This commit is contained in:
2026-08-25 21:58:43 +03:00
parent 32d0c58f5c
commit 2a6f4c0f7b
6 changed files with 48 additions and 6 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
[gd_resource type="Animation" format=3 uid="uid://cxbces1e773ij"]
[gd_resource type="Animation" format=3 uid="uid://mromdsq6ijs8"]
[resource]
resource_name = "JUMP_SMASH"
+1 -1
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@@ -1,4 +1,4 @@
[gd_resource type="Animation" format=3 uid="uid://btio8501w0mqk"]
[gd_resource type="Animation" format=3 uid="uid://dycs4ovqj6a5q"]
[resource]
resource_name = "SMASH_HIT"
-3
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@@ -1,3 +0,0 @@
[gd_scene format=3 uid="uid://c2dx4khl7voyd"]
[node name="BearFx" type="Node3D" unique_id=1568304275]
Binary file not shown.
+45
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@@ -0,0 +1,45 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bdbx0wwa73rhp"
path="res://.godot/imported/Bear_FX.glb-5bac655e61b5e140f6cd145298d00ca8.scn"
[deps]
source_file="res://Assets/fx/Bear_FX.glb"
dest_files=["res://.godot/imported/Bear_FX.glb-5bac655e61b5e140f6cd145298d00ca8.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1
gltf/texture_map_mode=1
+1 -1
View File
@@ -29,7 +29,7 @@ shape = SubResource("CapsuleShape3D_hit")
[node name="bear_model" parent="." unique_id=359217823 instance=ExtResource("2_bearglb")]
[node name="Skeleton3D" parent="bear_model/bear-rig" parent_id_path=PackedInt32Array(359217823, 660647381) index="0" unique_id=2009911229]
[node name="Skeleton3D" parent="bear_model/bear-rig" parent_id_path=PackedInt32Array(359217823, 1619621659) index="0" unique_id=1324818366]
bones/1/position = Vector3(-0.011276185, 0.70064664, 0.6516155)
bones/1/rotation = Quaternion(0.62049717, 0.5337393, -0.48571983, 0.3068907)
bones/2/rotation = Quaternion(0.22357875, -0.003894657, 0.14433222, 0.9639324)