628059, 0.11035402) tracks/181/keys = PackedFloat32Array(0, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.033333335, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.06666667, 1, -0.7982265, 0.35437316, -0.444592, 0.1989779, 0.1, 1, -0.7879234, 0.3708115, -0.4658595, 0.15700516, 0.13333334, 1, -0.7716255, 0.38893262, -0.4945212, 0.09367188, 0.16666667, 1, -0.7504224, 0.40152958, -0.5247844, 0.0155430315, 0.2, 1, 0.7266613, -0.4044558, 0.5509944, 0.06916636, 0.23333333, 1, 0.70417994, -0.39806068, 0.5681204, 0.15138556, 0.26666668, 1, 0.68793356, -0.38724405, 0.5720981, 0.22247095, 0.3, 1, 0.6831385, -0.3800985, 0.5597007, 0.27492183, 0.33333334, 1, 0.6826396, -0.39716417, 0.53149027, 0.30623823, 0.36666667, 1, 0.678688, -0.44612068, 0.48956195, 0.31731388, 0.4, 1, 0.67261195, -0.51497734, 0.43471158, 0.30564287, 0.43333334, 1, 0.6649003, -0.59038705, 0.3697219, 0.26954865, 0.46666667, 1, 0.6563855, -0.6581919, 0.30114564, 0.21272708, 0.5, 1, 0.6478615, -0.7044867, 0.24506302, 0.15465492, 0.53333336, 1, 0.6452654, -0.7219571, 0.21752076, 0.12286302, 0.56666666, 1, 0.6496964, -0.7181696, 0.21922931, 0.11859794, 0.6, 1, 0.70491546, -0.666269, 0.21775822, 0.108449236, 0.6333333, 1, 0.7695987, -0.5941394, 0.23373526, 0.009169109, 0.6666667, 1, -0.7564124, 0.49889454, -0.339528, 0.25231996, 0.7, 1, -0.6840425, 0.42482167, -0.4400254, 0.39747983, 0.76666665, 1, -0.5284435, 0.5409952, -0.58657634, 0.2898273, 0.8, 1, -0.40079656, 0.6483343, -0.57470065, 0.2978993, 0.8333333, 1, -0.3045329, 0.7317977, -0.52853733, 0.30394104, 0.8666667, 1, -0.326084, 0.7754275, -0.47109687, 0.2654226, 0.9, 1, -0.3551255, 0.82046616, -0.40574753, 0.18997443, 0.93333334, 1, -0.3887339, 0.85002893, -0.34406698, 0.08918923, 0.96666664, 1, 0.42073178, -0.85755324, 0.29555708, 0.015273003, 1, 1, 0.44402406, -0.8503438, 0.26542893, 0.09646519, 1.0333333, 1, 0.4528825, -0.84453106, 0.25514004, 0.1287181, 1.0666667, 1, 0.288325, -0.9342165, 0.21001488, 0.001423124, 1.1, 1, -0.09816119, 0.97319657, -0.17628056, 0.11035398, 1.3, 1, -0.098161206, 0.97319657, -0.17628059, 0.11035402)
tracks/182/type = "position_3d" tracks/182/type = "position_3d"
tracks/182/imported = true tracks/182/imported = true
tracks/182/enabled = true tracks/182/enabled = true
@@ -1318,7 +1318,7 @@ tracks/187/enabled = true
tracks/187/path = NodePath("bear-rig/Skeleton3D:ORG-hand.R") tracks/187/path = NodePath("bear-rig/Skeleton3D:ORG-hand.R")
tracks/187/interp = 1 tracks/187/interp = 1
tracks/187/loop_wrap = true tracks/187/loop_wrap = true
tracks/187/keys = PackedFloat32Array(0, 1, -0.10769909, 0.45513043, 0.098489136, 0.8783833, 0.033333335, 1, -0.10769909, 0.45513043, 0.098489136, 0.8783833, 0.06666667, 1, -0.084251314, 0.4410181, 0.094153054, 0.88856065, 0.1, 1, -0.019769214, 0.40047103, 0.081878774, 0.91242975, 0.13333334, 1, 0.076316975, 0.33536842, 0.06264593, 0.9368987, 0.16666667, 1, 0.18895903, 0.25178587, 0.03863715, 0.9483699, 0.2, 1, 0.2977498, 0.16307136, 0.013840995, 0.94051117, 0.23333333, 1, 0.38468036, 0.08576855, -0.007263908, 0.91902775, 0.26666668, 1, 0.44004035, 0.033066414, -0.021403307, 0.89711374, 0.3, 1, 0.45957217, 0.013736263, -0.026540123, 0.88763756, 1.3, 1, 0.45957235, 0.013736478, -0.026539668, 0.88763744) tracks/187/keys = PackedFloat32Array(0, 1, -0.10769909, 0.45513043, 0.098489136, 0.8783833, 0.033333335, 1, -0.10769909, 0.45513043, 0.098489136, 0.8783833, 0.06666667, 1, -0.084251314, 0.4410181, 0.094153054, 0.88856065, 0.1, 1, -0.019769214, 0.40047103, 0.081878774, 0.91242975, 0.13333334, 1, 0.076316975, 0.33536842, 0.06264593, 0.93689877, 0.16666667, 1, 0.18895903, 0.25178587, 0.03863715, 0.9483699, 0.2, 1, 0.2977498, 0.16307136, 0.013840995, 0.94051117, 0.23333333, 1, 0.38468036, 0.08576855, -0.007263908, 0.91902775, 0.26666668, 1, 0.44004035, 0.033066414, -0.021403307, 0.89711374, 0.3, 1, 0.45957217, 0.013736263, -0.026540123, 0.88763756, 1.3, 1, 0.45957235, 0.013736478, -0.026539668, 0.88763744)
tracks/188/type = "scale_3d" tracks/188/type = "scale_3d"
tracks/188/imported = true tracks/188/imported = true
tracks/188/enabled = true tracks/188/enabled = true
@@ -1479,7 +1479,7 @@ tracks/210/enabled = true
tracks/210/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.R") tracks/210/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_tweak.R")
tracks/210/interp = 1 tracks/210/interp = 1
tracks/210/loop_wrap = true tracks/210/loop_wrap = true
tracks/210/keys = PackedFloat32Array(0, 1, -0.55850464, -0.6631502, 0.45858216, 0.19495332, 0.033333335, 1, -0.55850464, -0.6631502, 0.45858216, 0.19495332, 0.06666667, 1, -0.5579502, -0.6616621, 0.4604539, 0.19717267, 0.1, 1, -0.5563803, -0.6577712, 0.46533653, 0.20307623, 0.13333334, 1, -0.55389464, -0.65235615, 0.4721033, 0.21154352, 0.2, 1, -0.54703975, -0.6403731, 0.4869482, 0.23141141, 0.23333333, 1, -0.54355925, -0.6353587, 0.49310166, 0.24023607, 0.26666668, 1, -0.5409232, -0.6318975, 0.49732712, 0.24652256, 0.3, 1, -0.53988636, -0.6306039, 0.4989014, 0.2489152, 0.33333334, 1, -0.5451488, -0.6262445, 0.5007318, 0.2447413, 0.36666667, 1, -0.5586302, -0.6149643, 0.5051219, 0.23367323, 0.4, 1, -0.576809, -0.59948367, 0.51033884, 0.21786459, 0.43333334, 1, -0.5962009, -0.5826028, 0.51496655, 0.1998198, 0.46666667, 1, -0.6135425, -0.56715834, 0.51822984, 0.18257861, 0.5, 1, -0.62590957, -0.5559269, 0.52001727, 0.16960098, 0.53333336, 1, -0.6306274, -0.551592, 0.5205743, 0.16449265, 0.6333333, 1, -0.63062686, -0.55159193, 0.5205747, 0.16449355, 0.7, 1, -0.5565415, -0.7488424, 0.34711233, 0.094919525, 0.76666665, 1, -0.6306262, -0.5515932, 0.52057403, 0.16449383, 1.3, 1, -0.6306277, -0.55159277, 0.5205734, 0.16449167) tracks/210/keys = PackedFloat32Array(0, 1, -0.55850464, -0.6631502, 0.45858216, 0.19495332, 0.033333335, 1, -0.55850464, -0.6631502, 0.45858216, 0.19495332, 0.06666667, 1, -0.5579502, -0.6616621, 0.4604539, 0.19717267, 0.1, 1, -0.5563803, -0.6577712, 0.46533656, 0.20307624, 0.13333334, 1, -0.55389464, -0.65235615, 0.4721033, 0.21154352, 0.2, 1, -0.54703975, -0.6403731, 0.4869482, 0.23141141, 0.23333333, 1, -0.54355925, -0.6353587, 0.49310166, 0.24023607, 0.26666668, 1, -0.5409232, -0.6318975, 0.49732712, 0.24652256, 0.3, 1, -0.53988636, -0.6306039, 0.4989014, 0.2489152, 0.33333334, 1, -0.5451488, -0.6262445, 0.5007318, 0.2447413, 0.36666667, 1, -0.5586302, -0.6149643, 0.5051219, 0.23367323, 0.4, 1, -0.576809, -0.59948367, 0.51033884, 0.21786459, 0.43333334, 1, -0.5962009, -0.5826028, 0.51496655, 0.1998198, 0.46666667, 1, -0.6135425, -0.56715834, 0.51822984, 0.18257861, 0.5, 1, -0.62590957, -0.5559269, 0.52001727, 0.16960098, 0.53333336, 1, -0.6306274, -0.551592, 0.5205743, 0.16449265, 0.6333333, 1, -0.63062686, -0.55159193, 0.5205747, 0.16449355, 0.7, 1, -0.5565415, -0.7488424, 0.34711233, 0.094919525, 0.76666665, 1, -0.6306262, -0.5515932, 0.52057403, 0.16449383, 1.3, 1, -0.6306277, -0.55159277, 0.5205734, 0.16449167)
tracks/211/type = "scale_3d" tracks/211/type = "scale_3d"
tracks/211/imported = true tracks/211/imported = true
tracks/211/enabled = true tracks/211/enabled = true
@@ -1514,7 +1514,7 @@ tracks/215/enabled = true
tracks/215/path = NodePath("bear-rig/Skeleton3D:shoulder.R") tracks/215/path = NodePath("bear-rig/Skeleton3D:shoulder.R")
tracks/215/interp = 1 tracks/215/interp = 1
tracks/215/loop_wrap = true tracks/215/loop_wrap = true
tracks/215/keys = PackedFloat32Array(0, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.033333335, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.06666667, 1, -0.7982265, 0.35437316, -0.444592, 0.1989779, 0.1, 1, -0.7879234, 0.3708115, -0.4658595, 0.15700516, 0.13333334, 1, -0.7716255, 0.38893262, -0.4945212, 0.09367188, 0.16666667, 1, -0.7504224, 0.40152958, -0.5247844, 0.0155430315, 0.2, 1, 0.7266613, -0.4044558, 0.5509944, 0.06916636, 0.23333333, 1, 0.70417994, -0.39806068, 0.5681204, 0.15138556, 0.26666668, 1, 0.68793356, -0.38724405, 0.5720981, 0.22247095, 0.3, 1, 0.6831385, -0.3800985, 0.5597007, 0.27492183, 0.33333334, 1, 0.6826396, -0.39716417, 0.53149027, 0.30623823, 0.36666667, 1, 0.678688, -0.44612068, 0.48956195, 0.31731388, 0.4, 1, 0.67261195, -0.51497734, 0.43471155, 0.30564287, 0.43333334, 1, 0.6649003, -0.59038705, 0.3697219, 0.26954865, 0.46666667, 1, 0.6563855, -0.6581919, 0.30114564, 0.21272708, 0.5, 1, 0.6478615, -0.7044867, 0.24506302, 0.15465492, 0.53333336, 1, 0.6452654, -0.7219571, 0.21752076, 0.12286302, 0.56666666, 1, 0.6496964, -0.7181696, 0.21922931, 0.11859794, 0.6, 1, 0.70491546, -0.666269, 0.21775822, 0.108449236, 0.6333333, 1, 0.7695987, -0.5941394, 0.23373526, 0.009169109, 0.6666667, 1, -0.7564124, 0.49889454, -0.339528, 0.25231996, 0.7, 1, -0.6840425, 0.42482167, -0.4400254, 0.39747983, 0.76666665, 1, -0.5284435, 0.5409952, -0.58657634, 0.2898273, 0.8, 1, -0.40079656, 0.6483343, -0.57470065, 0.2978993, 0.8333333, 1, -0.3045329, 0.7317977, -0.52853733, 0.30394104, 0.8666667, 1, -0.326084, 0.7754275, -0.47109687, 0.2654226, 0.9, 1, -0.3551255, 0.82046616, -0.40574753, 0.18997443, 0.93333334, 1, -0.3887339, 0.85002893, -0.34406698, 0.08918923, 0.96666664, 1, 0.42073178, -0.85755324, 0.29555708, 0.015273003, 1, 1, 0.44402406, -0.8503438, 0.26542893, 0.09646519, 1.0333333, 1, 0.4528825, -0.84453106, 0.25514004, 0.1287181, 1.0666667, 1, 0.288325, -0.9342165, 0.21001488, 0.001423124, 1.1, 1, -0.09816119, 0.97319657, -0.17628056, 0.11035398, 1.3, 1, -0.098161206, 0.97319657, -0.17628059, 0.11035402) tracks/215/keys = PackedFloat32Array(0, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.033333335, 1, -0.80189186, 0.34744963, -0.4363125, 0.21419537, 0.06666667, 1, -0.7982265, 0.35437316, -0.444592, 0.1989779, 0.1, 1, -0.7879234, 0.3708115, -0.4658595, 0.15700516, 0.13333334, 1, -0.7716255, 0.38893262, -0.4945212, 0.09367188, 0.16666667, 1, -0.7504224, 0.40152958, -0.5247844, 0.0155430315, 0.2, 1, 0.7266613, -0.4044558, 0.5509944, 0.06916636, 0.23333333, 1, 0.70417994, -0.39806068, 0.5681204, 0.15138556, 0.26666668, 1, 0.68793356, -0.38724405, 0.5720981, 0.22247095, 0.3, 1, 0.6831385, -0.3800985, 0.5597007, 0.27492183, 0.33333334, 1, 0.6826396, -0.39716417, 0.53149027, 0.30623823, 0.36666667, 1, 0.678688, -0.44612068, 0.48956195, 0.31731388, 0.4, 1, 0.67261195, -0.51497734, 0.43471158, 0.30564287, 0.43333334, 1, 0.6649003, -0.59038705, 0.3697219, 0.26954865, 0.46666667, 1, 0.6563855, -0.6581919, 0.30114564, 0.21272708, 0.5, 1, 0.6478615, -0.7044867, 0.24506302, 0.15465492, 0.53333336, 1, 0.6452654, -0.7219571, 0.21752076, 0.12286302, 0.56666666, 1, 0.6496964, -0.7181696, 0.21922931, 0.11859794, 0.6, 1, 0.70491546, -0.666269, 0.21775822, 0.108449236, 0.6333333, 1, 0.7695987, -0.5941394, 0.23373526, 0.009169109, 0.6666667, 1, -0.7564124, 0.49889454, -0.339528, 0.25231996, 0.7, 1, -0.6840425, 0.42482167, -0.4400254, 0.39747983, 0.76666665, 1, -0.5284435, 0.5409952, -0.58657634, 0.2898273, 0.8, 1, -0.40079656, 0.6483343, -0.57470065, 0.2978993, 0.8333333, 1, -0.3045329, 0.7317977, -0.52853733, 0.30394104, 0.8666667, 1, -0.326084, 0.7754275, -0.47109687, 0.2654226, 0.9, 1, -0.3551255, 0.82046616, -0.40574753, 0.18997443, 0.93333334, 1, -0.3887339, 0.85002893, -0.34406698, 0.08918923, 0.96666664, 1, 0.42073178, -0.85755324, 0.29555708, 0.015273003, 1, 1, 0.44402406, -0.8503438, 0.26542893, 0.09646519, 1.0333333, 1, 0.4528825, -0.84453106, 0.25514004, 0.1287181, 1.0666667, 1, 0.288325, -0.9342165, 0.21001488, 0.001423124, 1.1, 1, -0.09816119, 0.97319657, -0.17628056, 0.11035398, 1.3, 1, -0.098161206, 0.97319657, -0.17628059, 0.11035402)
tracks/216/type = "position_3d" tracks/216/type = "position_3d"
tracks/216/imported = true tracks/216/imported = true
tracks/216/enabled = true tracks/216/enabled = true
@@ -1612,7 +1612,7 @@ tracks/229/enabled = true
tracks/229/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.R") tracks/229/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.R")
tracks/229/interp = 1 tracks/229/interp = 1
tracks/229/loop_wrap = true tracks/229/loop_wrap = true
tracks/229/keys = PackedFloat32Array(0, 1, -0.914568, -0.08572703, -0.35817492, 0.1671137, 0.033333335, 1, -0.914568, -0.08572703, -0.35817492, 0.1671137, 0.06666667, 1, -0.9124737, -0.08503722, -0.37674114, 0.13500638, 0.1, 1, -0.8985073, -0.079425186, -0.429263, 0.045930065, 0.13333334, 1, 0.85381824, 0.059901398, 0.5098088, 0.0866099, 0.16666667, 1, 0.7616793, 0.018556118, 0.60258096, 0.23747967, 0.2, 1, 0.62610304, -0.042382278, 0.6833637, 0.37311244, 0.23333333, 1, 0.4751652, -0.108648226, 0.73498595, 0.47139096, 0.26666668, 1, 0.34168756, -0.16229942, 0.7563604, 0.5336923, 0.3, 1, 0.2479882, -0.18873154, 0.7551975, 0.5766792, 0.33333334, 1, 0.2039579, -0.19203992, 0.75187844, 0.59682554, 0.36666667, 1, 0.20637028, -0.17936261, 0.76030606, 0.58921564, 0.4, 1, 0.24505356, -0.14660737, 0.7732939, 0.56610215, 0.43333334, 1, 0.3058808, -0.09494458, 0.7822136, 0.53438216, 0.46666667, 1, 0.3683483, -0.027822306, 0.7830894, 0.5003163, 0.5, 1, 0.41245627, 0.037385106, 0.7782607, 0.4720091, 0.53333336, 1, 0.42974234, 0.0728489, 0.7734801, 0.46015552, 0.56666666, 1, 0.42422554, 0.07775962, 0.77444434, 0.46284136, 0.6, 1, 0.37090898, 0.10522553, 0.7634256, 0.5182041, 0.6333333, 1, 0.27741525, 0.20904505, 0.76029843, 0.5488965, 0.6666667, 1, 0.27856866, 0.31923345, 0.79908794, 0.42655355, 0.7, 1, -0.83528465, 0.13717864, -0.5233294, 0.0980206, 0.73333335, 1, -0.8276799, 0.28687066, 0.048713084, 0.4798733, 0.76666665, 1, -0.5402392, 0.016239176, 0.6113393, 0.5780504, 0.8, 1, -0.56794375, 0.121098585, 0.70317173, 0.41027394, 0.8333333, 1, -0.55035275, 0.23707783, 0.7499481, 0.28014982, 0.8666667, 1, -0.49398354, 0.20592648, 0.7915506, 0.29499537, 0.9, 1, -0.4266475, 0.1473857, 0.83280617, 0.3204423, 0.93333334, 1, -0.37329745, 0.06442281, 0.8490521, 0.3682517, 0.96666664, 1, -0.36136255, -0.030311251, 0.81841433, 0.44575372, 1, 1, -0.41040933, -0.11000972, 0.70572305, 0.56693655, 1.0333333, 1, -0.5125042, -0.11782392, 0.3812424, 0.7603362, 1.0666667, 1, -0.31783327, -0.022379234, -0.025139142, 0.9475491, 1.1, 1, 0.095766395, 0.009837726, -0.097389646, 0.99057937, 1.1333333, 1, 0.086586684, -0.004344029, -0.10774159, 0.99039173, 1.1666666, 1, 0.0644668, -0.038296796, -0.132358, 0.98836166, 1.2, 1, 0.037809096, -0.07880838, -0.16141982, 0.9830073, 1.2333333, 1, 0.01543558, -0.11247126, -0.185307, 0.97610104, 1.2666667, 1, 0.0060820286, -0.12645401, -0.1951599, 0.97256625, 1.3, 1, 0.0060820286, -0.12645401, -0.1951599, 0.97256625) tracks/229/keys = PackedFloat32Array(0, 1, -0.914568, -0.08572703, -0.35817492, 0.1671137, 0.033333335, 1, -0.914568, -0.08572703, -0.35817492, 0.1671137, 0.06666667, 1, -0.9124737, -0.08503722, -0.37674114, 0.13500638, 0.1, 1, -0.8985073, -0.079425186, -0.429263, 0.045930065, 0.13333334, 1, 0.8538183, 0.0599014, 0.5098088, 0.0866099, 0.16666667, 1, 0.7616793, 0.018556118, 0.60258096, 0.23747967, 0.2, 1, 0.62610304, -0.042382278, 0.6833637, 0.37311244, 0.23333333, 1, 0.4751652, -0.108648226, 0.73498595, 0.47139096, 0.26666668, 1, 0.34168756, -0.16229942, 0.7563604, 0.5336923, 0.3, 1, 0.2479882, -0.18873154, 0.7551975, 0.5766792, 0.33333334, 1, 0.2039579, -0.19203992, 0.75187844, 0.59682554, 0.36666667, 1, 0.20637028, -0.17936261, 0.76030606, 0.58921564, 0.4, 1, 0.24505356, -0.14660737, 0.7732939, 0.56610215, 0.43333334, 1, 0.3058808, -0.09494458, 0.7822136, 0.53438216, 0.46666667, 1, 0.3683483, -0.027822306, 0.7830894, 0.5003163, 0.5, 1, 0.41245627, 0.037385106, 0.7782607, 0.4720091, 0.53333336, 1, 0.42974234, 0.0728489, 0.7734801, 0.46015552, 0.56666666, 1, 0.42422554, 0.07775962, 0.77444434, 0.46284136, 0.6, 1, 0.37090898, 0.10522553, 0.7634256, 0.5182041, 0.6333333, 1, 0.27741525, 0.20904505, 0.76029843, 0.5488965, 0.6666667, 1, 0.27856866, 0.31923345, 0.79908794, 0.42655355, 0.7, 1, -0.83528465, 0.13717864, -0.5233294, 0.0980206, 0.73333335, 1, -0.8276799, 0.28687066, 0.048713084, 0.4798733, 0.76666665, 1, -0.5402392, 0.016239176, 0.6113393, 0.5780504, 0.8, 1, -0.56794375, 0.121098585, 0.70317173, 0.41027394, 0.8333333, 1, -0.55035275, 0.23707783, 0.7499481, 0.28014982, 0.8666667, 1, -0.49398354, 0.20592648, 0.7915506, 0.29499537, 0.9, 1, -0.4266475, 0.1473857, 0.83280617, 0.3204423, 0.93333334, 1, -0.37329745, 0.06442281, 0.8490521, 0.3682517, 0.96666664, 1, -0.36136255, -0.030311251, 0.81841433, 0.44575372, 1, 1, -0.41040933, -0.11000972, 0.70572305, 0.56693655, 1.0333333, 1, -0.5125042, -0.11782392, 0.3812424, 0.7603362, 1.0666667, 1, -0.31783327, -0.022379234, -0.02513914, 0.94754905, 1.1, 1, 0.095766395, 0.009837726, -0.097389646, 0.99057937, 1.1333333, 1, 0.086586684, -0.004344029, -0.10774159, 0.99039173, 1.1666666, 1, 0.0644668, -0.038296796, -0.132358, 0.98836166, 1.2, 1, 0.037809096, -0.07880838, -0.16141982, 0.9830073, 1.2333333, 1, 0.01543558, -0.11247126, -0.185307, 0.97610104, 1.2666667, 1, 0.0060820286, -0.12645401, -0.1951599, 0.97256625, 1.3, 1, 0.0060820286, -0.12645401, -0.1951599, 0.97256625)
tracks/230/type = "scale_3d" tracks/230/type = "scale_3d"
tracks/230/imported = true tracks/230/imported = true
tracks/230/enabled = true tracks/230/enabled = true
+11 -11
View File
@@ -65,7 +65,7 @@ tracks/8/enabled = true
tracks/8/path = NodePath("bear-rig/Skeleton3D:clavicle_l") tracks/8/path = NodePath("bear-rig/Skeleton3D:clavicle_l")
tracks/8/interp = 1 tracks/8/interp = 1
tracks/8/loop_wrap = true tracks/8/loop_wrap = true
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tracks/9/type = "rotation_3d" tracks/9/type = "rotation_3d"
tracks/9/imported = true tracks/9/imported = true
tracks/9/enabled = true tracks/9/enabled = true
@@ -156,7 +156,7 @@ tracks/21/enabled = true
tracks/21/path = NodePath("bear-rig/Skeleton3D:thigh_r") tracks/21/path = NodePath("bear-rig/Skeleton3D:thigh_r")
tracks/21/interp = 1 tracks/21/interp = 1
tracks/21/loop_wrap = true tracks/21/loop_wrap = true
tracks/21/keys = PackedFloat32Array(0, 1, 0.9729886, -0.014750165, 0.014303934, 0.22993676, 0.033333335, 1, 0.9729887, -0.014750167, 0.014303936, 0.2299368, 0.06666667, 1, 0.978063, -0.014281421, 0.013849424, 0.20735733, 0.1, 1, 0.9890056, -0.013907496, 0.013486913, 0.14660405, 0.13333334, 1, 0.9979704, -0.01577418, 0.015297148, 0.059768178, 0.16666667, 1, -0.9986053, 0.022849752, -0.022158343, 0.04212329, 0.2, 1, -0.98699737, 0.039019816, -0.037838407, 0.15126804, 0.23333333, 1, -0.96008706, 0.07007701, -0.06795435, 0.26211512, 0.26666668, 1, -0.9129102, 0.12713176, -0.12327977, 0.36774266, 0.3, 1, -0.8299881, 0.23793651, -0.23072584, 0.448633, 0.33333334, 1, -0.62222403, 0.48300317, -0.4683643, 0.4002252, 0.36666667, 1, -0.31116486, -0.58651716, 0.56873894, 0.4855, 0.4, 1, -0.49589974, -0.27429157, 0.26597616, 0.7798104, 0.43333334, 1, -0.47054705, -0.24569432, 0.2382457, 0.81330127, 0.46666667, 1, -0.44930398, -0.22566158, 0.21882017, 0.8362539, 0.5, 1, -0.43738914, -0.20890102, 0.20256765, 0.8508922, 0.53333336, 1, -0.27268586, -0.6288237, 0.60976356, 0.39800972, 0.56666666, 1, -0.99638927, 0.03360988, -0.032592308, 0.070827685, 0.6, 1, 0.9400948, 0.0033475233, -0.0032453774, 0.34088126, 0.6333333, 1, 0.9390569, 0.0034949179, -0.003388295, 0.3437274, 0.6666667, 1, 0.93664426, 0.0038729631, -0.0037549043, 0.35024074, 0.7, 1, 0.93332857, 0.0044218553, -0.0042871716, 0.35897052, 0.73333335, 1, 0.9295769, 0.00508382, -0.004929093, 0.3685605, 0.76666665, 1, 0.9258129, 0.0058064624, -0.0056298543, 0.3778957, 0.8, 1, 0.92239, 0.006544462, -0.0063454863, 0.3861523, 0.8333333, 1, 0.9195861, 0.0072589265, -0.0070383027, 0.3927584, 0.8666667, 1, 0.91765386, 0.00791646, -0.007675918, 0.39722773, 0.9, 1, 0.9220724, 0.007902996, -0.00766285, 0.38686088, 0.93333334, 1, 0.9295044, 0.006630255, -0.0064286613, 0.36869547, 0.96666664, 1, 0.9263975, 0.004329574, -0.00419772, 0.37649873, 1, 1, 0.8932561, 0.0022496688, -0.00218097, 0.44953725, 1.0333333, 1, 0.8338632, 0.0010137917, -0.0009827336, 0.55196935, 1.0666667, 1, 0.77782637, 0.00025321427, -0.00024535513, 0.62847924, 1.1, 1, 0.7351395, 1.7036837e-05, -1.6437982e-05, 0.6779159, 1.1333333, 1, 0.71790284, -6.5398063e-07, 6.757988e-07, 0.6961433) tracks/21/keys = PackedFloat32Array(0, 1, 0.9729886, -0.014750165, 0.014303934, 0.22993676, 0.033333335, 1, 0.9729887, -0.014750167, 0.014303936, 0.2299368, 0.06666667, 1, 0.978063, -0.014281421, 0.013849424, 0.20735733, 0.1, 1, 0.9890056, -0.013907496, 0.013486913, 0.14660405, 0.13333334, 1, 0.9979704, -0.01577418, 0.015297148, 0.059768178, 0.16666667, 1, -0.9986053, 0.022849752, -0.022158343, 0.04212329, 0.2, 1, -0.98699737, 0.039019816, -0.037838407, 0.15126804, 0.23333333, 1, -0.96008706, 0.07007701, -0.06795435, 0.26211512, 0.26666668, 1, -0.9129102, 0.12713176, -0.12327977, 0.36774266, 0.3, 1, -0.8299881, 0.23793651, -0.23072584, 0.448633, 0.33333334, 1, -0.62222403, 0.48300317, -0.4683643, 0.4002252, 0.36666667, 1, -0.31116486, -0.58651716, 0.56873894, 0.4855, 0.4, 1, -0.49589974, -0.27429157, 0.26597616, 0.7798104, 0.43333334, 1, -0.47054705, -0.24569432, 0.2382457, 0.81330127, 0.46666667, 1, -0.44930398, -0.22566158, 0.21882017, 0.8362539, 0.5, 1, -0.43738914, -0.20890102, 0.20256765, 0.8508922, 0.53333336, 1, -0.27268586, -0.6288237, 0.60976356, 0.39800972, 0.56666666, 1, -0.9963893, 0.033609882, -0.03259231, 0.07082769, 0.6, 1, 0.9400948, 0.0033475233, -0.0032453774, 0.34088126, 0.6333333, 1, 0.9390569, 0.0034949179, -0.003388295, 0.3437274, 0.6666667, 1, 0.93664426, 0.0038729631, -0.0037549043, 0.35024074, 0.7, 1, 0.93332857, 0.0044218553, -0.0042871716, 0.35897052, 0.73333335, 1, 0.9295769, 0.00508382, -0.004929093, 0.3685605, 0.76666665, 1, 0.9258129, 0.0058064624, -0.0056298543, 0.3778957, 0.8, 1, 0.92239, 0.006544462, -0.0063454863, 0.3861523, 0.8333333, 1, 0.9195861, 0.0072589265, -0.0070383027, 0.3927584, 0.8666667, 1, 0.91765386, 0.00791646, -0.007675918, 0.39722773, 0.9, 1, 0.9220724, 0.007902996, -0.00766285, 0.38686088, 0.93333334, 1, 0.9295044, 0.006630255, -0.0064286613, 0.36869547, 0.96666664, 1, 0.9263975, 0.004329574, -0.00419772, 0.37649873, 1, 1, 0.8932561, 0.0022496688, -0.00218097, 0.44953725, 1.0333333, 1, 0.8338632, 0.0010137917, -0.0009827336, 0.55196935, 1.0666667, 1, 0.77782637, 0.00025321427, -0.00024535513, 0.62847924, 1.1, 1, 0.7351395, 1.7036837e-05, -1.6437982e-05, 0.6779159, 1.1333333, 1, 0.71790284, -6.5398063e-07, 6.757988e-07, 0.6961433)
tracks/22/type = "rotation_3d" tracks/22/type = "rotation_3d"
tracks/22/imported = true tracks/22/imported = true
tracks/22/enabled = true tracks/22/enabled = true
@@ -268,7 +268,7 @@ tracks/37/enabled = true
tracks/37/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.R") tracks/37/path = NodePath("bear-rig/Skeleton3D:VIS_thigh_ik_pole.R")
tracks/37/interp = 1 tracks/37/interp = 1
tracks/37/loop_wrap = true tracks/37/loop_wrap = true
tracks/37/keys = PackedFloat32Array(0, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.033333335, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.06666667, 1, 0.77768934, 0.009172762, -0.009172929, 0.62851495, 0.1, 1, 0.7807236, 0.0061664656, -0.0061666337, 0.62481576, 0.13333334, 1, 0.78552485, 0.0023109706, -0.002311138, 0.6188216, 0.16666667, 1, 0.791386, -0.0015600097, 0.0015598425, 0.61131287, 0.2, 1, 0.79755247, -0.0048998464, 0.0048996788, 0.6032098, 0.23333333, 1, 0.8035713, -0.007449052, 0.007448885, 0.59511536, 0.26666668, 1, 0.8092794, -0.009161176, 0.00916101, 0.5872811, 0.3, 1, 0.814692, -0.010182162, 0.010181995, 0.57971513, 0.33333334, 1, 0.8204956, -0.011458454, 0.011458288, 0.5714231, 0.36666667, 1, 0.83181596, -0.02130195, 0.021301784, 0.5542334, 0.4, 1, 0.8297704, -0.029421309, 0.029421145, 0.5565518, 0.43333334, 1, 0.8208013, -0.028951073, 0.028950907, 0.5697446, 0.46666667, 1, 0.814972, -0.028922077, 0.02892191, 0.5780551, 0.5, 1, 0.8139951, -0.029716255, 0.02971609, 0.5793495, 0.53333336, 1, 0.93381906, -0.030504394, 0.030504242, 0.3551352, 0.56666666, 1, -0.9955158, 0.0045645786, -0.0045644715, 0.09437431, 0.6, 1, -0.9475498, -0.011611203, 0.011611278, 0.31918615, 0.6666667, 1, -0.9477615, -0.011112955, 0.011113031, 0.31859252, 0.7, 1, -0.94803345, -0.010588029, 0.010588106, 0.3178182, 0.73333335, 1, -0.9483362, -0.009941362, 0.009941438, 0.31695566, 0.76666665, 1, -0.94863003, -0.0092206085, 0.009220684, 0.31611878, 0.8, 1, -0.94889414, -0.008472756, 0.008472831, 0.3153673, 0.8666667, 1, -0.9493089, -0.007075597, 0.007075674, 0.3141856, 0.9, 1, -0.95740587, -0.008148225, 0.008148304, 0.2885155, 0.93333334, 1, -0.9727542, -0.010201518, 0.01020161, 0.23138963, 0.96666664, 1, -0.9850741, -0.010878788, 0.010878885, 0.17144188, 1, 1, -0.98995763, -0.009657613, 0.0096577145, 0.14070305, 1.0333333, 1, -0.990073, -0.0070358636, 0.0070359646, 0.14020117, 1.0666667, 1, -0.98957586, -0.003958335, 0.0039584353, 0.1439035, 1.1, 1, -0.9885705, -0.0012076016, 0.0012077013, 0.15074971, 1.1333333, 1, -0.98799103, 6.95031e-08, 2.9856015e-08, 0.15451114) tracks/37/keys = PackedFloat32Array(0, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.033333335, 1, 0.776662, 0.010376096, -0.010376264, 0.6297467, 0.06666667, 1, 0.77768934, 0.009172762, -0.009172929, 0.62851495, 0.1, 1, 0.7807236, 0.0061664656, -0.0061666337, 0.62481576, 0.13333334, 1, 0.78552485, 0.0023109706, -0.002311138, 0.6188216, 0.16666667, 1, 0.791386, -0.0015600097, 0.0015598425, 0.61131287, 0.2, 1, 0.79755247, -0.0048998464, 0.0048996788, 0.6032098, 0.23333333, 1, 0.8035713, -0.007449052, 0.007448885, 0.59511536, 0.26666668, 1, 0.8092794, -0.009161176, 0.00916101, 0.5872811, 0.3, 1, 0.814692, -0.010182162, 0.010181995, 0.57971513, 0.33333334, 1, 0.8204956, -0.011458454, 0.011458288, 0.5714231, 0.36666667, 1, 0.83181596, -0.02130195, 0.021301784, 0.5542334, 0.4, 1, 0.8297704, -0.029421309, 0.029421145, 0.5565518, 0.43333334, 1, 0.8208013, -0.028951073, 0.028950907, 0.5697446, 0.46666667, 1, 0.814972, -0.028922077, 0.02892191, 0.5780551, 0.5, 1, 0.8139952, -0.029716257, 0.029716091, 0.5793495, 0.53333336, 1, 0.93381906, -0.030504394, 0.030504242, 0.3551352, 0.56666666, 1, -0.9955158, 0.0045645786, -0.0045644715, 0.09437431, 0.6, 1, -0.9475498, -0.011611203, 0.011611278, 0.31918615, 0.6666667, 1, -0.9477615, -0.011112955, 0.011113031, 0.31859252, 0.7, 1, -0.94803345, -0.010588029, 0.010588106, 0.3178182, 0.73333335, 1, -0.9483362, -0.009941362, 0.009941438, 0.31695566, 0.76666665, 1, -0.94863003, -0.0092206085, 0.009220684, 0.31611878, 0.8, 1, -0.94889414, -0.008472756, 0.008472831, 0.3153673, 0.8666667, 1, -0.9493089, -0.007075597, 0.007075674, 0.3141856, 0.9, 1, -0.95740587, -0.008148225, 0.008148304, 0.2885155, 0.93333334, 1, -0.9727542, -0.010201518, 0.01020161, 0.23138963, 0.96666664, 1, -0.9850741, -0.010878788, 0.010878885, 0.17144188, 1, 1, -0.98995763, -0.009657613, 0.0096577145, 0.14070305, 1.0333333, 1, -0.990073, -0.0070358636, 0.0070359646, 0.14020117, 1.0666667, 1, -0.98957586, -0.003958335, 0.0039584353, 0.1439035, 1.1, 1, -0.9885705, -0.0012076016, 0.0012077013, 0.15074971, 1.1333333, 1, -0.98799103, 6.95031e-08, 2.9856015e-08, 0.15451114)
tracks/38/type = "scale_3d" tracks/38/type = "scale_3d"
tracks/38/imported = true tracks/38/imported = true
tracks/38/enabled = true tracks/38/enabled = true
@@ -289,7 +289,7 @@ tracks/40/enabled = true
tracks/40/path = NodePath("bear-rig/Skeleton3D:torso") tracks/40/path = NodePath("bear-rig/Skeleton3D:torso")
tracks/40/interp = 1 tracks/40/interp = 1
tracks/40/loop_wrap = true tracks/40/loop_wrap = true
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tracks/41/type = "scale_3d" tracks/41/type = "scale_3d"
tracks/41/imported = true tracks/41/imported = true
tracks/41/enabled = true tracks/41/enabled = true
@@ -331,7 +331,7 @@ tracks/46/enabled = true
tracks/46/path = NodePath("bear-rig/Skeleton3D:chest") tracks/46/path = NodePath("bear-rig/Skeleton3D:chest")
tracks/46/interp = 1 tracks/46/interp = 1
tracks/46/loop_wrap = true tracks/46/loop_wrap = true
tracks/46/keys = PackedFloat32Array(0, 1, 0.20497076, -0.020519396, -0.033738207, 0.9779713, 0.033333335, 1, 0.20497073, -0.020519394, -0.033738203, 0.9779712, 0.06666667, 1, 0.18509491, -0.005056342, -0.034999296, 0.9820842, 0.1, 1, 0.12913948, 0.036447927, -0.03834156, 0.99021435, 0.13333334, 1, 0.04227348, 0.09648088, -0.04300232, 0.99350655, 0.16666667, 1, -0.06817416, 0.16584162, -0.048079878, 0.98261756, 0.2, 1, -0.19159181, 0.23366795, -0.052669987, 0.9517972, 0.23333333, 1, -0.31650475, 0.28970262, -0.05612014, 0.90152526, 0.26666668, 1, -0.4346311, 0.326618, -0.058174383, 0.83727676, 0.3, 1, -0.54307336, 0.33995694, -0.05887132, 0.76552916, 0.33333334, 1, -0.64634037, 0.3124423, -0.05965516, 0.6935887, 0.36666667, 1, -0.7444953, 0.23830253, -0.061018344, 0.62065727, 0.4, 1, -0.8261846, 0.13353418, -0.061582915, 0.5438707, 0.43333334, 1, -0.88038164, 0.022941552, -0.06033083, 0.46985322, 0.46666667, 1, -0.90645516, -0.063272186, -0.05707678, 0.41361573, 0.5, 1, -0.9133828, -0.09755911, -0.052164227, 0.39178178, 0.53333336, 1, -0.7943163, -0.07987589, -0.039590366, 0.60092777, 0.56666666, 1, -0.43650454, -0.03304503, -0.015245882, 0.8989658, 0.6, 1, -0.23712473, -0.008744573, -0.0032984002, 0.97143424, 0.8666667, 1, -0.23712471, -0.008744573, -0.0032983997, 0.97143424, 0.9, 1, -0.20065032, -0.00739949, -0.002791043, 0.97963107, 0.96666664, 1, -0.037080623, -0.0013674418, -0.00051579037, 0.9993112, 1, 1, -1.8191004e-12, -5.8207675e-11, 4.7293724e-10, 1, 1.1333333, 1, 0, 0, 0, 1) tracks/46/keys = PackedFloat32Array(0, 1, 0.20497076, -0.020519396, -0.033738207, 0.9779713, 0.033333335, 1, 0.20497073, -0.020519394, -0.033738203, 0.9779712, 0.06666667, 1, 0.18509491, -0.005056342, -0.034999296, 0.9820842, 0.1, 1, 0.12913948, 0.036447927, -0.03834156, 0.99021435, 0.13333334, 1, 0.04227348, 0.09648088, -0.04300232, 0.99350655, 0.16666667, 1, -0.06817416, 0.16584162, -0.048079878, 0.98261756, 0.2, 1, -0.19159181, 0.23366795, -0.052669987, 0.9517972, 0.23333333, 1, -0.31650475, 0.28970262, -0.05612014, 0.90152526, 0.26666668, 1, -0.4346311, 0.326618, -0.058174383, 0.83727676, 0.3, 1, -0.54307336, 0.33995694, -0.05887132, 0.76552916, 0.33333334, 1, -0.64634037, 0.3124423, -0.05965516, 0.6935887, 0.36666667, 1, -0.7444953, 0.23830253, -0.061018344, 0.62065727, 0.4, 1, -0.8261846, 0.13353418, -0.061582915, 0.5438707, 0.43333334, 1, -0.88038164, 0.022941552, -0.06033083, 0.46985322, 0.46666667, 1, -0.90645516, -0.063272186, -0.05707678, 0.41361573, 0.5, 1, -0.9133828, -0.09755911, -0.052164227, 0.39178178, 0.53333336, 1, -0.7943163, -0.07987589, -0.039590366, 0.60092777, 0.56666666, 1, -0.4365045, -0.033045027, -0.015245881, 0.8989657, 0.6, 1, -0.23712473, -0.008744573, -0.0032984002, 0.97143424, 0.8666667, 1, -0.23712471, -0.008744573, -0.0032983997, 0.97143424, 0.9, 1, -0.20065032, -0.00739949, -0.002791043, 0.97963107, 0.96666664, 1, -0.037080623, -0.0013674418, -0.00051579037, 0.9993112, 1, 1, -1.8191004e-12, -5.8207675e-11, 4.7293724e-10, 1, 1.1333333, 1, 0, 0, 0, 1)
tracks/47/type = "scale_3d" tracks/47/type = "scale_3d"
tracks/47/imported = true tracks/47/imported = true
tracks/47/enabled = true tracks/47/enabled = true
@@ -520,7 +520,7 @@ tracks/73/enabled = true
tracks/73/path = NodePath("bear-rig/Skeleton3D:ORG-foot.R") tracks/73/path = NodePath("bear-rig/Skeleton3D:ORG-foot.R")
tracks/73/interp = 1 tracks/73/interp = 1
tracks/73/loop_wrap = true tracks/73/loop_wrap = true
tracks/73/keys = PackedFloat32Array(0, 1, -0.7732737, -0.06955799, 0.007561264, 0.6302002, 0.033333335, 1, -0.7732737, -0.06955799, 0.007561264, 0.6302002, 0.06666667, 1, -0.77990836, -0.06834563, 0.009564261, 0.62207747, 0.1, 1, -0.7949361, -0.06612534, 0.014375424, 0.6029075, 0.13333334, 1, -0.8096674, -0.06532446, 0.01985395, 0.58290416, 0.16666667, 1, -0.8179448, -0.068193994, 0.023918923, 0.5707397, 0.2, 1, -0.81739897, -0.07631144, 0.024828058, 0.57045525, 0.23333333, 1, -0.807785, -0.09072431, 0.020964995, 0.58207643, 0.26666668, 1, -0.7892853, -0.1125442, 0.010310581, 0.6035364, 0.3, 1, -0.761413, -0.14385226, -0.01050192, 0.63201785, 0.33333334, 1, -0.7155687, -0.18869402, -0.04940635, 0.670757, 0.36666667, 1, -0.6143545, -0.24102648, -0.12519704, 0.74081075, 0.4, 1, -0.552519, -0.30950117, -0.21228324, 0.7442228, 0.43333334, 1, -0.52599925, -0.4021181, -0.29566008, 0.68862975, 0.46666667, 1, -0.48405403, -0.4906172, -0.3771602, 0.6186572, 0.5, 1, -0.44907293, -0.5452204, -0.43263158, 0.5602662, 0.53333336, 1, -0.6755851, -0.15020096, -0.14929113, 0.70621294, 0.56666666, 1, -0.8629008, -0.01943315, -0.035512388, 0.50374943, 0.6, 1, -0.9019035, 0.0040419055, -0.016887551, 0.43158847, 0.6333333, 1, -0.9003805, 0.0040687723, -0.016685952, 0.43476442, 0.6666667, 1, -0.8964184, 0.004137807, -0.016149588, 0.44289526, 0.7, 1, -0.8906442, 0.004228708, -0.015359761, 0.4544218, 0.76666665, 1, -0.8766018, 0.004385555, -0.013340821, 0.4810117, 0.8, 1, -0.87028307, 0.004400846, -0.01226503, 0.49237955, 0.8333333, 1, -0.8660705, 0.0043397015, -0.011238427, 0.49977675, 0.8666667, 1, -0.8653116, 0.004178102, -0.010323459, 0.50111055, 0.9, 1, -0.86348456, 0.0047504473, -0.008774272, 0.50427663, 0.93333334, 1, -0.8518656, 0.0063964957, -0.00667819, 0.52367884, 0.96666664, 1, -0.82509536, 0.007872824, -0.005056211, 0.5649161, 1, 1, -0.778479, 0.0077968733, -0.0037688029, 0.62761104, 1.0333333, 1, -0.72358036, 0.005933671, -0.0025880497, 0.69020987, 1.0666667, 1, -0.6778299, 0.0032893862, -0.0015283582, 0.7352098, 1.1, 1, -0.6437363, 0.0009731647, -0.00048698083, 0.7652467, 1.1333333, 1, -0.63051397, -7.740473e-08, 3.712704e-07, 0.77617794) tracks/73/keys = PackedFloat32Array(0, 1, -0.7732737, -0.06955799, 0.007561264, 0.6302002, 0.033333335, 1, -0.7732737, -0.06955799, 0.007561264, 0.6302002, 0.06666667, 1, -0.77990836, -0.06834563, 0.009564261, 0.62207747, 0.1, 1, -0.7949361, -0.06612534, 0.014375424, 0.6029075, 0.13333334, 1, -0.8096674, -0.06532446, 0.01985395, 0.58290416, 0.16666667, 1, -0.8179448, -0.068193994, 0.023918923, 0.5707397, 0.2, 1, -0.81739897, -0.07631144, 0.024828058, 0.57045525, 0.23333333, 1, -0.807785, -0.09072431, 0.020964995, 0.58207643, 0.26666668, 1, -0.7892853, -0.1125442, 0.010310581, 0.6035364, 0.3, 1, -0.76141304, -0.14385226, -0.01050192, 0.63201785, 0.33333334, 1, -0.7155687, -0.18869402, -0.04940635, 0.670757, 0.36666667, 1, -0.6143545, -0.24102648, -0.12519704, 0.74081075, 0.4, 1, -0.552519, -0.30950117, -0.21228324, 0.7442228, 0.43333334, 1, -0.52599925, -0.4021181, -0.29566008, 0.68862975, 0.46666667, 1, -0.48405403, -0.4906172, -0.3771602, 0.6186572, 0.5, 1, -0.44907293, -0.5452204, -0.43263158, 0.5602662, 0.53333336, 1, -0.6755851, -0.15020096, -0.14929113, 0.70621294, 0.56666666, 1, -0.8629008, -0.01943315, -0.035512388, 0.50374943, 0.6, 1, -0.9019035, 0.0040419055, -0.016887551, 0.43158847, 0.6333333, 1, -0.9003805, 0.0040687723, -0.016685952, 0.43476442, 0.6666667, 1, -0.8964184, 0.004137807, -0.016149588, 0.44289526, 0.7, 1, -0.8906442, 0.004228708, -0.015359761, 0.4544218, 0.76666665, 1, -0.8766018, 0.004385555, -0.013340821, 0.4810117, 0.8, 1, -0.87028307, 0.004400846, -0.01226503, 0.49237955, 0.8333333, 1, -0.8660705, 0.0043397015, -0.011238427, 0.49977675, 0.8666667, 1, -0.8653116, 0.004178102, -0.010323459, 0.50111055, 0.9, 1, -0.86348456, 0.0047504473, -0.008774272, 0.50427663, 0.93333334, 1, -0.8518656, 0.0063964957, -0.00667819, 0.52367884, 0.96666664, 1, -0.82509536, 0.007872824, -0.005056211, 0.5649161, 1, 1, -0.778479, 0.0077968733, -0.0037688029, 0.62761104, 1.0333333, 1, -0.72358036, 0.005933671, -0.0025880497, 0.69020987, 1.0666667, 1, -0.6778299, 0.0032893862, -0.0015283582, 0.7352098, 1.1, 1, -0.6437363, 0.0009731647, -0.00048698083, 0.7652467, 1.1333333, 1, -0.63051397, -7.740473e-08, 3.712704e-07, 0.77617794)
tracks/74/type = "scale_3d" tracks/74/type = "scale_3d"
tracks/74/imported = true tracks/74/imported = true
tracks/74/enabled = true tracks/74/enabled = true
@@ -681,7 +681,7 @@ tracks/96/enabled = true
tracks/96/path = NodePath("bear-rig/Skeleton3D:MCH-thigh_ik_swing.L") tracks/96/path = NodePath("bear-rig/Skeleton3D:MCH-thigh_ik_swing.L")
tracks/96/interp = 1 tracks/96/interp = 1
tracks/96/loop_wrap = true tracks/96/loop_wrap = true
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tracks/97/type = "position_3d" tracks/97/type = "position_3d"
tracks/97/imported = true tracks/97/imported = true
tracks/97/enabled = true tracks/97/enabled = true
@@ -1010,7 +1010,7 @@ tracks/143/enabled = true
tracks/143/path = NodePath("bear-rig/Skeleton3D:MCH-ROT-head") tracks/143/path = NodePath("bear-rig/Skeleton3D:MCH-ROT-head")
tracks/143/interp = 1 tracks/143/interp = 1
tracks/143/loop_wrap = true tracks/143/loop_wrap = true
tracks/143/keys = PackedFloat32Array(0, 1, 0.7732855, 0.16233338, -0.107321426, 0.60345644, 0.033333335, 1, 0.7732855, 0.16233338, -0.107321426, 0.60345644, 0.06666667, 1, 0.7857753, 0.14289583, -0.11704623, 0.59028643, 0.1, 1, 0.8178775, 0.09090412, -0.14179087, 0.5501894, 0.13333334, 1, 0.8594388, 0.016512597, -0.1738886, 0.48047394, 0.16666667, 1, 0.89914125, -0.067825496, -0.20466378, 0.38086417, 0.2, 1, 0.9276972, -0.14791913, -0.22618733, 0.25756043, 0.23333333, 1, 0.9411537, -0.21088666, -0.23381346, 0.12283318, 0.26666668, 1, -0.94167084, 0.24799468, 0.22729385, 0.009604287, 0.3, 1, -0.93514395, 0.2546888, 0.20946297, 0.12947914, 0.4, 1, -0.9055961, 0.13436547, 0.0626128, 0.39739323, 0.43333334, 1, -0.8863668, 0.08367074, 0.002724967, 0.4553524, 0.46666667, 1, -0.8685029, 0.045282934, -0.042385664, 0.4917882, 0.5, 1, -0.8608993, 0.028257871, -0.05998747, 0.5044358, 0.53333336, 1, -0.9160378, 0.019187508, -0.046848692, 0.3978842, 0.56666666, 1, -0.9845318, 0.006959237, -0.017869486, 0.17415369, 0.6, 1, -0.997618, 0.001484666, -0.004649024, 0.068807594, 0.8666667, 1, -0.9976125, 0.0014090105, -0.0045354487, 0.06889704, 0.9, 1, -0.9987293, 0.0011922665, -0.0038078555, 0.050238784, 0.93333334, 1, -0.9999569, 0.00071262225, -0.0022464, 0.008980269, 0.96666664, 1, 0.99948114, -0.00022282691, 0.000698734, 0.032201793, 1, 1, 0.9987124, -1.2629748e-07, 2.6725397e-06, 0.050730154, 1.1333333, 1, 0.9987124, -1.3305906e-07, 2.619462e-06, 0.050730146) tracks/143/keys = PackedFloat32Array(0, 1, 0.7732855, 0.16233338, -0.107321426, 0.60345644, 0.033333335, 1, 0.7732855, 0.16233338, -0.107321426, 0.60345644, 0.06666667, 1, 0.7857753, 0.14289583, -0.11704623, 0.59028643, 0.1, 1, 0.8178775, 0.09090412, -0.14179087, 0.5501894, 0.13333334, 1, 0.8594388, 0.016512597, -0.1738886, 0.48047394, 0.16666667, 1, 0.89914125, -0.067825496, -0.20466378, 0.38086417, 0.2, 1, 0.9276972, -0.14791913, -0.22618733, 0.25756043, 0.23333333, 1, 0.9411537, -0.21088666, -0.23381346, 0.12283318, 0.26666668, 1, -0.94167084, 0.24799468, 0.22729385, 0.009604287, 0.3, 1, -0.93514395, 0.2546888, 0.20946297, 0.12947914, 0.4, 1, -0.9055961, 0.13436547, 0.0626128, 0.39739323, 0.43333334, 1, -0.8863668, 0.08367074, 0.002724967, 0.4553524, 0.46666667, 1, -0.8685029, 0.045282934, -0.042385664, 0.4917882, 0.5, 1, -0.8608993, 0.028257871, -0.05998747, 0.5044358, 0.53333336, 1, -0.91603786, 0.019187508, -0.046848692, 0.39788422, 0.56666666, 1, -0.9845318, 0.006959237, -0.017869486, 0.17415369, 0.6, 1, -0.997618, 0.001484666, -0.004649024, 0.068807594, 0.8666667, 1, -0.9976125, 0.0014090105, -0.0045354487, 0.06889704, 0.9, 1, -0.9987293, 0.0011922665, -0.0038078555, 0.050238784, 0.93333334, 1, -0.9999569, 0.00071262225, -0.0022464, 0.008980269, 0.96666664, 1, 0.99948114, -0.00022282691, 0.000698734, 0.032201793, 1, 1, 0.9987124, -1.2629748e-07, 2.6725397e-06, 0.050730154, 1.1333333, 1, 0.9987124, -1.3305906e-07, 2.619462e-06, 0.050730146)
tracks/144/type = "scale_3d" tracks/144/type = "scale_3d"
tracks/144/imported = true tracks/144/imported = true
tracks/144/enabled = true tracks/144/enabled = true
@@ -1087,7 +1087,7 @@ tracks/154/enabled = true
tracks/154/path = NodePath("bear-rig/Skeleton3D:ORG-forearm.L") tracks/154/path = NodePath("bear-rig/Skeleton3D:ORG-forearm.L")
tracks/154/interp = 1 tracks/154/interp = 1
tracks/154/loop_wrap = true tracks/154/loop_wrap = true
tracks/154/keys = PackedFloat32Array(0, 1, -0.037640437, -0.10443456, -0.26812416, 0.9569671, 0.033333335, 1, -0.037640437, -0.10443456, -0.26812416, 0.9569671, 0.06666667, 1, -0.038086355, -0.10311828, -0.2687665, 0.95691204, 0.1, 1, -0.0393678, -0.099295035, -0.27059174, 0.95675015, 0.13333334, 1, -0.041402478, -0.09314329, -0.2734466, 0.95647126, 0.16666667, 1, -0.044109095, -0.08483334, -0.27717602, 0.95604974, 0.2, 1, -0.04740621, -0.07453184, -0.28162208, 0.955451, 0.23333333, 1, -0.05121135, -0.0624065, -0.28662375, 0.95463586, 0.26666668, 1, -0.055440214, -0.04862972, -0.292017, 0.9535657, 0.3, 1, -0.060006067, -0.03338212, -0.2976343, 0.95220727, 0.33333334, 1, -0.06481951, -0.016854653, -0.30330673, 0.95053643, 0.36666667, 1, -0.06978785, 0.0007506684, -0.30886325, 0.94854236, 0.4, 1, -0.07481595, 0.01922026, -0.31413338, 0.9462311, 0.43333334, 1, -0.07980686, 0.038330052, -0.3189483, 0.9436279, 0.5, 1, -0.089285225, 0.077531315, -0.32655922, 0.9377506, 0.53333336, 1, -0.0935776, 0.09713993, -0.3290428, 0.9346325, 0.56666666, 1, -0.09744442, 0.11642874, -0.3304499, 0.93153197, 0.6, 1, -0.100792505, 0.1351557, -0.3306431, 0.92857367, 0.6333333, 1, -0.103531785, 0.15308292, -0.3294928, 0.92589486, 0.6666667, 1, -0.10557472, 0.16997789, -0.32687533, 0.9236418, 0.7, 1, -0.1068361, 0.18561429, -0.32267112, 0.9219635, 0.73333335, 1, -0.10723241, 0.19977085, -0.31676292, 0.9210071, 0.76666665, 1, -0.10650454, 0.2037732, -0.29127762, 0.9285961, 0.8, 1, -0.09719315, 0.19190043, -0.23651055, 0.94751817, 0.8333333, 1, -0.067815095, 0.16812685, -0.16552582, 0.9693997, 0.8666667, 1, -0.0074313697, 0.13774577, -0.09522955, 0.985851, 0.9, 1, 0.11733736, 0.09803013, -0.047834974, 0.9870835, 0.93333334, 1, 0.2842332, 0.05017264, -0.024675256, 0.9571235, 0.96666664, 1, 0.41827044, 0.010684148, -0.01586278, 0.90812117, 1, 1, 0.47031924, -0.0064345975, -0.0115979, 0.88239664, 1.0333333, 1, 0.4656521, -0.0068121403, -0.006891592, 0.8849148, 1.0666667, 1, 0.4555323, -0.0044448893, -0.0032315971, 0.8902024, 1.1, 1, 0.44538745, -0.0014659704, -0.00085089117, 0.89533633, 1.1333333, 1, 0.44075927, -1.1491638e-08, -9.697894e-09, 0.8976254) tracks/154/keys = PackedFloat32Array(0, 1, -0.037640437, -0.10443456, -0.26812416, 0.9569671, 0.033333335, 1, -0.037640437, -0.10443456, -0.26812416, 0.9569671, 0.06666667, 1, -0.038086355, -0.10311828, -0.2687665, 0.95691204, 0.1, 1, -0.0393678, -0.099295035, -0.27059174, 0.95675015, 0.13333334, 1, -0.041402478, -0.09314329, -0.2734466, 0.95647126, 0.16666667, 1, -0.044109095, -0.08483334, -0.27717602, 0.95604974, 0.2, 1, -0.04740621, -0.07453184, -0.28162208, 0.955451, 0.23333333, 1, -0.05121135, -0.0624065, -0.28662375, 0.95463586, 0.26666668, 1, -0.055440214, -0.04862972, -0.292017, 0.9535657, 0.3, 1, -0.060006067, -0.03338212, -0.2976343, 0.95220727, 0.33333334, 1, -0.06481951, -0.016854653, -0.30330673, 0.95053643, 0.36666667, 1, -0.06978785, 0.0007506684, -0.30886325, 0.94854236, 0.4, 1, -0.07481595, 0.01922026, -0.31413338, 0.9462311, 0.43333334, 1, -0.07980686, 0.038330052, -0.3189483, 0.9436279, 0.5, 1, -0.089285225, 0.077531315, -0.32655922, 0.9377506, 0.53333336, 1, -0.0935776, 0.09713993, -0.3290428, 0.9346325, 0.56666666, 1, -0.09744442, 0.11642874, -0.3304499, 0.93153197, 0.6, 1, -0.100792505, 0.1351557, -0.3306431, 0.92857367, 0.6333333, 1, -0.103531785, 0.15308292, -0.3294928, 0.92589486, 0.6666667, 1, -0.10557472, 0.16997789, -0.32687533, 0.9236418, 0.7, 1, -0.1068361, 0.18561429, -0.32267112, 0.9219635, 0.73333335, 1, -0.10723241, 0.19977085, -0.31676292, 0.9210071, 0.76666665, 1, -0.10650454, 0.2037732, -0.29127762, 0.9285961, 0.8, 1, -0.09719315, 0.19190043, -0.23651055, 0.94751817, 0.8333333, 1, -0.067815095, 0.16812685, -0.16552582, 0.9693997, 0.8666667, 1, -0.0074313697, 0.13774577, -0.09522955, 0.985851, 0.9, 1, 0.11733737, 0.098030135, -0.047834978, 0.98708355, 0.93333334, 1, 0.2842332, 0.05017264, -0.024675256, 0.9571235, 0.96666664, 1, 0.41827044, 0.010684148, -0.01586278, 0.90812117, 1, 1, 0.47031924, -0.0064345975, -0.0115979, 0.88239664, 1.0333333, 1, 0.4656521, -0.0068121403, -0.006891592, 0.8849148, 1.0666667, 1, 0.4555323, -0.0044448893, -0.0032315971, 0.8902024, 1.1, 1, 0.44538745, -0.0014659704, -0.00085089117, 0.89533633, 1.1333333, 1, 0.44075927, -1.1491638e-08, -9.697894e-09, 0.8976254)
tracks/155/type = "scale_3d" tracks/155/type = "scale_3d"
tracks/155/imported = true tracks/155/imported = true
tracks/155/enabled = true tracks/155/enabled = true
@@ -1199,7 +1199,7 @@ tracks/170/enabled = true
tracks/170/path = NodePath("bear-rig/Skeleton3D:forearm_fk.L") tracks/170/path = NodePath("bear-rig/Skeleton3D:forearm_fk.L")
tracks/170/interp = 1 tracks/170/interp = 1
tracks/170/loop_wrap = true tracks/170/loop_wrap = true
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tracks/171/type = "rotation_3d" tracks/171/type = "rotation_3d"
tracks/171/imported = true tracks/171/imported = true
tracks/171/enabled = true tracks/171/enabled = true
@@ -1549,7 +1549,7 @@ tracks/220/enabled = true
tracks/220/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.L") tracks/220/path = NodePath("bear-rig/Skeleton3D:MCH-upper_arm_ik_target.parent.L")
tracks/220/interp = 1 tracks/220/interp = 1
tracks/220/loop_wrap = true tracks/220/loop_wrap = true
tracks/220/keys = PackedFloat32Array(0, 1, -0.93479383, -0.013274342, 0.31412983, 0.16524743, 0.033333335, 1, -0.93479383, -0.013274342, 0.31412983, 0.16524743, 0.06666667, 1, -0.9468886, -0.008638597, 0.2872117, 0.14434947, 0.1, 1, -0.97333026, 0.002097469, 0.21333767, 0.08432664, 0.13333334, 1, 0.9945384, -0.011907444, -0.10309767, 0.01106261, 0.16666667, 1, 0.9904286, -0.012987586, 0.028389052, 0.1344489, 0.23333333, 1, 0.8688536, 0.024906136, 0.2725919, 0.41251275, 0.26666668, 1, 0.76203054, 0.05565526, 0.34989718, 0.5420184, 0.3, 1, 0.6409815, 0.08054008, 0.38669515, 0.65812075, 0.33333334, 1, 0.5081368, 0.08282083, 0.3697675, 0.7734402, 0.36666667, 1, 0.35498697, 0.058529347, 0.3000519, 0.88347465, 0.4, 1, 0.18711442, 0.01996598, 0.19742183, 0.96208847, 0.43333334, 1, 0.028488355, -0.016254138, 0.089201875, 0.9954734, 0.46666667, 1, -0.08858402, -0.03520954, 0.007598206, 0.9954173, 0.5, 1, -0.13716792, -0.026995338, -0.018130066, 0.9900139, 0.53333336, 1, 0.36010894, 0.008027824, 0.038623136, 0.93207586, 0.56666666, 1, 0.98317087, -0.0030648438, 0.11592066, 0.14116697, 0.6, 1, -0.923776, 0.15681799, -0.015776752, 0.34899455, 0.6333333, 1, -0.9238942, 0.15616027, -0.015735868, 0.34897825, 0.6666667, 1, -0.9243785, 0.15411502, -0.015661249, 0.34860817, 0.7, 1, -0.92520815, 0.15061274, -0.015627554, 0.34793884, 0.73333335, 1, -0.9263413, 0.14563227, -0.015730109, 0.34703848, 0.76666665, 1, -0.9277175, 0.13920441, -0.016086182, 0.34598216, 0.8, 1, -0.92925996, 0.13142435, -0.016844152, 0.3448478, 0.8333333, 1, -0.9308764, 0.12247448, -0.018205844, 0.3437118, 0.8666667, 1, -0.9324609, 0.11267415, -0.020475369, 0.34263963, 0.9, 1, -0.9061231, 0.090792425, -0.021008652, 0.4126213, 0.93333334, 1, -0.8269045, 0.05825597, -0.012241945, 0.55918276, 0.96666664, 1, -0.72578794, 0.025923612, 0.00082489505, 0.6874294, 1, 1, -0.6744221, 0.008399919, 0.0062567135, 0.7382717, 1.0333333, 1, -0.679632, 0.0056350506, 0.0045188465, 0.7335177, 1.1, 1, -0.70209765, 0.0008285072, 0.00072414876, 0.7120799, 1.1333333, 1, -0.7071068, 1.9756339e-08, -1.1853805e-08, 0.7071068) tracks/220/keys = PackedFloat32Array(0, 1, -0.93479383, -0.013274342, 0.31412983, 0.16524743, 0.033333335, 1, -0.93479383, -0.013274342, 0.31412983, 0.16524743, 0.06666667, 1, -0.9468886, -0.008638597, 0.2872117, 0.14434947, 0.1, 1, -0.97333026, 0.002097469, 0.21333767, 0.08432664, 0.13333334, 1, 0.9945384, -0.011907444, -0.10309767, 0.01106261, 0.16666667, 1, 0.9904286, -0.012987586, 0.028389052, 0.1344489, 0.23333333, 1, 0.8688536, 0.024906136, 0.2725919, 0.41251275, 0.26666668, 1, 0.76203054, 0.05565526, 0.34989718, 0.5420184, 0.3, 1, 0.6409815, 0.08054008, 0.38669518, 0.65812075, 0.33333334, 1, 0.5081368, 0.08282083, 0.3697675, 0.77344024, 0.36666667, 1, 0.35498697, 0.058529347, 0.3000519, 0.88347465, 0.4, 1, 0.18711442, 0.01996598, 0.19742183, 0.96208847, 0.43333334, 1, 0.028488355, -0.016254138, 0.089201875, 0.9954734, 0.46666667, 1, -0.08858402, -0.03520954, 0.007598206, 0.9954173, 0.5, 1, -0.13716792, -0.026995338, -0.018130066, 0.9900139, 0.53333336, 1, 0.36010894, 0.008027824, 0.038623136, 0.93207586, 0.56666666, 1, 0.98317087, -0.0030648438, 0.11592066, 0.14116697, 0.6, 1, -0.923776, 0.15681799, -0.015776752, 0.34899455, 0.6333333, 1, -0.9238942, 0.15616027, -0.015735868, 0.34897825, 0.6666667, 1, -0.9243785, 0.15411502, -0.015661249, 0.34860817, 0.7, 1, -0.92520815, 0.15061274, -0.015627554, 0.34793884, 0.73333335, 1, -0.9263413, 0.14563227, -0.015730109, 0.34703848, 0.76666665, 1, -0.9277175, 0.13920441, -0.016086182, 0.34598216, 0.8, 1, -0.92925996, 0.13142435, -0.016844152, 0.3448478, 0.8333333, 1, -0.9308764, 0.12247448, -0.018205844, 0.3437118, 0.8666667, 1, -0.9324609, 0.11267415, -0.020475369, 0.34263963, 0.9, 1, -0.9061231, 0.090792425, -0.021008652, 0.4126213, 0.93333334, 1, -0.8269045, 0.05825597, -0.012241945, 0.55918276, 0.96666664, 1, -0.72578794, 0.025923612, 0.00082489505, 0.6874294, 1, 1, -0.6744221, 0.008399919, 0.0062567135, 0.7382717, 1.0333333, 1, -0.679632, 0.0056350506, 0.0045188465, 0.7335177, 1.1, 1, -0.70209765, 0.0008285072, 0.00072414876, 0.7120799, 1.1333333, 1, -0.7071068, 1.9756339e-08, -1.1853805e-08, 0.7071068)
tracks/221/type = "scale_3d" tracks/221/type = "scale_3d"
tracks/221/imported = true tracks/221/imported = true
tracks/221/enabled = true tracks/221/enabled = true
+35 -15
View File
@@ -10,34 +10,54 @@ I am a **Godot 4.6+ expert**. I follow current best practices for GDScript, scen
## Project structure ## Project structure
Files are grouped by **role**, not by type. Scripts and scenes are `snake_case`;
`PascalCase` is reserved for `class_name` identifiers (this avoids case-insensitive
filesystem aliasing on the web/macOS targets).
```
actors/{player,matador,bear}/ the three characters (script + scene together)
systems/combat/ hitbox.gd, damage_event.gd, physics_layers.gd
systems/fx/ Fx autoload + effect scenes (Siim's authoring dir)
systems/input/ controls_manager.gd, touch_controls.gd
systems/debug/ debug_params.gd (DP), debug_draw.gd, console.gd
systems/render/ rigid_skin.gd, ps1_filter (post-process)
systems/crowd/ billboard audience
systems/config/ settings.gd (Settings autoload)
ui/ hud, mobile_hud, main_menu, ui_theme/fonts, overlays
props/ barrels, torch
levels/ game_shell.tscn + level modules
tools/ tests/ editor/bake scripts, headless tests
Assets/ Animations/ fonts/ HUD/ raw art (not yet consolidated under art/)
```
| Path | Purpose | | Path | Purpose |
|---|---| |---|---|
| `scene.tscn` | The reusable **shell** loaded for every level: player, camera, HUD, PS1 filter, and an empty `LevelRoot`. Its `game_shell.gd` instances the active level's module into `LevelRoot` at runtime | | `levels/game_shell.tscn` | The reusable **shell** loaded for every level: player, camera, HUD, PS1 filter, and an empty `LevelRoot`. Its `game_shell.gd` instances the active level's module into `LevelRoot` at runtime |
| `levels/` | The level system: per-level module scenes plus the code that defines, loads and sequences them (see rows below) | | `levels/` | The level system: per-level module scenes plus the code that defines, loads and sequences them (see rows below) |
| `levels/game_shell.gd` | Shell controller — on load, frees any current level module and instances `Run.active_level().level_scene` into `LevelRoot`. Swapping the whole subtree (never hiding it) is what keeps one level's meshes/colliders/spawners from leaking into the next | | `levels/game_shell.gd` | Shell controller — on load, frees any current level module and instances `Run.active_level().level_scene` into `LevelRoot`. Swapping the whole subtree (never hiding it) is what keeps one level's meshes/colliders/spawners from leaking into the next |
| `levels/arena_level.tscn` | The arena **level module**: floor + wall colliders, arena meshes, `MatadorSpawner` (with child `Node3D` spawn points placed by the designer), lighting, audience (`PublikNode`). Instanced into the shell's `LevelRoot` | | `levels/arena_level.tscn` | The arena **level module**: floor + wall colliders, arena meshes, `MatadorSpawner` (with child `Node3D` spawn points placed by the designer), lighting, audience (`PublikNode`). Instanced into the shell's `LevelRoot` |
| `levels/bear_level.tscn` | The Bear's Den **level module**: bear-arena mesh, its own floor collider, lighting, and a `BearSpawner` (`bear_spawn.gd`) that places the bear at center. Instanced into the shell's `LevelRoot` | | `levels/bear_level.tscn` | The Bear's Den **level module**: bear-arena mesh, its own floor collider, lighting, and a `BearSpawner` (`bear_spawn.gd`) that places the bear at center. Instanced into the shell's `LevelRoot` |
| `Player.tscn` | Player scene root (`CharacterBody3D`) | | `actors/player/player.tscn` | Player scene root (`CharacterBody3D`) |
| `player.gd` | Movement, charge, turning logic | | `actors/player/player.gd` | Movement, charge, turning logic |
| `camera_spring_arm.gd` | Mouse-look pivot (`Node3D` + `SpringArm3D`) | | `camera_spring_arm.gd` | Mouse-look pivot (`Node3D` + `SpringArm3D`) |
| `camera_follow.gd` | Smooth camera follow (`Camera3D`) | | `camera_follow.gd` | Smooth camera follow (`Camera3D`) |
| `matador.gd` | Matador AI (wander / ragdoll state machine) | | `actors/matador/matador.gd` | Matador AI (wander / ragdoll state machine) |
| `levels/matador_spawn.gd` | Arena spawner — one matador per designer-placed child `Node3D` spawn point (each enters with a jump-roll toward center); falls back to a programmatic spread if no spawn points are present. Also handles the split-on-death hydra logic | | `levels/matador_spawn.gd` | Arena spawner — one matador per designer-placed child `Node3D` spawn point (each enters with a jump-roll toward center); falls back to a programmatic spread if no spawn points are present. Also handles the split-on-death hydra logic |
| `levels/bear_spawn.gd` | Bear-level spawner — instantiates `enemy_scene` at the arena center; emits the same `all_defeated` / `matador_killed` signals as `matador_spawn.gd` | | `levels/bear_spawn.gd` | Bear-level spawner — instantiates `enemy_scene` at the arena center; emits the same `all_defeated` / `matador_killed` signals as `matador_spawn.gd` |
| `Bear.tscn` / `bear.gd` | Dark-Souls-style bear boss (`CharacterBody3D`). Routine state machine (wind-up → active → recovery) picking telegraphed moves by range band: Double Swipe / Overhead Smash (close), Leap Slam (mid-far), plus Stalk (2-leg walk-in) / Prowl (4-leg lope) positioning. Melee steps in during the swing (`bear_lunge_speed`) + tracks the bull; the leap is frame-synced to JUMP_SMASH so the paws hit ground on the impact frame (`bear_leap_impact_frame`); slams kick up dust + shake. Combos chain, hyper-armour mid-swing + poise (`bear_stagger_cd`), phase 2 enrage under `bear_enrage_frac` HP. Never damages the bull by colliding — only swings/slams. A horns-first bull charge wounds it (`_sweep_bull_ram`: swept prev→now so a tunnelling/point-blank charge still lands, gated by `bear_ram_reach` + `bull_gore_arc`, edge-triggered = one charge per wound). Joins `&"matador"` so bull abilities already hit it. Tuning under the `Bear` DP section | | `actors/bear/bear.tscn` / `actors/bear/bear.gd` | Dark-Souls-style bear boss (`CharacterBody3D`). Routine state machine (wind-up → active → recovery) picking telegraphed moves by range band: Double Swipe / Overhead Smash (close), Leap Slam (mid-far), plus Stalk (2-leg walk-in) / Prowl (4-leg lope) positioning. Melee steps in during the swing (`bear_lunge_speed`) + tracks the bull; the leap is frame-synced to JUMP_SMASH so the paws hit ground on the impact frame (`bear_leap_impact_frame`); slams kick up dust + shake. Combos chain, hyper-armour mid-swing + poise (`bear_stagger_cd`), phase 2 enrage under `bear_enrage_frac` HP. Never damages the bull by colliding — only swings/slams. A horns-first bull charge wounds it (`_sweep_bull_ram`: swept prev→now so a tunnelling/point-blank charge still lands, gated by `bear_ram_reach` + `bull_gore_arc`, edge-triggered = one charge per wound). Joins `&"matador"` so bull abilities already hit it. Tuning under the `Bear` DP section |
| `BearAttackHitboxes.tscn` | The bear's attack colliders as a self-contained sub-scene (instanced under `bear_model`): a `LeapSlamHitbox` (Hitbox + cylinder = ground circle) and `SmashHitbox` (Hitbox + box = forward shockwave lane), plus an `AnimationPlayer` whose `leap_slam` / `smash_travel` clips author each collider's size + travel — scrub to tweak, like `Bear_FX`. `bear.gd` only fires the clip, arms the knock-up shaping, and sweeps for overlaps while it runs (see `_setup_attack_hitboxes` / `_start_attack_hitbox`) | | `actors/bear/bear_attack_hitboxes.tscn` | The bear's attack colliders as a self-contained sub-scene (instanced under `bear_model`): a `LeapSlamHitbox` (Hitbox + cylinder = ground circle) and `SmashHitbox` (Hitbox + box = forward shockwave lane), plus an `AnimationPlayer` whose `leap_slam` / `smash_travel` clips author each collider's size + travel — scrub to tweak, like `Bear_FX`. `actors/bear/bear.gd` only fires the clip, arms the knock-up shaping, and sweeps for overlaps while it runs (see `_setup_attack_hitboxes` / `_start_attack_hitbox`) |
| `Sword.tscn` / `hitbox.gd` | The matador's sword wrapper (glb + editor-tweakable `BladeHitbox`). `hitbox.gd` (`class_name Hitbox`, Area3D) is the shared attack collider: `activate()`/`deactivate()` gate an active window, `sweep()` catches bodies already inside (AoE), and knock-up can ramp by distance (`knock_up_min_dist`/`_max_dist`) for the bear's outer-ring launch / further-hit-flies-higher | | `actors/matador/sword.tscn` / `systems/combat/hitbox.gd` | The matador's sword wrapper (glb + editor-tweakable `BladeHitbox`). `systems/combat/hitbox.gd` (`class_name Hitbox`, Area3D) is the shared attack collider: `activate()`/`deactivate()` gate an active window, `sweep()` catches bodies already inside (AoE), and knock-up can ramp by distance (`knock_up_min_dist`/`_max_dist`) for the bear's outer-ring launch / further-hit-flies-higher |
| `levels/run_state.gd` | Run progression autoload (`Run`) — Slay-the-Spire map + player position across fights | | `levels/run_state.gd` | Run progression autoload (`Run`) — Slay-the-Spire map + player position across fights |
| `levels/level_def.gd` | `LevelDef` resource — a level's name / map colour / `scene_path` (always the shell) / `level_scene` (the level module instanced into the shell) / optional `enemy_scene` (arena wave vs. a boss like the bear) | | `levels/level_def.gd` | `LevelDef` resource — a level's name / map colour / `scene_path` (always the shell) / `level_scene` (the level module instanced into the shell) / optional `enemy_scene` (arena wave vs. a boss like the bear) |
| `levels/map_node.gd` | `MapNode` — one runtime node on the run map (position, level, links) | | `levels/map_node.gd` | `MapNode` — one runtime node on the run map (position, level, links) |
| `levels/MapScreen.tscn` / `levels/map_screen.gd` | Between-fights map screen; win → pick a node → next level | | `levels/MapScreen.tscn` / `levels/map_screen.gd` | Between-fights map screen; win → pick a node → next level |
| `crowd_marker.gd` | `CrowdMarker` (`@tool Node3D`, `class_name`) — designer drops one per billboard spectator via the editor's Add-Node dialog; picks one of six 60°-spaced facings from the `orientation` dropdown. Draws an editor-only preview (slab + forward arrow, never serialised) and joins the `&"crowd_marker"` group | | `systems/crowd/crowd_marker.gd` | `CrowdMarker` (`@tool Node3D`, `class_name`) — designer drops one per billboard spectator via the editor's Add-Node dialog; picks one of six 60°-spaced facings from the `orientation` dropdown. Draws an editor-only preview (slab + forward arrow, never serialised) and joins the `&"crowd_marker"` group |
| `crowd_billboards.gd` / `crowd_billboard.gdshader` | `MultiMeshInstance3D` that harvests every `CrowdMarker` (group `&"crowd_marker"`) into one draw call, using each marker's world position + chosen facing. Front/back sprite sheet baked by `tools/bake_crowd_sheet.gd`; falls back to a generated inward-facing ring when no markers are placed | | `systems/crowd/crowd_billboards.gd` / `systems/crowd/crowd_billboard.gdshader` | `MultiMeshInstance3D` that harvests every `CrowdMarker` (group `&"crowd_marker"`) into one draw call, using each marker's world position + chosen facing. Front/back sprite sheet baked by `tools/bake_crowd_sheet.gd`; falls back to a generated inward-facing ring when no markers are placed |
| `debug_params.gd` | Runtime-tunable parameter registry (autoload `DP`). Mobile-relevant flags: `force_touch_controls`, `touch_debug` (also enabled on-device with `?debug=1` in the page URL — shows the live profiler overlay in `touch_controls.gd`), and `use_rigid_skin` (default **off** — native GPU skinning everywhere now that the 4.7 web templates fixed the Mali/ANGLE invisible-skinning bug; `rigid_skin.gd` is a retained opt-in fallback). Rigid-skin is gated through `Controls.rigid_skin_enabled()`, which a page URL param overrides for on-device A/B with no console: `?skin=1` forces the workaround on (for a device where native skinning still fails), `?noskin=1` forces native off. Turning the workaround off also removes its per-spawn SurfaceTool rebuild, which was the arena's matador-spawn lag | | `systems/debug/debug_params.gd` | Runtime-tunable parameter registry (autoload `DP`). Mobile-relevant flags: `force_touch_controls`, `touch_debug` (also enabled on-device with `?debug=1` in the page URL — shows the live profiler overlay in `systems/input/touch_controls.gd`), and `use_rigid_skin` (default **off** — native GPU skinning everywhere now that the 4.7 web templates fixed the Mali/ANGLE invisible-skinning bug; `systems/render/rigid_skin.gd` is a retained opt-in fallback). Rigid-skin is gated through `Controls.rigid_skin_enabled()`, which a page URL param overrides for on-device A/B with no console: `?skin=1` forces the workaround on (for a device where native skinning still fails), `?noskin=1` forces native off. Turning the workaround off also removes its per-spawn SurfaceTool rebuild, which was the arena's matador-spawn lag |
| `touch_controls.gd` | On-screen thumb UI for touch/web (`CanvasLayer`, instanced by `hud.gd`, self-gating on `Controls.use_touch_ui()`): a floating left-side joystick feeding the `move_*` actions + a right-side ability cluster, drawn/hit-tested in one IGNORE-filtered Control from raw `_input()`. The joystick self-heals — the latest left-zone touch re-acquires it (`_stick_index`), and a relayout / focus-out / vanished touch resets state so a dropped touchend can't strand a stuck stick. Ability buttons use grown hit-rects + a press flash. `_draw_debug()` (gated on `Controls.debug_overlay()` — DP `touch_debug` or `?debug=1`) is a live on-device profiler reading Godot's `Performance` monitors: FPS/frame-ms with a bottleneck verdict, `process`(main-thread GDScript) vs `physics`(ragdoll/Jolt) ms with 2 s peak-hold, draw calls/objects/primitives, node count, render resolution, and `crossOriginIsolated` — so a lag spike is pinned to CPU-script vs CPU-physics vs GPU-fill instead of guessed | | `systems/input/touch_controls.gd` | On-screen thumb UI for touch/web (`CanvasLayer`, instanced by `ui/hud.gd`, self-gating on `Controls.use_touch_ui()`): a floating left-side joystick feeding the `move_*` actions + a right-side ability cluster, drawn/hit-tested in one IGNORE-filtered Control from raw `_input()`. The joystick self-heals — the latest left-zone touch re-acquires it (`_stick_index`), and a relayout / focus-out / vanished touch resets state so a dropped touchend can't strand a stuck stick. Ability buttons use grown hit-rects + a press flash. `_draw_debug()` (gated on `Controls.debug_overlay()` — DP `touch_debug` or `?debug=1`) is a live on-device profiler reading Godot's `Performance` monitors: FPS/frame-ms with a bottleneck verdict, `process`(main-thread GDScript) vs `physics`(ragdoll/Jolt) ms with 2 s peak-hold, draw calls/objects/primitives, node count, render resolution, and `crossOriginIsolated` — so a lag spike is pinned to CPU-script vs CPU-physics vs GPU-fill instead of guessed |
| `web_start_gate.gd` | Autoload `WebStartGate` — "TAP TO PLAY" panel shown on web+touch before play; the tap drives `Controls.request_fullscreen_landscape()` so the fullscreen/orientation churn happens with no in-flight touch to lose. Re-armable: polls browser fullscreen state and returns if the player leaves it (iPhone Safari can't fullscreen, so it stops nagging once a request never takes) | | `ui/web_start_gate.gd` | Autoload `WebStartGate` — "TAP TO PLAY" panel shown on web+touch before play; the tap drives `Controls.request_fullscreen_landscape()` so the fullscreen/orientation churn happens with no in-flight touch to lose. Re-armable: polls browser fullscreen state and returns if the player leaves it (iPhone Safari can't fullscreen, so it stops nagging once a request never takes) |
| `mobile_hud.gd` | Mobile-only health readouts (`CanvasLayer`, instanced by `hud.gd` only on touch): big bull pip row top-left + a Souls-style bear boss bar top-centre (discovered via group `&"bear"`, tracks `health_changed`). The desktop bottom pip cluster is hidden on touch | | `ui/mobile_hud.gd` | Mobile-only health readouts (`CanvasLayer`, instanced by `ui/hud.gd` only on touch): big bull pip row top-left + a Souls-style bear boss bar top-centre (discovered via group `&"bear"`, tracks `health_changed`). The desktop bottom pip cluster is hidden on touch |
| `orientation_guard.gd` | Autoload `OrientationGuard` — full-screen "rotate your device" prompt shown on touch devices while portrait | | `ui/orientation_guard.gd` | Autoload `OrientationGuard` — full-screen "rotate your device" prompt shown on touch devices while portrait |
| `Assets/` | Raw 3D assets (`.glb`, `.fbx`) | | `Assets/` | Raw 3D assets (`.glb`, `.fbx`) |
| `Blender/` | Blender source files, animation scripts, FBX exports | | `Blender/` | Blender source files, animation scripts, FBX exports |
| `Blender/create_matador_anims.py` | Creates walk + idle animations and exports FBX | | `Blender/create_matador_anims.py` | Creates walk + idle animations and exports FBX |
@@ -106,7 +126,7 @@ After FBX import, animations appear as `Armature|walk` and `Armature|idle` in An
bash run_tests.sh bash run_tests.sh
# Individual tests: # Individual tests:
gdlint *.gd levels/*.gd tests/*.gd # GDScript lint (gdtoolkit, installed via uv) gdlint actors systems ui props levels tests # GDScript lint (gdtoolkit, installed via uv)
godot --headless --script tests/logic_test.gd # pure logic, ~2 s godot --headless --script tests/logic_test.gd # pure logic, ~2 s
godot --headless --script tests/harness_selftest.gd # shared test_helpers: seeded RNG + approx + tally, ~1 s godot --headless --script tests/harness_selftest.gd # shared test_helpers: seeded RNG + approx + tally, ~1 s
godot --headless --script tests/damage_pipeline_test.gd # bull's hit reception (take_sword_hit + typed receive_damage/DamageEvent), ~3 s godot --headless --script tests/damage_pipeline_test.gd # bull's hit reception (take_sword_hit + typed receive_damage/DamageEvent), ~3 s
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@@ -99,7 +99,7 @@ var _dust: CPUParticles3D = null
const RigidSkin = preload("res://rigid_skin.gd") const RigidSkin = preload("res://systems/render/rigid_skin.gd")
func _ready() -> void: func _ready() -> void:
@@ -137,7 +137,7 @@ func _ready() -> void:
for a in [_anim_swipe, _anim_smash, _anim_leap, _anim_death]: for a in [_anim_swipe, _anim_smash, _anim_leap, _anim_death]:
_set_no_loop(a) _set_no_loop(a)
_anim_player.playback_default_blend_time = 0.12 _anim_player.playback_default_blend_time = 0.12
_blood_burst = preload("res://blood_burst.gd").new() _blood_burst = preload("res://systems/fx/blood_burst.gd").new()
add_child(_blood_burst) add_child(_blood_burst)
add_child(_dust) add_child(_dust)
_setup_claws() _setup_claws()
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@@ -1,10 +1,10 @@
[gd_scene format=3 uid="uid://o8ocjfprxa7u"] [gd_scene format=3 uid="uid://o8ocjfprxa7u"]
[ext_resource type="Script" uid="uid://cn7fhjkro7637" path="res://bear.gd" id="1_beargd"] [ext_resource type="Script" uid="uid://cn7fhjkro7637" path="res://actors/bear/bear.gd" id="1_beargd"]
[ext_resource type="PackedScene" uid="uid://cofv5dbavesis" path="res://Assets/Bear.glb" id="2_bearglb"] [ext_resource type="PackedScene" uid="uid://cofv5dbavesis" path="res://Assets/Bear.glb" id="2_bearglb"]
[ext_resource type="PackedScene" uid="uid://bdbx0wwa73rhp" path="res://Assets/fx/Bear_FX.glb" id="3_bearfx"] [ext_resource type="PackedScene" uid="uid://bdbx0wwa73rhp" path="res://Assets/fx/Bear_FX.glb" id="3_bearfx"]
[ext_resource type="Material" uid="uid://blpkmyikjnhbo" path="res://Materials/M_bear_claw_fx.tres" id="4_clawfx"] [ext_resource type="Material" uid="uid://blpkmyikjnhbo" path="res://Materials/M_bear_claw_fx.tres" id="4_clawfx"]
[ext_resource type="PackedScene" path="res://BearAttackHitboxes.tscn" id="5_hitboxes"] [ext_resource type="PackedScene" path="res://actors/bear/bear_attack_hitboxes.tscn" id="5_hitboxes"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"]
radius = 1.0 radius = 1.0
@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://hitbox.gd" id="1_qxn4a"] [ext_resource type="Script" path="res://systems/combat/hitbox.gd" id="1_qxn4a"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_6dow8"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_6dow8"]
height = 3.0 height = 3.0
+4 -4
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@@ -75,8 +75,8 @@ const _ANIM_TAUNTS: Array[StringName] = [&"Taunt", &"Taunt_B", &"Taunt_C"]
const _DRAW_GRAB_AT: float = 0.55 const _DRAW_GRAB_AT: float = 0.55
# Wrapper scenes (glb + an editor-tweakable hitbox / collider) — see Sword.tscn / Spear.tscn. # Wrapper scenes (glb + an editor-tweakable hitbox / collider) — see Sword.tscn / Spear.tscn.
const _SWORD_SCENE: PackedScene = preload("res://Sword.tscn") const _SWORD_SCENE: PackedScene = preload("res://actors/matador/sword.tscn")
const _SPEAR_SCENE: PackedScene = preload("res://Spear.tscn") const _SPEAR_SCENE: PackedScene = preload("res://actors/matador/spear.tscn")
const _GRAVITY: float = 9.8 # arena gravity, for the spear's ballistic arc const _GRAVITY: float = 9.8 # arena gravity, for the spear's ballistic arc
@@ -93,7 +93,7 @@ const _TURN_FACE: float = 16.0 # face the bull while engaging
const _TURN_SHARP: float = 24.0 # snap onto a sidestep / roll direction const _TURN_SHARP: float = 24.0 # snap onto a sidestep / roll direction
const RigidSkin = preload("res://rigid_skin.gd") const RigidSkin = preload("res://systems/render/rigid_skin.gd")
func _ready() -> void: func _ready() -> void:
@@ -121,7 +121,7 @@ func _ready() -> void:
_throw_aim_cd = randf_range(2.0, 5.0) _throw_aim_cd = randf_range(2.0, 5.0)
_hit_area.body_entered.connect(_on_body_entered) _hit_area.body_entered.connect(_on_body_entered)
_pick_wander_target() _pick_wander_target()
_blood_burst = preload("res://blood_burst.gd").new() _blood_burst = preload("res://systems/fx/blood_burst.gd").new()
add_child(_blood_burst) add_child(_blood_burst)
if ResourceLoader.exists("res://sounds/ole.ogg"): if ResourceLoader.exists("res://sounds/ole.ogg"):
_ole_player = AudioStreamPlayer.new() _ole_player = AudioStreamPlayer.new()
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@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://d0te4mwbh33ag"] [gd_scene format=3 uid="uid://d0te4mwbh33ag"]
[ext_resource type="Script" uid="uid://bvfa7xi0luysk" path="res://matador.gd" id="1_matgd"] [ext_resource type="Script" uid="uid://bvfa7xi0luysk" path="res://actors/matador/matador.gd" id="1_matgd"]
[ext_resource type="PackedScene" uid="uid://eu2lqjhowj4t" path="res://Assets/Matador.glb" id="2_matfbx"] [ext_resource type="PackedScene" uid="uid://eu2lqjhowj4t" path="res://Assets/Matador.glb" id="2_matfbx"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"]
@@ -4,7 +4,7 @@ extends RefCounted
## limited swing/twist (DP-tunable) so the corpse keeps its silhouette instead of ## limited swing/twist (DP-tunable) so the corpse keeps its silhouette instead of
## folding into a flat "deflated" pile; the cape stays free (PIN) so it drapes. ## folding into a flat "deflated" pile; the cape stays free (PIN) so it drapes.
const PhysicsLayers = preload("res://physics_layers.gd") const PhysicsLayers = preload("res://systems/combat/physics_layers.gd")
# [bone, radius] → sphere collider; [bone, radius, height] → capsule. # [bone, radius] → sphere collider; [bone, radius, height] → capsule.
const _BONES: Array = [ const _BONES: Array = [
@@ -10,7 +10,7 @@ extends RigidBody3D
# (see shed_all, which the bull's slam calls to fling them all off); other hits pin # (see shed_all, which the bull's slam calls to fling them all off); other hits pin
# it in place until the despawn timer clears it. # it in place until the despawn timer clears it.
const PhysicsLayers = preload("res://physics_layers.gd") const PhysicsLayers = preload("res://systems/combat/physics_layers.gd")
const _DESPAWN_SEC: float = 8.0 const _DESPAWN_SEC: float = 8.0
const _STUCK_GROUP: StringName = &"stuck_spear" const _STUCK_GROUP: StringName = &"stuck_spear"
+1 -1
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@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://c8swordwrap01"] [gd_scene format=3 uid="uid://c8swordwrap01"]
[ext_resource type="PackedScene" uid="uid://xyvank512l5n" path="res://Assets/sword.glb" id="1_swordglb"] [ext_resource type="PackedScene" uid="uid://xyvank512l5n" path="res://Assets/sword.glb" id="1_swordglb"]
[ext_resource type="Script" path="res://hitbox.gd" id="2_hitbox"] [ext_resource type="Script" path="res://systems/combat/hitbox.gd" id="2_hitbox"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_blade"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_blade"]
radius = 0.18 radius = 0.18
+2 -2
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@@ -87,7 +87,7 @@ var _walk_dust_ramp: Gradient = null
var _charge_dust_ramp: Gradient = null var _charge_dust_ramp: Gradient = null
const RigidSkin = preload("res://rigid_skin.gd") const RigidSkin = preload("res://systems/render/rigid_skin.gd")
var _hit_flash_tween: Tween var _hit_flash_tween: Tween
@@ -118,7 +118,7 @@ func _ready() -> void:
func _setup_legs() -> void: func _setup_legs() -> void:
_legs = Node.new() _legs = Node.new()
_legs.set_script(load("res://bull_legs.gd")) _legs.set_script(load("res://actors/player/bull_legs.gd"))
add_child(_legs) add_child(_legs)
_legs.call(&"setup", self, cube_guy) _legs.call(&"setup", self, cube_guy)
+2 -2
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@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://crtm0xtiql3r8"] [gd_scene format=3 uid="uid://crtm0xtiql3r8"]
[ext_resource type="Script" uid="uid://bn777gguclud5" path="res://player.gd" id="1_xhfnw"] [ext_resource type="Script" uid="uid://bn777gguclud5" path="res://actors/player/player.gd" id="1_xhfnw"]
[ext_resource type="Script" uid="uid://cpyq2r5cq653g" path="res://camera_iso.gd" id="2_camera_iso"] [ext_resource type="Script" uid="uid://cpyq2r5cq653g" path="res://actors/player/camera_iso.gd" id="2_camera_iso"]
[ext_resource type="PackedScene" uid="uid://bun14xmk20pcj" path="res://Assets/bull.fbx" id="4_e80uo"] [ext_resource type="PackedScene" uid="uid://bun14xmk20pcj" path="res://Assets/bull.fbx" id="4_e80uo"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kne1u"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kne1u"]
-1
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@@ -1 +0,0 @@
uid://sbf260u32upu
+2 -2
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@@ -3,8 +3,8 @@
[ext_resource type="PackedScene" uid="uid://dio67r8ambe7h" path="res://Assets/arena_placeholder_v01.glb" id="2_nxogm"] [ext_resource type="PackedScene" uid="uid://dio67r8ambe7h" path="res://Assets/arena_placeholder_v01.glb" id="2_nxogm"]
[ext_resource type="PackedScene" uid="uid://cl54dt38yj2x" path="res://Assets/Arena.glb" id="3_fy5k1"] [ext_resource type="PackedScene" uid="uid://cl54dt38yj2x" path="res://Assets/Arena.glb" id="3_fy5k1"]
[ext_resource type="Script" uid="uid://dou5ar6tkmng1" path="res://levels/matador_spawn.gd" id="3_spawn"] [ext_resource type="Script" uid="uid://dou5ar6tkmng1" path="res://levels/matador_spawn.gd" id="3_spawn"]
[ext_resource type="Script" uid="uid://70j3ks1emhkd" path="res://crowd_marker.gd" id="9_agtuu"] [ext_resource type="Script" uid="uid://70j3ks1emhkd" path="res://systems/crowd/crowd_marker.gd" id="9_agtuu"]
[ext_resource type="Script" uid="uid://cj0ytlkuavmf4" path="res://crowd_billboards.gd" id="11_crowd"] [ext_resource type="Script" uid="uid://cj0ytlkuavmf4" path="res://systems/crowd/crowd_billboards.gd" id="11_crowd"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ulcgi"] [sub_resource type="BoxShape3D" id="BoxShape3D_ulcgi"]
+1 -1
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@@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://bm6rmt3xprhjs" path="res://Assets/bear_level_arena.glb" id="1_beararena"] [ext_resource type="PackedScene" uid="uid://bm6rmt3xprhjs" path="res://Assets/bear_level_arena.glb" id="1_beararena"]
[ext_resource type="Script" uid="uid://bbtlwihtlc1wp" path="res://levels/bear_spawn.gd" id="2_spawn"] [ext_resource type="Script" uid="uid://bbtlwihtlc1wp" path="res://levels/bear_spawn.gd" id="2_spawn"]
[ext_resource type="PackedScene" uid="uid://o8ocjfprxa7u" path="res://Bear.tscn" id="3_bear"] [ext_resource type="PackedScene" uid="uid://o8ocjfprxa7u" path="res://actors/bear/bear.tscn" id="3_bear"]
[ext_resource type="Script" uid="uid://dfk7dcvki7rqu" path="res://levels/bear_hud.gd" id="4_bearhud"] [ext_resource type="Script" uid="uid://dfk7dcvki7rqu" path="res://levels/bear_hud.gd" id="4_bearhud"]
[sub_resource type="BoxShape3D" id="BoxShape3D_floor"] [sub_resource type="BoxShape3D" id="BoxShape3D_floor"]
+1 -1
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@@ -4,7 +4,7 @@ extends Node3D
## spawners, lighting, colliders) into LevelRoot. Switching levels frees the whole ## spawners, lighting, colliders) into LevelRoot. Switching levels frees the whole
## previous module first, so no old mesh or collider can survive into the next fight. ## previous module first, so no old mesh or collider can survive into the next fight.
const PhysicsLayers = preload("res://physics_layers.gd") const PhysicsLayers = preload("res://systems/combat/physics_layers.gd")
@onready var _level_root: Node3D = $LevelRoot @onready var _level_root: Node3D = $LevelRoot
@onready var _camera: IsoCamera = $Player/Camera3D @onready var _camera: IsoCamera = $Player/Camera3D
+4 -4
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@@ -1,9 +1,9 @@
[gd_scene format=3 uid="uid://b7afbx36ltb3f"] [gd_scene format=3 uid="uid://b7afbx36ltb3f"]
[ext_resource type="PackedScene" uid="uid://crtm0xtiql3r8" path="res://Player.tscn" id="1_ulcgi"] [ext_resource type="PackedScene" uid="uid://crtm0xtiql3r8" path="res://actors/player/player.tscn" id="1_ulcgi"]
[ext_resource type="Shader" uid="uid://d3xyyy5bh0ma" path="res://ps1_filter.gdshader" id="4_ps1shader"] [ext_resource type="Shader" uid="uid://d3xyyy5bh0ma" path="res://systems/render/ps1_filter.gdshader" id="4_ps1shader"]
[ext_resource type="Script" uid="uid://butd6b3tdwxrv" path="res://hud.gd" id="10_hud"] [ext_resource type="Script" uid="uid://butd6b3tdwxrv" path="res://ui/hud.gd" id="10_hud"]
[ext_resource type="Script" uid="uid://ce5n4qu88mhyx" path="res://ps1_filter.gd" id="12_ps1ctl"] [ext_resource type="Script" uid="uid://ce5n4qu88mhyx" path="res://systems/render/ps1_filter.gd" id="12_ps1ctl"]
[ext_resource type="Script" uid="uid://ptsfs3wq5bje" path="res://levels/game_shell.gd" id="13_shell"] [ext_resource type="Script" uid="uid://ptsfs3wq5bje" path="res://levels/game_shell.gd" id="13_shell"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_73fnb"] [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_73fnb"]
+2 -2
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@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://32nyipcwrab5"] [gd_scene format=3 uid="uid://32nyipcwrab5"]
[ext_resource type="PackedScene" uid="uid://bbfvwolhomilp" path="res://tscn_s/torch.tscn" id="1_w7uyf"] [ext_resource type="PackedScene" uid="uid://bbfvwolhomilp" path="res://props/torch.tscn" id="1_w7uyf"]
[ext_resource type="PackedScene" uid="uid://bd56iuttyiypv" path="res://tscn_s/BarrelSimple.tscn" id="2_3o0md"] [ext_resource type="PackedScene" uid="uid://bd56iuttyiypv" path="res://props/barrel_simple.tscn" id="2_3o0md"]
[ext_resource type="PackedScene" uid="uid://dctmlh4hnuux1" path="res://Assets/Lobby_underground.glb" id="2_w7uyf"] [ext_resource type="PackedScene" uid="uid://dctmlh4hnuux1" path="res://Assets/Lobby_underground.glb" id="2_w7uyf"]
[ext_resource type="Script" uid="uid://cwbf7jfkr8j10" path="res://Assets/lobby_underground.gd" id="4_73452"] [ext_resource type="Script" uid="uid://cwbf7jfkr8j10" path="res://Assets/lobby_underground.gd" id="4_73452"]
[ext_resource type="Script" uid="uid://dn77mjyxllgl6" path="res://levels/to_the_bear_level.gd" id="5_6j2sa"] [ext_resource type="Script" uid="uid://dn77mjyxllgl6" path="res://levels/to_the_bear_level.gd" id="5_6j2sa"]
+1 -1
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@@ -12,7 +12,7 @@ const _EDGE_ACTIVE := Color(1.00, 0.82, 0.32, 0.95)
const _NODE_SIZE := 58.0 const _NODE_SIZE := 58.0
const _BOSS_SIZE := 88.0 const _BOSS_SIZE := 88.0
const _MENU_SCENE := "res://MainMenu.tscn" const _MENU_SCENE := "res://ui/main_menu.tscn"
var _map_area: Control var _map_area: Control
var _completion: PanelContainer var _completion: PanelContainer
+1 -1
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@@ -3,7 +3,7 @@ extends Node3D
signal matador_killed signal matador_killed
signal all_defeated signal all_defeated
const MATADOR := preload("res://Matador.tscn") const MATADOR := preload("res://actors/matador/matador.tscn")
var _alive: int = 0 var _alive: int = 0
var _wave: int = 0 var _wave: int = 0
+2 -2
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@@ -12,7 +12,7 @@ signal run_started
# Every level loads the same reusable shell (player, camera, HUD, PS1 filter); the shell # Every level loads the same reusable shell (player, camera, HUD, PS1 filter); the shell
# then instances the level's own `level_scene` module into its LevelRoot. # then instances the level's own `level_scene` module into its LevelRoot.
const _SHELL_SCENE := "res://scene.tscn" const _SHELL_SCENE := "res://levels/game_shell.tscn"
const _ARENA_LEVEL := preload("res://levels/arena_level.tscn") const _ARENA_LEVEL := preload("res://levels/arena_level.tscn")
const _BEAR_LEVEL := preload("res://levels/bear_level.tscn") const _BEAR_LEVEL := preload("res://levels/bear_level.tscn")
const _LOBBY_LEVEL := preload("res://levels/lobby_level.tscn") const _LOBBY_LEVEL := preload("res://levels/lobby_level.tscn")
@@ -53,7 +53,7 @@ const BONUS_HP_CAP: int = 2
# (its geometry + spawners) and the opponent. The arena (matador wave, normal + boss # (its geometry + spawners) and the opponent. The arena (matador wave, normal + boss
# flavours) and the bear (a lone boss enemy that can turn up as a normal node) live here. # flavours) and the bear (a lone boss enemy that can turn up as a normal node) live here.
# Future levels — china shop — slot in the same way: a new module + a LevelDef entry. # Future levels — china shop — slot in the same way: a new module + a LevelDef entry.
const _BEAR_SCENE := preload("res://Bear.tscn") const _BEAR_SCENE := preload("res://actors/bear/bear.tscn")
var _arena: LevelDef var _arena: LevelDef
var _arena_boss: LevelDef var _arena_boss: LevelDef
+9 -9
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@@ -17,19 +17,19 @@ config/features=PackedStringArray("4.7", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://Assets/loading_screen.png" boot_splash/image="res://Assets/loading_screen.png"
config/icon="uid://dct1d88g015el" config/icon="uid://dct1d88g015el"
config/run/main_scene="res://MainMenu.tscn" config/run/main_scene="res://ui/main_menu.tscn"
[autoload] [autoload]
DP="*res://debug_params.gd" DP="*res://systems/debug/debug_params.gd"
Console="*res://console.gd" Console="*res://systems/debug/console.gd"
Controls="*res://controls_manager.gd" Controls="*res://systems/input/controls_manager.gd"
DebugDraw="*res://debug_draw.gd" DebugDraw="*res://systems/debug/debug_draw.gd"
Settings="*res://settings.gd" Settings="*res://systems/config/settings.gd"
Run="*res://levels/run_state.gd" Run="*res://levels/run_state.gd"
OrientationGuard="*res://orientation_guard.gd" OrientationGuard="*res://ui/orientation_guard.gd"
WebStartGate="*res://web_start_gate.gd" WebStartGate="*res://ui/web_start_gate.gd"
Fx="*res://fx/fx.gd" Fx="*res://systems/fx/fx.gd"
[display] [display]
@@ -5,22 +5,22 @@ func _ready() -> void:
for child in get_children(): for child in get_children():
if child is RigidBody3D: if child is RigidBody3D:
child.collision_layer = 2 child.collision_layer = 2
# 2. Wait 4 seconds while the pieces settle on the ground # 2. Wait 4 seconds while the pieces settle on the ground
await get_tree().create_timer(5.0).timeout await get_tree().create_timer(5.0).timeout
# 3. Create a smooth 1-second fade out before deleting # 3. Create a smooth 1-second fade out before deleting
var tween = create_tween().set_parallel(true) var tween = create_tween().set_parallel(true)
for child in get_children(): for child in get_children():
if child is RigidBody3D: if child is RigidBody3D:
for sub_child in child.get_children(): for sub_child in child.get_children():
if sub_child is MeshInstance3D || sub_child.get_class() == "ImporterMeshInstance3D": if sub_child is MeshInstance3D || sub_child.get_class() == "ImporterMeshInstance3D":
# Inside your tween loop: # Inside your tween loop:
# Shrinks the physical fragments to nothing over 1 second # Shrinks the physical fragments to nothing over 1 second
tween.tween_property(child, "scale", Vector3.ZERO, 0.3) tween.tween_property(child, "scale", Vector3.ZERO, 0.3)
# 4. Delete the scene once the fade finishes # 4. Delete the scene once the fade finishes
await get_tree().create_timer(0.29).timeout await get_tree().create_timer(0.29).timeout
queue_free() queue_free()
@@ -1,6 +1,6 @@
[gd_scene format=4 uid="uid://bmnq8turkbcg1"] [gd_scene format=4 uid="uid://bmnq8turkbcg1"]
[ext_resource type="Script" uid="uid://cppwwkehyov8p" path="res://tscn_s/barrel_broken.gd" id="1_a2yrl"] [ext_resource type="Script" uid="uid://cppwwkehyov8p" path="res://props/barrel_broken.gd" id="1_a2yrl"]
[ext_resource type="Material" uid="uid://isrp2y47xs5x" path="res://Materials/M_Barrel_wood.tres" id="2_7cqg7"] [ext_resource type="Material" uid="uid://isrp2y47xs5x" path="res://Materials/M_Barrel_wood.tres" id="2_7cqg7"]
[ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="3_4enbp"] [ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="3_4enbp"]
@@ -5,7 +5,7 @@ extends StaticBody3D
signal destroyed signal destroyed
# Preload the broken barrel scene # Preload the broken barrel scene
const BARREL_BROKEN_SCENE = preload("res://tscn_s/BarrelBroken.tscn") const BARREL_BROKEN_SCENE = preload("res://props/barrel_broken.tscn")
var _destroyed := false var _destroyed := false
@@ -1,6 +1,6 @@
[gd_scene format=4 uid="uid://bd56iuttyiypv"] [gd_scene format=4 uid="uid://bd56iuttyiypv"]
[ext_resource type="Script" uid="uid://bfg71k3vh5si2" path="res://tscn_s/barrel_simple.gd" id="1_p0alw"] [ext_resource type="Script" uid="uid://bfg71k3vh5si2" path="res://props/barrel_simple.gd" id="1_p0alw"]
[ext_resource type="Material" uid="uid://isrp2y47xs5x" path="res://Materials/M_Barrel_wood.tres" id="2_0sie3"] [ext_resource type="Material" uid="uid://isrp2y47xs5x" path="res://Materials/M_Barrel_wood.tres" id="2_0sie3"]
[ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="3_sqyxc"] [ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="3_sqyxc"]
+1 -1
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@@ -9,4 +9,4 @@ func _ready() -> void:
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://bbfvwolhomilp"] [gd_scene format=3 uid="uid://bbfvwolhomilp"]
[ext_resource type="Script" uid="uid://bndqjwmcvq4v3" path="res://tscn_s/torch.gd" id="1_4o8fq"] [ext_resource type="Script" uid="uid://bndqjwmcvq4v3" path="res://props/torch.gd" id="1_4o8fq"]
[ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="1_exefa"] [ext_resource type="Material" uid="uid://b73nb47y8ppt" path="res://Materials/M_Barrel_metal.tres" id="1_exefa"]
[ext_resource type="Material" uid="uid://dgmk764033feq" path="res://Materials/M_fire.tres" id="2_4o8fq"] [ext_resource type="Material" uid="uid://dgmk764033feq" path="res://Materials/M_fire.tres" id="2_4o8fq"]
+1 -1
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@@ -8,7 +8,7 @@ SKIP_GAMEPLAY=0
for arg in "$@"; do [[ "$arg" == "--no-gameplay" ]] && SKIP_GAMEPLAY=1; done for arg in "$@"; do [[ "$arg" == "--no-gameplay" ]] && SKIP_GAMEPLAY=1; done
echo "=== gdlint ===" echo "=== gdlint ==="
gdlint *.gd levels/*.gd tests/*.gd gdlint actors systems ui props levels tests
echo "" echo ""
echo "=== Harness self-test (shared test_helpers: seeded RNG + approx + tally) ===" echo "=== Harness self-test (shared test_helpers: seeded RNG + approx + tally) ==="
+1
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@@ -0,0 +1 @@
uid://cwnr3ggsrii76
+1 -1
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@@ -9,7 +9,7 @@ class_name Hitbox
## deactivate() when it ends. Each activation only hits a given body once (the bull's own ## deactivate() when it ends. Each activation only hits a given body once (the bull's own
## i-frames also collapse a flurry, but this keeps a single swing from re-triggering). ## i-frames also collapse a flurry, but this keeps a single swing from re-triggering).
const PhysicsLayers = preload("res://physics_layers.gd") const PhysicsLayers = preload("res://systems/combat/physics_layers.gd")
## How the hit is tagged on the bull's take_sword_hit ("mauled" / "gored" / …). ## How the hit is tagged on the bull's take_sword_hit ("mauled" / "gored" / …).
@export var damage_cause: String = "mauled" @export var damage_cause: String = "mauled"
@@ -9,7 +9,7 @@ extends MultiMeshInstance3D
## falls back to a generated tribune so it still populates. ## falls back to a generated tribune so it still populates.
const SHEET_PATH := "res://Assets/crowd_clap_sheet.png" const SHEET_PATH := "res://Assets/crowd_clap_sheet.png"
const SHADER_PATH := "res://crowd_billboard.gdshader" const SHADER_PATH := "res://systems/crowd/crowd_billboard.gdshader"
## World height of a spectator billboard, in metres. Sheet aspect sets the width. ## World height of a spectator billboard, in metres. Sheet aspect sets the width.
@export var figure_height: float = 2.0 @export var figure_height: float = 2.0
@@ -480,7 +480,7 @@ func get_all() -> Dictionary:
func save() -> void: func save() -> void:
var path := "res://debug_params.gd" var path := "res://systems/debug/debug_params.gd"
var file := FileAccess.open(path, FileAccess.READ) var file := FileAccess.open(path, FileAccess.READ)
if file == null: if file == null:
push_error("DP.save: cannot open " + path) push_error("DP.save: cannot open " + path)
@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://fx/one_shot_effect.gd" id="1_l68fm"] [ext_resource type="Script" path="res://systems/fx/one_shot_effect.gd" id="1_l68fm"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_okatq"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_okatq"]
transparency = 1 transparency = 1
@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://fx/effect_gallery.gd" id="1_opqwa"] [ext_resource type="Script" path="res://systems/fx/effect_gallery.gd" id="1_opqwa"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lt3bb"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lt3bb"]
albedo_color = Color(0.62, 0.53, 0.36, 1) albedo_color = Color(0.62, 0.53, 0.36, 1)
+5 -5
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@@ -4,13 +4,13 @@ extends Node
## Autoload singleton. Usage: Fx.spawn(&"blood_burst", hit_transform) ## Autoload singleton. Usage: Fx.spawn(&"blood_burst", hit_transform)
## ##
## Scenes are loaded lazily (not preloaded) so this autoload compiles and boots even before the ## Scenes are loaded lazily (not preloaded) so this autoload compiles and boots even before the
## placeholder .tscn are seeded — see fx/_seed_placeholders.gd. ## placeholder .tscn are seeded — see tools/seed_fx_placeholders.gd.
const _PATHS: Dictionary = { const _PATHS: Dictionary = {
&"blood_burst": "res://fx/blood_burst.tscn", &"blood_burst": "res://systems/fx/blood_burst.tscn",
&"slam_dust": "res://fx/slam_dust.tscn", &"slam_dust": "res://systems/fx/slam_dust.tscn",
&"spark": "res://fx/spark.tscn", &"spark": "res://systems/fx/spark.tscn",
&"hit_flash": "res://fx/hit_flash.tscn", &"hit_flash": "res://systems/fx/hit_flash.tscn",
} }
var _cache: Dictionary = {} var _cache: Dictionary = {}
@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://fx/one_shot_effect.gd" id="1_6wb3q"] [ext_resource type="Script" path="res://systems/fx/one_shot_effect.gd" id="1_6wb3q"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n65j7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n65j7"]
transparency = 1 transparency = 1
@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://fx/one_shot_effect.gd" id="1_88uyl"] [ext_resource type="Script" path="res://systems/fx/one_shot_effect.gd" id="1_88uyl"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1tr47"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1tr47"]
transparency = 1 transparency = 1
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene format=3] [gd_scene format=3]
[ext_resource type="Script" path="res://fx/one_shot_effect.gd" id="1_kk3a7"] [ext_resource type="Script" path="res://systems/fx/one_shot_effect.gd" id="1_kk3a7"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tjifq"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tjifq"]
transparency = 1 transparency = 1
@@ -589,7 +589,7 @@ func _return_to_menu() -> void:
# Stay fullscreen across menu ↔ game so tapping Play never lands you windowed; the player # Stay fullscreen across menu ↔ game so tapping Play never lands you windowed; the player
# leaves fullscreen only via the browser's own back / swipe / Esc, and the start gate then # leaves fullscreen only via the browser's own back / swipe / Esc, and the start gate then
# re-appears so the next tap goes back in. # re-appears so the next tap goes back in.
get_tree().change_scene_to_file("res://MainMenu.tscn") get_tree().change_scene_to_file("res://ui/main_menu.tscn")
# ── Lifecycle ───────────────────────────────────────────────────────────────── # ── Lifecycle ─────────────────────────────────────────────────────────────────
+1 -1
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@@ -1,6 +1,6 @@
# Tests # Tests
Headless, deterministic tests that run in CI (`.github/workflows/ci.yml`) and locally via Headless, deterministic tests that run in CI (`.gitea/workflows/ci.yml`) and locally via
`bash run_tests.sh`. Nothing here needs a GPU — even the UI checks assert computed geometry `bash run_tests.sh`. Nothing here needs a GPU — even the UI checks assert computed geometry
instead of comparing pixels, so the whole suite runs in plain headless Godot. instead of comparing pixels, so the whole suite runs in plain headless Godot.
+2 -2
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@@ -67,11 +67,11 @@ func _make_floor() -> StaticBody3D:
func _run() -> void: func _run() -> void:
root.add_child(_make_floor()) root.add_child(_make_floor())
_bull = (load("res://Player.tscn") as PackedScene).instantiate() _bull = (load("res://actors/player/player.tscn") as PackedScene).instantiate()
root.add_child(_bull) root.add_child(_bull)
_bull.global_position = Vector3(4, 1, 0) _bull.global_position = Vector3(4, 1, 0)
_bear = (load("res://Bear.tscn") as PackedScene).instantiate() _bear = (load("res://actors/bear/bear.tscn") as PackedScene).instantiate()
root.add_child(_bear) root.add_child(_bear)
_bear.global_position = Vector3(0, 1, 0) _bear.global_position = Vector3(0, 1, 0)
await physics_frame await physics_frame
+1 -1
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@@ -27,7 +27,7 @@ func _ok(c: bool, m: String) -> void:
func _run() -> void: func _run() -> void:
var bear := (load("res://Bear.tscn") as PackedScene).instantiate() var bear := (load("res://actors/bear/bear.tscn") as PackedScene).instantiate()
root.add_child(bear) root.add_child(bear)
await physics_frame await physics_frame
+1 -1
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@@ -52,7 +52,7 @@ func _drive(bear: Node, fire: String) -> void:
func _run() -> void: func _run() -> void:
var bear := (load("res://Bear.tscn") as PackedScene).instantiate() as Node3D var bear := (load("res://actors/bear/bear.tscn") as PackedScene).instantiate() as Node3D
root.add_child(bear) root.add_child(bear)
bear.set_physics_process(false) # freeze the AI; we fire the colliders ourselves bear.set_physics_process(false) # freeze the AI; we fire the colliders ourselves
await physics_frame await physics_frame
+1 -1
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@@ -56,7 +56,7 @@ func _ram_pass(bear: Node, bull: CharacterBody3D, speed: float, from: Vector3, t
func _run() -> void: func _run() -> void:
var bull := _make_bull() var bull := _make_bull()
var bear := (load("res://Bear.tscn") as PackedScene).instantiate() as Node3D var bear := (load("res://actors/bear/bear.tscn") as PackedScene).instantiate() as Node3D
root.add_child(bear) root.add_child(bear)
bear.global_position = Vector3.ZERO bear.global_position = Vector3.ZERO
bear.set_physics_process(false) # freeze the AI; we drive the ram sweep ourselves bear.set_physics_process(false) # freeze the AI; we drive the ram sweep ourselves
+1 -1
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@@ -37,7 +37,7 @@ func _on_health(current: int, _max_hp: int) -> void:
func _run() -> void: func _run() -> void:
(root.get_node("/root/Run") as Node).call("ensure_run") (root.get_node("/root/Run") as Node).call("ensure_run")
var scene: Node = load("res://scene.tscn").instantiate() var scene: Node = load("res://levels/game_shell.tscn").instantiate()
root.add_child(scene) root.add_child(scene)
current_scene = scene current_scene = scene
await create_timer(0.8).timeout await create_timer(0.8).timeout

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