65 lines
3.2 KiB
Plaintext
65 lines
3.2 KiB
Plaintext
[gd_scene format=3 uid="uid://crtm0xtiql3r8"]
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[ext_resource type="Script" uid="uid://bn777gguclud5" path="res://player.gd" id="1_xhfnw"]
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[ext_resource type="Script" uid="uid://cpyq2r5cq653g" path="res://camera_iso.gd" id="2_camera_iso"]
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[ext_resource type="PackedScene" uid="uid://bun14xmk20pcj" path="res://Assets/bull.fbx" id="4_e80uo"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_chest"]
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radius = 0.35
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[sub_resource type="SphereShape3D" id="SphereShape3D_belly"]
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radius = 0.4
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[sub_resource type="SphereShape3D" id="SphereShape3D_hips"]
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radius = 0.3
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[node name="Player" type="CharacterBody3D" unique_id=165510044]
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collision_layer = 3
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script = ExtResource("1_xhfnw")
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[node name="CollisionChest" type="CollisionShape3D" parent="." unique_id=447032296]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.505, -0.2)
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shape = SubResource("SphereShape3D_chest")
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[node name="CollisionBelly" type="CollisionShape3D" parent="." unique_id=571780801]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.505, 0.1)
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shape = SubResource("SphereShape3D_belly")
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[node name="CollisionHips" type="CollisionShape3D" parent="." unique_id=717874116]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.505, 0.4)
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shape = SubResource("SphereShape3D_hips")
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[node name="Camera3D" type="Camera3D" parent="." unique_id=1120161087]
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script = ExtResource("2_camera_iso")
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[node name="bull" parent="." unique_id=1386495166 instance=ExtResource("4_e80uo")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.655, 0.23)
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[node name="Skeleton3D" parent="bull/Armature" parent_id_path=PackedInt32Array(1386495166, 1942410469) index="0" unique_id=550138996]
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bones/0/position = Vector3(0, 0, 0.009963839)
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bones/0/rotation = Quaternion(-0.733504, -0.0036974847, 0.0013620416, -0.67967373)
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bones/0/scale = Vector3(1, 0.99999994, 0.99999994)
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bones/1/position = Vector3(0.0035266252, -0.0043296535, 0.0040827994)
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bones/1/rotation = Quaternion(0.020680686, 0.45675468, 0.8716418, -0.1766016)
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bones/2/rotation = Quaternion(0.3289326, -0.03432299, -0.06047997, 0.94178957)
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bones/4/position = Vector3(0.0045358227, -0.0021376952, -0.004238624)
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bones/4/rotation = Quaternion(-0.2448651, -0.018126775, 0.96885973, -0.0319902)
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bones/4/scale = Vector3(1.0000001, 1, 1.0000001)
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bones/5/rotation = Quaternion(-0.7492961, -0.32333943, -0.24235487, 0.5246629)
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bones/5/scale = Vector3(1, 1, 1)
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bones/6/rotation = Quaternion(0.32210493, 0.15572408, 0.14126852, 0.9230611)
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bones/6/scale = Vector3(0.9999998, 1, 1)
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bones/17/position = Vector3(-2.3283064e-12, 0.0009373817, 0.007552617)
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bones/17/rotation = Quaternion(-5.3357535e-08, 0.7071068, 0.7071067, -5.3357535e-08)
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bones/19/position = Vector3(-0.0035266252, -0.0043296525, 0.0040827994)
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bones/19/rotation = Quaternion(0.07793758, -0.2513099, 0.94914854, 0.1728764)
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bones/20/rotation = Quaternion(-0.3791731, -0.08821739, 0.07153107, 0.91832936)
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bones/22/position = Vector3(-0.0045358227, -0.0021376943, -0.004238624)
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bones/22/rotation = Quaternion(0.20629132, 0.46411392, 0.84344316, 0.17506008)
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bones/23/rotation = Quaternion(-0.7287124, 0.31838557, 0.209407, 0.5689971)
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bones/23/scale = Vector3(1.0000001, 1.0000002, 1.0000002)
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bones/24/rotation = Quaternion(0.71033937, -0.13944183, -0.049755, 0.6881123)
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bones/24/scale = Vector3(0.9999999, 1, 1.0000001)
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[editable path="bull"]
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