Files
Bullosseum/publikum_controller.gd
T

10 lines
233 B
GDScript

extends Node3D
func _ready() -> void:
for child in get_children():
var anim := child.get_node_or_null(^"AnimationPlayer") as AnimationPlayer
if anim:
anim.speed_scale = randf_range(0.5, 1.5)
anim.play(&"ArmatureAction")