[gd_scene format=3 uid="uid://crtm0xtiql3r8"] [ext_resource type="Script" uid="uid://bn777gguclud5" path="res://player.gd" id="1_xhfnw"] [ext_resource type="Script" uid="uid://cpyq2r5cq653g" path="res://camera_iso.gd" id="2_camera_iso"] [ext_resource type="PackedScene" uid="uid://bun14xmk20pcj" path="res://Assets/bull.fbx" id="4_e80uo"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kne1u"] radius = 0.7495117 height = 1.845398 [node name="Player" type="CharacterBody3D" unique_id=165510044] collision_layer = 3 script = ExtResource("1_xhfnw") [node name="CollisionBull" type="CollisionShape3D" parent="." unique_id=571780801] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.29183745, 0.3197594) shape = SubResource("CapsuleShape3D_kne1u") [node name="Camera3D" type="Camera3D" parent="." unique_id=1120161087] script = ExtResource("2_camera_iso") [node name="bull" parent="." unique_id=1386495166 instance=ExtResource("4_e80uo")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.655, 0.23) [node name="Skeleton3D" parent="bull/Armature" parent_id_path=PackedInt32Array(1386495166, 1942410469) index="0" unique_id=550138996] bones/0/position = Vector3(0, 0, 0.009963839) bones/0/rotation = Quaternion(0.7071068, 0, 0, 0.7071067) bones/0/scale = Vector3(1, 1, 1) bones/1/position = Vector3(0.003526625, -0.0043296535, 0.0040827994) bones/1/rotation = Quaternion(-0.00038647873, 0.06909673, 0.9868542, -0.14609687) bones/2/rotation = Quaternion(-0.06929122, 3.2175163e-07, -0.112670615, 0.99121344) bones/4/position = Vector3(0.0045358227, -0.002137695, -0.004238624) bones/4/rotation = Quaternion(-0.24948503, 0.19590352, 0.9416978, -0.11217985) bones/4/scale = Vector3(1.0000001, 0.9999999, 1.0000001) bones/5/rotation = Quaternion(-0.58943665, -0.3660725, -0.22564478, 0.683842) bones/5/scale = Vector3(1, 1.0000001, 0.99999994) bones/6/rotation = Quaternion(0.52910197, 0.15997827, 0.120245, 0.8246207) bones/6/scale = Vector3(1, 1, 1.0000001) bones/17/position = Vector3(0, 0.0009373814, 0.007552617) bones/17/rotation = Quaternion(-9.4156974e-08, 0.7071068, 0.7071067, -9.4156974e-08) bones/19/position = Vector3(-0.003526625, -0.0043296535, 0.0040827994) bones/19/rotation = Quaternion(0.00038647873, 0.06909673, 0.9868542, 0.14609687) bones/20/rotation = Quaternion(-0.06929122, -3.2227587e-07, 0.11267061, 0.99121344) bones/22/position = Vector3(-0.0045358227, -0.002137695, -0.004238624) bones/22/rotation = Quaternion(0.24948503, 0.19590352, 0.9416978, 0.11217985) bones/23/rotation = Quaternion(-0.58943665, 0.3660725, 0.22564478, 0.683842) bones/23/scale = Vector3(1, 1.0000001, 1) bones/24/rotation = Quaternion(0.529102, -0.15997836, -0.120245025, 0.82462066) bones/24/scale = Vector3(1, 1.0000001, 1) [editable path="bull"]