Files
Bullosseum/levels
richard a9440c6a43 Fix gate-opening vibration by pulsing instead of one long effect
Siim reported the hit-vibration works but the lobby gate's rumble
doesn't. Godot's start_joy_vibration() docs call this out directly:
long single effects are unreliable on much gamepad hardware/drivers,
and recommend a short effect repeated instead. Added
Controls.vibrate_for() to do that and pointed the gate at it in place
of its single 7-second call.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MXBNaEBmrYDSMcv4NgUWtV
2026-09-10 17:56:17 +03:00
..
adj
2026-08-23 22:05:57 +03:00
2026-09-08 19:15:14 +03:00