Lobby level gates trigger areas
This commit is contained in:
@@ -0,0 +1,8 @@
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extends Node3D
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var bear_gate_open := false
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func _process(_delta):
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if DP.b("gate_unlocked_bear") and not bear_gate_open:
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bear_gate_open = true
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$AnimationPlayer.play("Gate_opening")
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@@ -0,0 +1 @@
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uid://cwbf7jfkr8j10
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-136
@@ -1,136 +0,0 @@
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[gd_scene format=3 uid="uid://c4df4qgpc3d5g"]
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[ext_resource type="PackedScene" uid="uid://eu2lqjhowj4t" path="res://Assets/Matador.glb" id="1_eicjn"]
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[ext_resource type="Script" uid="uid://dycnoiadljbb1" path="res://Assets/matador_intro_menu.gd" id="2_5jr0i"]
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[ext_resource type="PackedScene" uid="uid://dio67r8ambe7h" path="res://Assets/arena_placeholder_v01.glb" id="3_1v6n4"]
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[ext_resource type="PackedScene" uid="uid://crtm0xtiql3r8" path="res://Player.tscn" id="4_eicjn"]
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[ext_resource type="Texture2D" uid="uid://3syhacswepyj" path="res://HDRI/kloppenheim_06_puresky_4k.hdr" id="6_1v6n4"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_eicjn"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_w7j4y"]
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panorama = ExtResource("6_1v6n4")
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energy_multiplier = 5.6
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[sub_resource type="Sky" id="Sky_3el7n"]
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sky_material = SubResource("PanoramaSkyMaterial_w7j4y")
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[sub_resource type="Environment" id="Environment_5jr0i"]
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background_mode = 2
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background_energy_multiplier = 0.18
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sky = SubResource("Sky_3el7n")
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ambient_light_color = Color(0.31061712, 0.31061712, 0.3106171, 1)
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ambient_light_energy = 16.0
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ssao_enabled = true
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ssao_radius = 1.17
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ssao_intensity = 0.0
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glow_intensity = 0.34
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glow_strength = 0.29
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glow_bloom = 0.1
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fog_light_color = Color(2.211, 2.211, 2.211, 1)
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fog_light_energy = 0.01
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fog_density = 0.0399
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.0005
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volumetric_fog_emission = Color(1, 1, 1, 1)
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volumetric_fog_emission_energy = 7.85
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volumetric_fog_anisotropy = 0.9
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volumetric_fog_length = 69.07
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_5jr0i"]
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dof_blur_far_enabled = true
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dof_blur_far_distance = 26.01
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dof_blur_near_enabled = true
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dof_blur_near_distance = 2.6
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dof_blur_near_transition = 5.0
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[node name="IntroMenu" type="Node3D" unique_id=2130618263]
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[node name="Matador" parent="." unique_id=166852612 instance=ExtResource("1_eicjn")]
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transform = Transform3D(-0.56715536, 0, -0.8236109, 0, 1, 0, 0.8236109, 0, -0.56715536, 5.2114463, -0.08998108, 1.8927763)
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script = ExtResource("2_5jr0i")
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[node name="Skeleton3D" parent="Matador/Armature" parent_id_path=PackedInt32Array(166852612, 626127017) index="0" unique_id=509437022]
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bones/0/position = Vector3(0.056660548, 0.6424767, -0.0167365)
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bones/0/rotation = Quaternion(0.013179442, -0.2660563, 0.073319815, 0.9610747)
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bones/1/rotation = Quaternion(0.06234612, 0.049236443, 0.08183311, 0.99347484)
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bones/2/rotation = Quaternion(-0.073883414, -0.049860783, -0.17668208, 0.9802238)
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bones/3/rotation = Quaternion(0.1986702, -0.17794952, -0.71790075, 0.6430262)
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bones/4/rotation = Quaternion(0.34491858, -0.4473084, -0.25076818, 0.7861691)
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bones/5/rotation = Quaternion(0.2577085, 0.103201896, -0.6748433, 0.68375605)
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bones/6/rotation = Quaternion(1.7417646e-08, -1.0305205e-07, -0.05870078, 0.99827564)
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bones/7/rotation = Quaternion(0.24033272, 0.3103031, 0.5222128, 0.7571301)
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bones/8/rotation = Quaternion(5.5530215e-08, 1.2911333e-07, 0.055464897, 0.99846065)
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bones/9/rotation = Quaternion(-6.3051346e-09, -3.6333955e-07, 0.005667881, 0.999984)
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bones/10/rotation = Quaternion(2.5839595e-08, 9.468444e-08, 0.058700778, 0.99827564)
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bones/11/rotation = Quaternion(0.39202607, 0.47060946, 0.57993996, 0.53713304)
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bones/12/rotation = Quaternion(0.8712108, 0.008231261, 0.48523128, 0.073990606)
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bones/13/rotation = Quaternion(-0.056263044, 0.0027001738, 0.3080972, 0.9496859)
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bones/14/rotation = Quaternion(0.016082464, 0.024660494, -0.86586916, 0.4994036)
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bones/15/rotation = Quaternion(0.6067664, -0.3062479, -0.7163194, 0.15790276)
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bones/16/rotation = Quaternion(-0.0731876, -0.0023153822, -0.47496143, 0.87695485)
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bones/17/rotation = Quaternion(-0.11824294, -0.17776872, 0.80557114, 0.55269533)
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bones/18/rotation = Quaternion(0.5305965, -0.28927496, 0.76720744, -0.21489605)
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bones/20/position = Vector3(0.22012731, 0.38421977, 0.36399037)
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bones/21/position = Vector3(-0.23671798, 0.052281797, -0.027087089)
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bones/21/rotation = Quaternion(0.5078295, -0.4920459, -0.4920459, 0.50782955)
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bones/22/position = Vector3(-0.39721552, 0.31719273, 0.3595722)
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bones/23/position = Vector3(-0.9167187, 1.3206767, 0.42621902)
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bones/23/rotation = Quaternion(0.9993525, -0.0021175682, 0.03502641, -0.00795782)
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bones/24/rotation = Quaternion(0.08874816, -0.018719967, -0.04671622, 0.99478185)
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bones/25/rotation = Quaternion(0.09634846, -0.0268489, -0.04050248, 0.9941608)
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[node name="matador" parent="Matador/Armature/Skeleton3D" index="0" unique_id=771504528]
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transform = Transform3D(0.8642424, 0, 0.50307554, 0, 1, 0, -0.50307554, 0, 0.8642424, 0, 0, 0)
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[node name="Muleta" parent="Matador/Armature/Skeleton3D" index="1" unique_id=2110992297]
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cast_shadow = 0
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[node name="Camera3D" type="Camera3D" parent="." unique_id=1531255459]
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transform = Transform3D(0.42176014, 0.2362673, 0.8753835, -0.10687317, 0.97167695, -0.21076548, -0.900387, -0.0046625203, 0.4350652, 8.41945, 0.17132203, 2.0652685)
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fov = 41.6
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near = 0.001
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[node name="arena model2026" parent="." unique_id=179544183]
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transform = Transform3D(-0.83746713, 0, 0.54648757, 0, 0.99999994, 0, -0.54648757, 0, -0.83746713, 3.8733478, -0.6, -1.1080065)
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[node name="arena_placeholder_v01" parent="." unique_id=1343590504 instance=ExtResource("3_1v6n4")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3344436, 0, -1.5401263)
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visible = false
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[node name="StaticBody3D" type="StaticBody3D" parent="arena_placeholder_v01" unique_id=340133176]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="arena_placeholder_v01/StaticBody3D" unique_id=201484167]
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transform = Transform3D(-33.265, 4.9526625e-07, -2.9081186e-06, 5.0228755e-06, 3.28, 0, -2.9081186e-06, 4.329755e-14, 33.265, 0, -3.3065948, 0)
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shape = SubResource("CylinderShape3D_eicjn")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=660229295]
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transform = Transform3D(0.9491592, 0.31479403, -0.0014368258, -0.28033537, 0.84731936, 0.45106864, 0.14321098, -0.4277331, 0.89248836, 1.1162033, 7.3956842, -4.480528)
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light_energy = 1.32
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shadow_enabled = true
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shadow_blur = 8.689
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[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="." unique_id=498871251]
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transform = Transform3D(0.835524, -0.5376153, 0.11344351, -0.48260456, -0.6193575, 0.6192651, -0.26266432, -0.572159, -0.7769435, 1.1162033, 7.3956842, -4.480528)
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visible = false
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light_energy = 0.415
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light_indirect_energy = 16.0
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light_volumetric_fog_energy = 1.11
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shadow_blur = 10.0
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[node name="Player" parent="." unique_id=165510044 instance=ExtResource("4_eicjn")]
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transform = Transform3D(0.9563367, 0, 0.29226705, 0, 1, 0, -0.29226705, 0, 0.9563367, 3.0920272, 0.39692497, -4.302477)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=114793752]
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environment = SubResource("Environment_5jr0i")
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camera_attributes = SubResource("CameraAttributesPractical_5jr0i")
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[node name="SpotLight3D" type="SpotLight3D" parent="." unique_id=1428020323]
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transform = Transform3D(0.94930077, -0.05846006, -0.30888584, 0.21308771, 0.8420559, 0.4955155, 0.23113126, -0.53621286, 0.81182146, -20.807917, 10.690277, 20.135067)
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visible = false
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light_energy = 16.0
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light_volumetric_fog_energy = 16.0
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shadow_enabled = true
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spot_range = 84.316696
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[editable path="Matador"]
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@@ -20,6 +20,8 @@ func _ready() -> void:
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func _register_all() -> void:
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#Level Unlocking
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_reg_b("Gate", "gate_unlocked_bear", false)
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# ── Movement ──────────────────────────────────────────────────────────────
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# WASD/arrows drive the bull: move_accel ramps flat velocity toward max_speed in
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# the input direction; move_friction bleeds it off when no direction is held.
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@@ -3,9 +3,42 @@
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[ext_resource type="PackedScene" uid="uid://bbfvwolhomilp" path="res://tscn_s/torch.tscn" id="1_w7uyf"]
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||||
[ext_resource type="PackedScene" uid="uid://bd56iuttyiypv" path="res://tscn_s/BarrelSimple.tscn" id="2_3o0md"]
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||||
[ext_resource type="PackedScene" uid="uid://dctmlh4hnuux1" path="res://Assets/Lobby_underground.glb" id="2_w7uyf"]
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||||
[ext_resource type="Script" uid="uid://cwbf7jfkr8j10" path="res://Assets/lobby_underground.gd" id="4_73452"]
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||||
[ext_resource type="Script" uid="uid://dn77mjyxllgl6" path="res://levels/to_the_bear_level.gd" id="5_6j2sa"]
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||||
[ext_resource type="Script" uid="uid://cgwliuslwfmbk" path="res://levels/to_the_arena_level.gd" id="6_jmi3x"]
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[sub_resource type="Environment" id="Environment_lobby"]
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[sub_resource type="Animation" id="Animation_w7uyf"]
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resource_name = "Gate_opening"
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length = 7.5
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tracks/0/type = "position_3d"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Lobby_underground/Locked_grid")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.033333335, 1, 0.032444477, 0, 0, 0.06666667, 1, -0.033060133, 0, 0, 0.10934577, 1, 0.032444477, 0, 0, 0.14267911, 1, -0.033060133, 0, 0, 0.17731747, 1, 0.032444477, 0, 0, 0.2106508, 1, -0.033060133, 0, 0, 0.24085623, 1, 0.032444477, 0, 0, 0.27418956, 1, -0.033060133, 0, 0, 0.29700676, 1, 0.032444477, 0, 0, 0.3303401, 1, -0.033060133, 0, 0, 0.36350083, 1, 0.032444477, 0, 0, 0.39683416, 1, -0.033060133, 0, 0, 0.42408428, 1, 0.032444477, 0, 0, 0.4574176, 1, -0.033060133, 0, 0, 0.48153976, 1, 0, 0, 0, 0.5148731, 1, 0.032444477, 0, 0, 0.54402214, 1, 0.032444477, 0, 0, 0.54820645, 1, -0.033060133, 0, 0, 0.57735544, 1, -0.033060133, 0, 0, 0.5908855, 1, 0.032444477, 0, 0, 0.60017264, 1, 0.032444477, 0, 0, 0.6242189, 1, -0.033060133, 0, 0, 0.633506, 1, -0.033060133, 0, 0, 0.6588572, 1, 0.032444477, 0, 0, 0.6666667, 1, 0.032444477, 0, 0, 0.6921905, 1, -0.033060133, 0, 0, 0.70000005, 1, -0.033060133, 0, 0, 0.72725016, 1, 0.032444477, 0, 0, 0.75179356, 1, 0, 0, 0, 0.76058346, 1, -0.033060133, 0, 0, 0.7851269, 1, 0.032444477, 0, 0, 0.8184602, 1, -0.033060133, 0, 0, 0.86113936, 1, 0.032444477, 0, 0, 0.8944727, 1, -0.033060133, 0, 0, 0.929111, 1, 0.032444477, 0, 0, 0.9624443, 1, -0.033060133, 0, 0, 0.9926498, 1, 0.032444477, 0, 0, 1.0259831, 1, -0.033060133, 0, 0, 1.0488003, 1, 0.032444477, 0, 0, 1.0821337, 1, -0.033060133, 0, 0, 1.1152945, 1, 0.032444477, 0, 0, 1.1486278, 1, -0.033060133, 0, 0, 1.1758778, 1, 0.032444477, 0, 0, 1.2092111, 1, -0.033060133, 0, 0, 1.2333333, 1, 0, 0, 0, 1.2666667, 1, 0.032444477, 0, 0, 1.2958157, 1, 0.032444477, 0, 0, 1.3, 1, -0.033060133, 0, 0, 1.329149, 1, -0.033060133, 0, 0, 1.342679, 1, 0.032444477, 0, 0, 1.3519661, 1, 0.032444477, 0, 0, 1.3760124, 1, -0.033060133, 0, 0, 1.3852996, 1, -0.033060133, 0, 0, 1.4106507, 1, 0.032444477, 0, 0, 1.4184602, 1, 0.032444477, 0, 0, 1.443984, 1, -0.033060133, 0, 0, 1.4517937, 1, -0.033060133, 0, 0, 1.4790437, 1, 0.032444477, 0, 0, 1.512377, 1, -0.033060133, 0, 0, 1.6, 1, 0, 0, 0, 7.4666667, 1, 0, 6.938447, 0)
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[sub_resource type="Animation" id="Animation_73452"]
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length = 0.001
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||||
tracks/0/type = "position_3d"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Lobby_underground/Locked_grid")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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||||
tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0)
|
||||
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6j2sa"]
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_data = {
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&"Gate_opening": SubResource("Animation_w7uyf"),
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&"RESET": SubResource("Animation_73452")
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}
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||||
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[sub_resource type="BoxShape3D" id="BoxShape3D_73452"]
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||||
size = Vector3(4.1274414, 6.53479, 6.9958496)
|
||||
|
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[node name="lobby_level" type="Node3D" unique_id=1511255302]
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||||
|
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[node name="Lights" type="Node3D" parent="." unique_id=562527333]
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@@ -207,8 +240,30 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.1928787, 0.11255789, 2.8063
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[node name="Lobby_underground" parent="." unique_id=1313381882 instance=ExtResource("2_w7uyf")]
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||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0, 0, 0)
|
||||
script = ExtResource("4_73452")
|
||||
|
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[node name="Plane" parent="Lobby_underground" index="1" unique_id=1962555538]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2352347, 0)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Lobby_underground" unique_id=2070502042]
|
||||
root_node = NodePath("../..")
|
||||
libraries/ = SubResource("AnimationLibrary_6j2sa")
|
||||
|
||||
[node name="to_the_bear_level" type="Area3D" parent="." unique_id=267572930]
|
||||
collision_mask = 3
|
||||
script = ExtResource("5_6j2sa")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="to_the_bear_level" unique_id=2080871641]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.561888, 2.767395, 0.59606934)
|
||||
shape = SubResource("BoxShape3D_73452")
|
||||
|
||||
[node name="to_the_arena_level" type="Area3D" parent="." unique_id=293174522]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -2.7537346, 0, -1.2036956e-07)
|
||||
collision_mask = 3
|
||||
script = ExtResource("6_jmi3x")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="to_the_arena_level" unique_id=409491377]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.561888, 2.767395, 0.59606934)
|
||||
shape = SubResource("BoxShape3D_73452")
|
||||
|
||||
[editable path="Lobby_underground"]
|
||||
|
||||
@@ -83,6 +83,7 @@ func _on_matador_killed() -> void:
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||||
if _alive > 0 or _resolved:
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return
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||||
if _wave >= DP.f("mat_wave_size"):
|
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DP.set_value("gate_unlocked_bear", true)
|
||||
_resolved = true
|
||||
all_defeated.emit()
|
||||
else:
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
extends Area3D
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
# Connect the signal via code
|
||||
body_entered.connect(_on_body_entered)
|
||||
|
||||
func _on_body_entered(body: Node3D) -> void:
|
||||
print("Something entered the trigger: ", body.name)
|
||||
# Check if the colliding object is the player
|
||||
if body.is_in_group("player"):
|
||||
#CHANGE TO BEAR LEVEL
|
||||
print("go to arena level")
|
||||
@@ -0,0 +1 @@
|
||||
uid://cgwliuslwfmbk
|
||||
@@ -0,0 +1,13 @@
|
||||
extends Area3D
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
# Connect the signal via code
|
||||
body_entered.connect(_on_body_entered)
|
||||
|
||||
func _on_body_entered(body: Node3D) -> void:
|
||||
print("Something entered the trigger: ", body.name)
|
||||
# Check if the colliding object is the player
|
||||
if body.is_in_group("player"):
|
||||
#CHANGE TO BEAR LEVEL
|
||||
print("go to bear level")
|
||||
@@ -0,0 +1 @@
|
||||
uid://dn77mjyxllgl6
|
||||
+10
-10
@@ -17,7 +17,7 @@ metallic = 1.0
|
||||
[sub_resource type="PrismMesh" id="PrismMesh_6j2sa"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_exefa"]
|
||||
length = 0.001
|
||||
length = 0.16666667
|
||||
tracks/0/type = "position_3d"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@@ -49,7 +49,7 @@ tracks/3/keys = PackedFloat32Array(0, 1, 0, 0, 0)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_3vdjf"]
|
||||
resource_name = "fire_loop"
|
||||
length = 0.93333334
|
||||
length = 1.4666667
|
||||
loop_mode = 1
|
||||
tracks/0/type = "position_3d"
|
||||
tracks/0/imported = false
|
||||
@@ -57,56 +57,56 @@ tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MeshInstance3D/fireA")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = PackedFloat32Array(0, 1, 0.04148674, 0.7504161, 0.05269016, 0.33333334, 1, -0.13482475, 0.48584715, -0.22755396, 0.9, 1, 0.04148674, 0.7504161, 0.05269016)
|
||||
tracks/0/keys = PackedFloat32Array(0, 1, -0.17741872, 0.41920164, 0.05269016, 0.4, 1, -0.13482475, 0.48584715, -0.22755396, 0.8, 1, -0.04024244, 0.6277752, -0.07721698, 1.2231083, 1, -0.13482475, 0.48584715, -0.22755396, 1.4564416, 1, -0.17741872, 0.41920164, 0.05269016)
|
||||
tracks/1/type = "position_3d"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MeshInstance3D/fireB")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.3, 1, -0.22119996, 0.3059624, 0.04474123, 0.9, 1, 0, 0, 0)
|
||||
tracks/1/keys = PackedFloat32Array(0, 1, -0.055459023, 0.39236355, 0.17115402, 0.36666667, 1, -0.22119996, 0.3059624, 0.04474123, 0.8333334, 1, -0.11393025, 0.15758762, 0.023044216, 1.2, 1, -0.19393323, 0.26824725, 0.21255964, 1.4564416, 1, -0.055459023, 0.39236355, 0.17115402)
|
||||
tracks/2/type = "position_3d"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("MeshInstance3D/fireC")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.26666668, 1, 0.19170284, 0.5448218, -1.735554e-07, 0.9, 1, 0, 0, 0)
|
||||
tracks/2/keys = PackedFloat32Array(0, 1, 0.10449319, 0.34575337, 0.21898536, 0.33333334, 1, 0.19170284, 0.5448218, -1.735554e-07, 0.8, 1, 0.111079805, 0.31569016, -1.005645e-07, 1.2, 1, 0.150013, 0.31133214, -1.3891132e-07, 1.4564416, 1, 0.10449319, 0.34575337, 0.21898536)
|
||||
tracks/3/type = "position_3d"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("MeshInstance3D/fireD")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.33333334, 1, 0.02864173, 0.34877536, 0.17983711, 0.9, 1, 0, 0, 0)
|
||||
tracks/3/keys = PackedFloat32Array(0, 1, 5.4522957e-08, 0.36108923, -0.20463677, 0.4, 1, 0.02864173, 0.34877536, 0.17983711, 0.8333334, 1, 0.013276872, 0.1616748, 0.08336348, 1.2231083, 1, 0.02864173, 0.34877536, 0.17983711, 1.4564416, 1, 5.4522957e-08, 0.36108923, -0.20463677)
|
||||
tracks/4/type = "scale_3d"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("MeshInstance3D/fireA")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.033333335, 1, -0.42311668, -1.0000002, -0.41596806, 0.33333334, 1, -0.43980896, -0.57847893, -0.41597286, 0.9, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/4/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.4, 1, -0.43980896, -0.57847893, -0.41597286, 0.8333334, 1, -0.4298594, -0.8297291, -0.41596997, 1.2231083, 1, -0.43980896, -0.57847893, -0.41597286, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/5/type = "scale_3d"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("MeshInstance3D/fireB")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.33333334, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/5/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.4, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2231083, 1, -0.42311668, -1.0000002, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/6/type = "scale_3d"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("MeshInstance3D/fireC")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.3, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/6/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.36666667, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2333333, 1, -0.42311668, -0.58278704, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/7/type = "scale_3d"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("MeshInstance3D/fireD")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.3, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/7/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.36666667, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2333333, 1, -0.42311668, -0.98465025, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k6xdh"]
|
||||
_data = {
|
||||
|
||||
Reference in New Issue
Block a user