12 Commits

Author SHA1 Message Date
siim 2fd41f4f69 bull follow light
CI / Decide whether to run (push) Has been cancelled
CI / Lint & headless tests (push) Has been cancelled
2026-09-08 19:15:14 +03:00
richard 09d4a60f43 Reorganize into role-based folders and consolidate art
Move every script and scene into role-based directories (actors/, systems/, ui/,
levels/, props/) and all raw art under art/ (grouped by role, snake_case,
Extract-Textures GLBs), dropping Blender version-suffix noise. Filenames are
snake_case (PascalCase reserved for class_name) to avoid case-insensitive
filesystem aliasing on the web/macOS targets. Routes the bull's hits through the
typed DamageEvent pipeline and wires the bull's abilities to the Fx library.
Updates CLAUDE.md's folder-layout overview to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CCyaJPTHCH9EDthpf4A5Sj
2026-09-08 14:56:22 +03:00
siim 01d6ecf475 go to bear level fix and vibration of controller when gate is opening 2026-09-03 18:20:19 +03:00
siim 07f8a71f2c torches light animation 2026-09-03 07:53:55 +03:00
siim 4efc6763f0 lobby little tweak 2026-09-01 21:34:02 +03:00
siim 76d4fee33c Lobby level gates trigger areas 2026-09-01 21:22:16 +03:00
siim 271be0b26b + torches 2026-09-01 08:58:56 +03:00
siim 98c6f1285a underground_lobby 2026-08-31 21:52:13 +03:00
siim dae7ec06da barrel materials 2026-08-28 19:43:09 +03:00
siim 1eb06876e9 breakable barrels 2026-08-28 19:02:19 +03:00
siim aadf59d2d0 lobby collisions 2026-08-26 21:09:41 +03:00
richard 09ae6bfbf4 lobby level 2026-08-26 20:38:07 +03:00