09d4a60f43
Move every script and scene into role-based directories (actors/, systems/, ui/, levels/, props/) and all raw art under art/ (grouped by role, snake_case, Extract-Textures GLBs), dropping Blender version-suffix noise. Filenames are snake_case (PascalCase reserved for class_name) to avoid case-insensitive filesystem aliasing on the web/macOS targets. Routes the bull's hits through the typed DamageEvent pipeline and wires the bull's abilities to the Fx library. Updates CLAUDE.md's folder-layout overview to match. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CCyaJPTHCH9EDthpf4A5Sj
13 lines
417 B
GDScript
13 lines
417 B
GDScript
extends Node3D
|
|
|
|
|
|
func _ready() -> void:
|
|
# Mark the crowd so debug overlays (show_animation_name / show_bones) skip it —
|
|
# 72 ambient clapping spectators would otherwise flood the view with tags.
|
|
add_to_group(&"public")
|
|
for child in get_children():
|
|
var anim := child.get_node_or_null(^"AnimationPlayer") as AnimationPlayer
|
|
if anim:
|
|
anim.speed_scale = randf_range(0.5, 1.5)
|
|
anim.play(&"ArmatureAction")
|