Commit Graph

  • 02aec4249f Make the Controls options menu device-aware main richard 2026-09-10 19:42:59 +03:00
  • 431ee295ae Full Xbox/PlayStation controller support: glyphs, remapping, vibration toggle richard 2026-09-10 19:33:02 +03:00
  • a34989c49e Show Xbox-style A/B/X/Y glyphs on the ability bar for a gamepad richard 2026-09-10 19:20:54 +03:00
  • e810d2e75b Fix vibration going dead for the rest of the session after the gate richard 2026-09-10 19:17:47 +03:00
  • d2a59f695e Bind only joypad button 0 for ui_accept confirm richard 2026-09-10 19:08:12 +03:00
  • d5c6b749d0 Bind a gamepad confirm button — ui_accept had none by default richard 2026-09-10 19:05:55 +03:00
  • 56a4965ff7 Fix bear gate re-opening after Play Again richard 2026-09-10 18:31:29 +03:00
  • d8d6b11508 Let a gamepad drive the end-screen buttons (Play Again / Main Menu) richard 2026-09-10 17:56:24 +03:00
  • a9440c6a43 Fix gate-opening vibration by pulsing instead of one long effect richard 2026-09-10 17:56:17 +03:00
  • 1ea4171863 Polish the bear's thank-you ending screen; add a video debug command richard 2026-09-10 17:36:03 +03:00
  • cd54242de0 Make gamepad vibration work on web export richard 2026-09-10 17:35:54 +03:00
  • 91d88cd5c7 Bump version to 0.5.0 0.5.0 richard 2026-09-10 16:44:04 +03:00
  • 6dff45c659 Add thank-you ending screen and a run timer richard 2026-09-10 16:28:57 +03:00
  • 2fd41f4f69 bull follow light siim 2026-09-08 19:15:14 +03:00
  • a147527e91 Remove dead code: the map system and editor cruft richard 2026-09-08 14:56:22 +03:00
  • 09d4a60f43 Reorganize into role-based folders and consolidate art richard 2026-09-08 14:56:22 +03:00
  • c0a022fed4 Add scene-authored FX library and bull ability effects richard 2026-09-08 14:56:01 +03:00
  • 9458085abb Add typed DamageEvent hit pipeline richard 2026-09-08 14:55:46 +03:00
  • 565c132848 Add CI pipeline and reusable test harness richard 2026-09-08 14:55:38 +03:00
  • a4d18e4928 Move bull ability FX into the authorable systems/fx/ library pre-squash-backup-tag richard 2026-09-08 14:35:25 +03:00
  • c742c4ae0e Remove the dead Slay-the-Spire map system (superseded by the lobby) richard 2026-09-07 01:23:12 +03:00
  • 5caccd318c Drop version suffixes from Blender source filenames richard 2026-09-07 01:05:09 +03:00
  • 78efca445a clean up yt link richard 2026-09-07 00:56:05 +03:00
  • 5078502228 Move Blender sources under art/blender and snake_case them richard 2026-09-07 00:54:34 +03:00
  • 7bc241bbe6 Consolidate raw art under art/ and prune unused assets richard 2026-09-07 00:46:34 +03:00
  • 534b7f45ca Untrack the stray Assets/bear_level.tscn swept in during the reorg richard 2026-09-06 01:32:04 +03:00
  • 524a222b6c Point tests/README.md at the Gitea CI path richard 2026-09-06 01:31:40 +03:00
  • 9ca6f282f5 Drop the stale GitHub-workflow reference from the Gitea CI header richard 2026-09-06 01:31:29 +03:00
  • 64a8a9863d Remove the GitHub Actions workflow; Gitea is the CI host richard 2026-09-06 01:31:09 +03:00
  • c5ef68e82a Add a daily safety-net run to Gitea CI that skips already-tested commits richard 2026-09-06 01:22:10 +03:00
  • 4569d3f5d4 Update CLAUDE.md paths + folder-layout overview for the reorg richard 2026-09-06 00:06:33 +03:00
  • 7b6a141767 Reorganize the codebase into role-based folders (snake_case) richard 2026-09-06 00:04:41 +03:00
  • b839252fe0 Track the UID sidecars for the new DamageEvent and test-harness scripts richard 2026-09-05 10:52:23 +03:00
  • ac0da2a6fc Add Gitea Actions CI mirroring the GitHub workflow richard 2026-09-05 10:52:23 +03:00
  • c3f92d8758 Move the FX placeholder seeder into tools/ richard 2026-09-05 10:52:23 +03:00
  • 9c4563a973 Complete the DamageEvent migration: one deal() entry point for every attacker richard 2026-09-05 10:52:10 +03:00
  • ffe3052468 Fix stale logic-test reference to renamed param richard 2026-09-05 00:19:19 +03:00
  • f02185e859 Fix pre-existing lint errors blocking the new CI gate richard 2026-09-05 00:18:21 +03:00
  • 70274f1773 Route the bull's hits through the typed DamageEvent pipeline richard 2026-09-05 00:17:04 +03:00
  • 973db7d8b8 Add scene-authored FX effect library and Fx autoload richard 2026-09-05 00:12:08 +03:00
  • 1ea7f7a744 Add characterization test locking the bull's damage reception richard 2026-09-05 00:13:23 +03:00
  • 64fabb688f Add typed DamageEvent contract for the unified hit pipeline richard 2026-09-05 00:09:35 +03:00
  • 9122a601d0 Wire harness self-test into run_tests.sh richard 2026-09-05 00:07:46 +03:00
  • a6f938a0da Add CI workflow and reusable test-harness foundation richard 2026-09-05 00:06:18 +03:00
  • 994ce3be73 Add headless UI-layout robustness test richard 2026-09-05 00:01:06 +03:00
  • 39aacc3c87 Remove editor autosave cruft and orphan scenes richard 2026-09-05 00:01:06 +03:00
  • 400ae24f92 Remove the persistent blood-decal system richard 2026-09-04 22:41:00 +03:00
  • 79ea5bb2be Bump version to 0.4.0 0.4.0 richard 2026-09-04 14:19:19 +03:00
  • 981ebf1910 Add blood decals, gore, mobile HUD, web start gate + touch/perf tests richard 2026-09-04 14:07:57 +03:00
  • 01d6ecf475 go to bear level fix and vibration of controller when gate is opening siim 2026-09-03 18:20:19 +03:00
  • 931ddf0eeb can turn "gamepad_vibration" on and off in debug mode siim 2026-09-03 18:04:58 +03:00
  • 50073b2574 controller vibrate when taking damage siim 2026-09-03 17:53:44 +03:00
  • 07f8a71f2c torches light animation siim 2026-09-03 07:53:55 +03:00
  • 34dc5b026e Lobby barrel-smash reward + roll/slam barrel destruction 0.3.0 richard 2026-09-03 01:38:57 +03:00
  • 5c1e881a53 Combat overhaul: charge/gore, bear ram, matador taunt reactions richard 2026-09-03 00:59:23 +03:00
  • 4efc6763f0 lobby little tweak siim 2026-09-01 21:34:02 +03:00
  • 76d4fee33c Lobby level gates trigger areas siim 2026-09-01 21:22:16 +03:00
  • 271be0b26b + torches siim 2026-09-01 08:58:56 +03:00
  • 98c6f1285a underground_lobby siim 2026-08-31 21:52:13 +03:00
  • 4d66df8c7e bear long range slam. and not rotating while attacking animore. but dash and movement damage not working now siim 2026-08-29 09:30:03 +03:00
  • 41f18cb5d6 bear fx v2 siim 2026-08-28 21:43:59 +03:00
  • 6b6a926715 bear_fx siim 2026-08-28 20:23:13 +03:00
  • dae7ec06da barrel materials siim 2026-08-28 19:43:09 +03:00
  • 1eb06876e9 breakable barrels siim 2026-08-28 19:02:19 +03:00
  • 1021a07b04 Put dead matadors on a corpse collision layer richard 2026-08-27 23:27:10 +03:00
  • c365f76d80 Merge remote-tracking branch 'origin/main' richard 2026-08-27 21:34:23 +03:00
  • 32ac46f840 lobby cam richard 2026-08-27 21:34:18 +03:00
  • bd10d1789b bear max hp 30 siim 2026-08-27 21:30:48 +03:00
  • 170d8ff3f1 siim timmimised väiksed siim 2026-08-27 21:15:36 +03:00
  • 550bf2c5ad adjustable wave size with debug parameter "mat_wave_size" siim 2026-08-27 20:36:00 +03:00
  • 02f3e283de landing. don't bounce! siim 2026-08-27 08:30:03 +03:00
  • 9123574947 crowd billbord placement + mat sword run fix siim 2026-08-26 22:32:30 +03:00
  • aadf59d2d0 lobby collisions siim 2026-08-26 21:09:41 +03:00
  • d57c3dc2a2 Merge remote-tracking branch 'origin/main' richard 2026-08-26 20:38:14 +03:00
  • 09ae6bfbf4 lobby level richard 2026-08-26 20:38:07 +03:00
  • 40c1b8e680 debug param save works, bull/bear hitbox richard 2026-08-26 20:37:50 +03:00
  • a1c77fed5e Update debug_params.gd siim 2026-08-26 20:02:23 +03:00
  • 1a8af92d88 matador attack fix siim 2026-08-26 19:53:43 +03:00
  • 8166a6c18e Merge branch 'main' of https://git.richard.work/siim/Bullosseum siim 2026-08-26 19:41:35 +03:00
  • 46d6dda325 capsule siim 2026-08-26 19:41:23 +03:00
  • fc9348551d fix sword holster richard 2026-08-26 19:18:52 +03:00
  • c4a19c7443 crowd markers, unsheathed sword correct richard 2026-08-26 19:13:39 +03:00
  • 95c4c0ddf9 BEAR ARENA UPDATE siim 2026-08-26 19:12:27 +03:00
  • 6a4f104655 bear arena model updeit siim 2026-08-26 18:30:09 +03:00
  • d4b67888d7 controller zoom with right stick siim 2026-08-26 18:12:12 +03:00
  • b177e0aee3 matadors dont come inside the player anymore with sword attack. also got rid of matador.gd dublicate.. that i made for testing animation siim 2026-08-26 08:39:40 +03:00
  • 2a6f4c0f7b bear_FX siim 2026-08-25 21:58:43 +03:00
  • 32d0c58f5c bear_ Call method track testing with spears siim 2026-08-25 08:49:44 +03:00
  • 251002ea7c bull and bear flashing red when take damage siim 2026-08-25 08:04:39 +03:00
  • 986496097f arena cleanup siim 2026-08-24 18:45:03 +03:00
  • d976deeb6a arena cleanup+tex modification siim 2026-08-24 18:41:34 +03:00
  • d632670092 +death animation bear siim 2026-08-24 08:36:48 +03:00
  • e1899e49f4 level lobby siim 2026-08-23 23:40:28 +03:00
  • 6f5f9e6bba ps1 filter tuun siim 2026-08-23 22:26:58 +03:00
  • 91cd027a98 adj siim 2026-08-23 22:05:57 +03:00
  • ef2fb24969 cooldowns increase siim 2026-08-23 21:39:19 +03:00
  • 4c75776c70 debug_param_cooldown adjusts siim 2026-08-23 21:28:19 +03:00
  • 7688084b7e spear update siim 2026-08-23 21:15:25 +03:00
  • ccc92f201f mobile support tweaks richard 2026-08-23 20:32:52 +03:00
  • 008650a87e Merge remote-tracking branch 'origin/main' richard 2026-08-23 17:34:05 +03:00