Files
Bullosseum/animation_player.gd
T
2026-05-26 01:20:19 +03:00

12 lines
263 B
GDScript

extends AnimationPlayer
# Called when the node enters the scene tree for the first time.
func _ready():
current_animation="ArmatureAction"
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass