Files
Bullosseum/matador_spawn.gd
T
2026-05-25 20:10:16 +03:00

16 lines
312 B
GDScript

extends Node3D
const MATADOR := preload("res://Matador.tscn")
func _ready() -> void:
_spawn.call_deferred()
func _spawn() -> void:
var count: int = int(DP.f("mat_spawn_count"))
for i: int in count:
var m: Node3D = MATADOR.instantiate()
m.position = Vector3(0.0, 1.0, 0.0)
get_parent().add_child(m)