Lobby level gates trigger areas
This commit is contained in:
+10
-10
@@ -17,7 +17,7 @@ metallic = 1.0
|
||||
[sub_resource type="PrismMesh" id="PrismMesh_6j2sa"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_exefa"]
|
||||
length = 0.001
|
||||
length = 0.16666667
|
||||
tracks/0/type = "position_3d"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@@ -49,7 +49,7 @@ tracks/3/keys = PackedFloat32Array(0, 1, 0, 0, 0)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_3vdjf"]
|
||||
resource_name = "fire_loop"
|
||||
length = 0.93333334
|
||||
length = 1.4666667
|
||||
loop_mode = 1
|
||||
tracks/0/type = "position_3d"
|
||||
tracks/0/imported = false
|
||||
@@ -57,56 +57,56 @@ tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MeshInstance3D/fireA")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = PackedFloat32Array(0, 1, 0.04148674, 0.7504161, 0.05269016, 0.33333334, 1, -0.13482475, 0.48584715, -0.22755396, 0.9, 1, 0.04148674, 0.7504161, 0.05269016)
|
||||
tracks/0/keys = PackedFloat32Array(0, 1, -0.17741872, 0.41920164, 0.05269016, 0.4, 1, -0.13482475, 0.48584715, -0.22755396, 0.8, 1, -0.04024244, 0.6277752, -0.07721698, 1.2231083, 1, -0.13482475, 0.48584715, -0.22755396, 1.4564416, 1, -0.17741872, 0.41920164, 0.05269016)
|
||||
tracks/1/type = "position_3d"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MeshInstance3D/fireB")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.3, 1, -0.22119996, 0.3059624, 0.04474123, 0.9, 1, 0, 0, 0)
|
||||
tracks/1/keys = PackedFloat32Array(0, 1, -0.055459023, 0.39236355, 0.17115402, 0.36666667, 1, -0.22119996, 0.3059624, 0.04474123, 0.8333334, 1, -0.11393025, 0.15758762, 0.023044216, 1.2, 1, -0.19393323, 0.26824725, 0.21255964, 1.4564416, 1, -0.055459023, 0.39236355, 0.17115402)
|
||||
tracks/2/type = "position_3d"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("MeshInstance3D/fireC")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.26666668, 1, 0.19170284, 0.5448218, -1.735554e-07, 0.9, 1, 0, 0, 0)
|
||||
tracks/2/keys = PackedFloat32Array(0, 1, 0.10449319, 0.34575337, 0.21898536, 0.33333334, 1, 0.19170284, 0.5448218, -1.735554e-07, 0.8, 1, 0.111079805, 0.31569016, -1.005645e-07, 1.2, 1, 0.150013, 0.31133214, -1.3891132e-07, 1.4564416, 1, 0.10449319, 0.34575337, 0.21898536)
|
||||
tracks/3/type = "position_3d"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("MeshInstance3D/fireD")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = PackedFloat32Array(0, 1, 0, 0, 0, 0.33333334, 1, 0.02864173, 0.34877536, 0.17983711, 0.9, 1, 0, 0, 0)
|
||||
tracks/3/keys = PackedFloat32Array(0, 1, 5.4522957e-08, 0.36108923, -0.20463677, 0.4, 1, 0.02864173, 0.34877536, 0.17983711, 0.8333334, 1, 0.013276872, 0.1616748, 0.08336348, 1.2231083, 1, 0.02864173, 0.34877536, 0.17983711, 1.4564416, 1, 5.4522957e-08, 0.36108923, -0.20463677)
|
||||
tracks/4/type = "scale_3d"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("MeshInstance3D/fireA")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.033333335, 1, -0.42311668, -1.0000002, -0.41596806, 0.33333334, 1, -0.43980896, -0.57847893, -0.41597286, 0.9, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/4/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.4, 1, -0.43980896, -0.57847893, -0.41597286, 0.8333334, 1, -0.4298594, -0.8297291, -0.41596997, 1.2231083, 1, -0.43980896, -0.57847893, -0.41597286, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/5/type = "scale_3d"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("MeshInstance3D/fireB")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.33333334, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/5/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.4, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2231083, 1, -0.42311668, -1.0000002, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/6/type = "scale_3d"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("MeshInstance3D/fireC")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.3, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/6/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.36666667, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2333333, 1, -0.42311668, -0.58278704, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
tracks/7/type = "scale_3d"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("MeshInstance3D/fireD")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = PackedFloat32Array(0, 1, -0.42311662, -1.0000002, -0.41596806, 0.3, 1, -0.42311668, -1.0000002, -0.41596806, 0.9, 1, -0.42311662, -1.0000002, -0.41596806)
|
||||
tracks/7/keys = PackedFloat32Array(0, 1, -0.42311668, -1.0000002, -0.41596806, 0.36666667, 1, -0.42311668, -1.0000002, -0.41596806, 0.8333334, 1, -0.42311668, -1.0000002, -0.41596806, 1.2333333, 1, -0.42311668, -0.98465025, -0.41596806, 1.4564416, 1, -0.42311668, -1.0000002, -0.41596806)
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k6xdh"]
|
||||
_data = {
|
||||
|
||||
Reference in New Issue
Block a user