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Bullosseum/3-rd-person-camera/.godot/editor/scene.tscn-folding-78c237d4bfdb4e1d02e0b5f38ddfd8bd.cfg
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2026-05-09 17:16:49 +03:00

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[folding]
node_unfolds=[NodePath("Player"), PackedStringArray("Transform"), NodePath("DirectionalLight3D"), PackedStringArray("Shadow"), NodePath("Node3D/MeshInstance3D"), PackedStringArray("Transform"), NodePath("Node3D/StaticBody3D"), PackedStringArray("Collision", "Input", "Physics Interpolation", "Process"), NodePath("Node3D/StaticBody3D/CollisionShape3D"), PackedStringArray("Transform")]
resource_unfolds=["res://scene.tscn::BoxMesh_nxogm", PackedStringArray(), "res://scene.tscn::BoxShape3D_ulcgi", PackedStringArray()]
nodes_folded=[NodePath("Node3D/StaticBody3D")]