web deployment, fix stuff so works on linux too (cached non commited stuff)

This commit is contained in:
2026-05-28 22:08:17 +03:00
parent 04597cdc01
commit 2e2b70e030
18 changed files with 83 additions and 263 deletions
+9
View File
@@ -0,0 +1,9 @@
extends Node3D
func _ready() -> void:
for child in get_children():
var anim := child.get_node_or_null(^"AnimationPlayer") as AnimationPlayer
if anim:
anim.speed_scale = randf_range(0.5, 1.5)
anim.play(&"ArmatureAction")