39 Commits

Author SHA1 Message Date
siim 271be0b26b + torches 2026-09-01 08:58:56 +03:00
siim 98c6f1285a underground_lobby 2026-08-31 21:52:13 +03:00
siim 41f18cb5d6 bear fx v2 2026-08-28 21:43:59 +03:00
richard 1021a07b04 Put dead matadors on a corpse collision layer
A killed matador's ragdoll shared the WORLD layer with the bull, so the
bull collided with the bodies and spazzed out on them. Give corpses a
dedicated CORPSE layer masked to itself, and tag the ground/walls with
CORPSE too (at level load, so it also reaches colliders baked into the
instanced GLB arenas). The corpse still rests on the arena, but the bull
— which only masks WORLD — passes straight through the bodies.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 23:27:10 +03:00
siim 170d8ff3f1 siim timmimised väiksed 2026-08-27 21:15:36 +03:00
siim d4b67888d7 controller zoom with right stick 2026-08-26 18:12:12 +03:00
siim 6f5f9e6bba ps1 filter tuun 2026-08-23 22:26:58 +03:00
siim 91cd027a98 adj 2026-08-23 22:05:57 +03:00
richard ccc92f201f mobile support tweaks 2026-08-23 20:32:52 +03:00
richard b9e3147519 Bear, level selector (to be removed), new matador spawn, new bear level, saving config updates source files 2026-08-23 17:33:47 +03:00
richard d749485126 Map screen version 2026-08-23 13:16:04 +03:00
richard 45427b7070 Merge remote-tracking branch 'origin/main' 2026-08-23 12:37:35 +03:00
richard d514435dd8 touch controls and hud 2026-08-23 12:37:30 +03:00
siim b78736a1f4 icon update 2026-08-10 04:43:48 +03:00
siim 95def2d527 loading text + fullscreen default 2026-08-10 01:04:57 +03:00
siim 9a43a9ff8b icon 2026-08-09 23:58:01 +03:00
siim 44c667f097 collision scale 2026-08-09 23:15:43 +03:00
siim 3cd347d420 walk anim, death anim ja loading screen 2026-08-09 23:05:55 +03:00
richard 56593c58cf Release 0.2.0: device-aware controls, spear, settings, shaders
Show touch controls only on touch platforms and keyboard hints only on
desktop, via a shared Controls.use_touch_ui() gate (is_touchscreen_available
is unreliable with emulate_touch_from_mouse). Bumps version to 0.2.0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-09 19:39:37 +03:00
richard ff75dacfb6 New screens, new hud, new intro menu, some UI element changes 2026-07-30 13:52:39 +03:00
richard bf7a454ad0 Win, lose screen. Game version info. Matador a lot more aggressive/wins easier (tweaks needed). No more score/combo/waves 2026-07-30 12:39:51 +03:00
richard ebb6ec6335 Bull roll ability, console screen, tests 2026-07-28 23:10:38 +03:00
richard 603a674e08 menu interactive, refactor, perf tests, charge bar, debug menu stuff 2026-07-22 22:57:02 +03:00
richard c283eb0927 Menu, options with changeable controls, fade transition, placeholder background 2026-07-22 19:45:49 +03:00
siim 45e69101b6 gamepad buttons 2026-06-11 20:51:59 +03:00
richard c1852e8736 abilities first draft 2026-06-10 19:39:35 +03:00
siim 2bea615307 DOF test 2026-06-08 02:50:04 +03:00
richard 33ec51625c scanlines, sounds, bumper walls, score keep, control legend, timer 2026-05-29 16:37:26 +03:00
richard 2e2b70e030 web deployment, fix stuff so works on linux too (cached non commited stuff) 2026-05-28 22:08:17 +03:00
siim ea065e4d81 added publikum 2026-05-26 01:20:19 +03:00
siim df27e9d807 controller inputs 2026-05-25 21:49:34 +03:00
richard af0790a1ce matadors moving, thrusty bull, slop 2026-05-20 21:07:09 +03:00
richard 6549240337 bouncy bull 2026-05-15 22:10:58 +03:00
richard fe5d143047 Debug menu F1 (use ctrl to lock cam). Design.md doc 2026-05-10 18:40:14 +03:00
siim cb3a54c1cc Merge branch 'main' of https://git.richard.work/siim/Bullosseum 2026-05-10 17:15:17 +03:00
siim 34b3866a5e nimi ja dash 2026-05-10 17:15:11 +03:00
richard 4f1126563c dust particles for hooves 2026-05-10 17:01:18 +03:00
siim 9675ae884d lisasin pulli ja areeni 2026-05-09 18:09:23 +03:00
richard 8b3a816203 Restructure 2026-05-09 17:55:47 +03:00