go to bear level fix and vibration of controller when gate is opening

This commit is contained in:
2026-09-03 18:20:19 +03:00
parent 931ddf0eeb
commit 01d6ecf475
4 changed files with 6 additions and 4 deletions
+2 -2
View File
@@ -10,7 +10,7 @@ func _ready() -> void:
func _on_body_entered(body: Node3D) -> void:
if not body.is_in_group("player"):
return
if not Run.bear_gate_open():
return
#if not Run.bear_gate_open():
# return
Run.choose_level(&"bear")
get_tree().change_scene_to_file(Run.active_level().scene_path)